flamepanther wrote:You've played R-Type III, right? There's no special chip in that. That's all just the SNES doing it.
I own it. I mentioned it in an earlier post in this thread as well.
Well, the original Sonic The Hedgehog slows down on occasion, actually
Sonic 1 is not an early Genesis game.


Truth, except for calling the first SFII the Genesis got "Turbo".Street Fighter II Turbo is closer to the arcade soundtrack on the Genesis, yes, but I always liked it better on the SNES--less tin, more texture. Anyway, once you get to Super Street Fighter II, the SNES version is closer to the arcade. Capcom had stopped using the FM synthesis and upgraded to wavetable by then.

Mostly true. The SEGA CD version surpassed the SNES version in almost every way. On the other hand, the color depth was noticeably lower, looking flat and washed-out in comparison. I'd say the Sega CD version still wins out by a long shot, but that still makes at least one way the SNES version is better... and the music was only better on account of the pre-recorded CD audio, not the Genesis music synthesizer. Considering how much better Final Fight 2 and 3 were, I think the SNES version of part 1 was obviously just a bad, rushed port job that didn't take advantage of the console. The Sega CD version is just the opposite--a great porting effort that was limited by the constraints of the target hardware.[/quote][/quote]Final Fight also came out for SEGA CD and it was best version compared to snes.
I just want to say it again: Final Fight 2 and 3 are awesome. So are Streets of Rage 3 and 2 (last in line because it is the best!).