Pulsar_t wrote:I'm glad Rapture is done with, as this new concept looks promising but it's still early days and yet some people are born to be judgmental
To me, Bioshock Infinite is going in a good direction. Honestly, I couldn't imagine a 3rd game in Rapture, because as said before, what more could you do in Rapture?
It's nice that they went the complete opposite direction and made a city in the sky. I'm thinking the person who made the city was inspired by Andrew Ryan and he based Columbia off of Raptures blueprints.
Octopod wrote:I still haven't played my copy of the first game.
Bust that shit out. Even if you aren't traditionally an fps fan it's definitely worth your time simply because it's not your traditional fps. ie, It's an fps that's actually fun and inventive!
JT wrote:Yeah, like vampire aliens invade and hit us all with a ray beam that paralyzes all of our arms. The only way to deactivate the ray beam and fight back the vampire alien threat is with a complicated series of foot patterns on the device's control board that looks remarkably like a DDR pad. We will all praise this man for saving our lives and buy him a mountain of stuffed animals.
I, too, LOVED the first game and have yet to play the second. I think this looks great. I showed it to my wife and she was blown away, too, and she usually doesn't get hyped for upcoming games. I trust in Mr. Levine and his crew.
I hesitate to say that is gameplay. In engine yes, but gameplay no. Script events strung together does not equal gameplay. It is however REALLY pretty and makes me want the game even more. I am in the middle of Bioshock (which is so much better when you play your own character from the beginning - super wrench mode) and have enjoyed it thoroughly. I refuse to pay more than $10 for Bioshock 2, so I will be going back and playing System Shock 2 after I finish Bioshock. I am just worried that the well lit location of 3 will ruin the mood.