We're supposed to deny the Holocaust happened?Flake wrote:Why in the hell is Godzilla 2000 in this game? Isn't that the kind of thing we're supposed to deny ever happened? Like Elvis dying or the Holocaust?
Together Retro: Godzilla Destroy All Monsters Melee
Re: Together Retro: Godzilla Destroy All Monsters Melee
Re: Together Retro: Godzilla Destroy All Monsters Melee
Scarily enough (and at risk of killing the humor in my statement) Yeah, there are some sick people who say it didn't happen.dsheinem wrote:We're supposed to deny the Holocaust happened?
But, in attempt to avoid any Flake inspired thread derailment, GODZILLA 2000?! Who developed this game that thought that was a good idea? I'd have rather Ultraman or a Super Sentai cameo instead of that abomination.
Maybe now Nintendo will acknowledge Metroid has a fanbase?
Re: Together Retro: Godzilla Destroy All Monsters Melee
Yeah, we know. They're called Iranians.Flake wrote:Scarily enough (and at risk of killing the humor in my statement) Yeah, there are some sick people who say it didn't happen.dsheinem wrote:We're supposed to deny the Holocaust happened?
But, in attempt to avoid any Flake inspired thread derailment, GODZILLA 2000?! Who developed this game that thought that was a good idea? I'd have rather Ultraman or a Super Sentai cameo instead of that abomination.
And look on the bright side. Since Zilla is in the game, you can beat the ever loving snot out of him over and over again. Consider it a bonus.
- noiseredux
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Re: Together Retro: Godzilla Destroy All Monsters Melee
I always hate when I mentioned I like Godzilla movies that somebody brings up Godzilla 2000.
@Flake: this is exactly the sort of thing that stops the IRC dead in its tracks
@Flake: this is exactly the sort of thing that stops the IRC dead in its tracks
- noiseredux
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Re: Together Retro: Godzilla Destroy All Monsters Melee
nevermind. You need the C-Stick to aim projectile attacks.noiseredux wrote:FYI, this game supports digital pads and arcade sticks.
Re: Together Retro: Godzilla Destroy All Monsters Melee
I wonder if I do this kind of thing IRL and just haven't noticed yet...noiseredux wrote:I always hate when I mentioned I like Godzilla movies that somebody brings up Godzilla 2000.
@Flake: this is exactly the sort of thing that stops the IRC dead in its tracks
So is the difficulty supposed to ramp up to insanity after the first two fights? Or do I just need more practice?
Maybe now Nintendo will acknowledge Metroid has a fanbase?
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Re: Together Retro: Godzilla Destroy All Monsters Melee
Any differences between the Xbox and GCN versions?
Where's my chippy? There's my chippy.
Re: Together Retro: Godzilla Destroy All Monsters Melee
Good question. I'd like to know too. The Xbox version is BC with the 360 according to MS, so I am leaning towards that as I prefer the controller...pepharytheworm wrote:Any differences between the Xbox and GCN versions?
Is it arcade stick friendly at all?
- noiseredux
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Re: Together Retro: Godzilla Destroy All Monsters Melee
no you need an analog stick for aiming projectiles.dsheinem wrote:Good question. I'd like to know too. The Xbox version is BC with the 360 according to MS, so I am leaning towards that as I prefer the controller...pepharytheworm wrote:Any differences between the Xbox and GCN versions?
Is it arcade stick friendly at all?
- noiseredux
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Re: Together Retro: Godzilla Destroy All Monsters Melee
Played this for a while today. I was rocking the Adventure Mode using Godzilla 90's. The graphics and sound are great. The cut scenes are awesome as well. However, I so far find the game to be sort of a button masher. And the monsters are slow as hell. Which makes sense since they're huge. And also Megalon is the cheapest fighter ever with his underground drilling shit. Pfft..

