metroid other m

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D.D.D.
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Re: metroid other m

Post by D.D.D. »

MrPopo wrote:Also, the space jump isn't a space jump, unfortunately. It's the Echoes Screw Attack but you can do it as many times as you want and can shift direction in midair. You can't use it to get as much vertical height as you'd like.

All in all, it was pretty good. Certainly not the best, but a pretty decent Metroid game overall. I also am not seeing Samus as being "whiny". Really, to me it seems the game has fleshed out her character by showing that she has emotion, and isn't just a cold killing machine.
Yeah that was the only, only thing that bothered me. Space jump is the screw attack only... ;_;

GFX, SFX, game play, story, length, and pretty much everything was really good. It really felt like Fusion on the Wii though but then again I liked Fusion too so yeah. Great game. :)
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Re: metroid other m

Post by nickfil »

D.D.D. wrote:GFX, SFX, game play, story, length, and pretty much everything was really good. It really felt like Fusion on the Wii though but then again I liked Fusion too so yeah. Great game. :)
I really liked fusion. People hate on that game i guess. It didn't have the same darkness as the other metroid games, but i still thought it played well and was fun.

I just finished the main game of other m, with the epilogue left. I'm fighting a giant eyeball guy. I think the thing that really bugs me about this game is that i always kind of felt like it was speaking a game language i didn't understand until it was too late. Like, the window to learn the boss' moves and then do something about it without dying was so short. Just about every boss and mini boss took me twice to beat. Once to realize the pattern, but die just as the boss was on it's last legs. Then the second time to absolutely crush them. I felt like if they didn't hit SO hard, or maybe if i had a couple more energy tanks the game would be more fun. I'd be weak coming out of the fight and have to get my ass to a save point. That kinda thing.

I will say this though- the first 4 hours basically don't have any story at all other than to kind of have an awful setup. One that could've been done so much better. By the last 2 hours i was actually starting to enjoy the game, but I think it was because most of the gear was unlocked and it actually started to feel like a metroid game. It goes off on a high note for sure. Even though this game probably has the most story in it (which, although not so great in this game i hope happens in the future games as well), it was probably my least fun to play metroid title. Other than maybe the ds game. Only becuase my hand cramped up like crazy on that ds...
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Re: metroid other m

Post by SpaceBooger »

dsheinem wrote:Screens look interesting, but the cover art is shit.
I decided to mash-up the US and Jap version to make a better cover:
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Snickerd00dle
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Re: metroid other m

Post by Snickerd00dle »

SpaceBooger wrote:
dsheinem wrote:Screens look interesting, but the cover art is shit.
I decided to mash-up the US and Jap version to make a better cover:
Image

Uploaded with ImageShack.us

This I like
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Re: metroid other m

Post by MrPopo »

nickfil wrote:I just finished the main game of other m, with the epilogue left. I'm fighting a giant eyeball guy.
You might recognize him as Phantoon from Super Metroid.
I think the thing that really bugs me about this game is that i always kind of felt like it was speaking a game language i didn't understand until it was too late. Like, the window to learn the boss' moves and then do something about it without dying was so short. Just about every boss and mini boss took me twice to beat. Once to realize the pattern, but die just as the boss was on it's last legs. Then the second time to absolutely crush them. I felt like if they didn't hit SO hard, or maybe if i had a couple more energy tanks the game would be more fun. I'd be weak coming out of the fight and have to get my ass to a save point. That kinda thing.
I didn't have too many problems with the bosses, except for the last one in the main story. I assumed that I just needed to use bombs, and it wasn't until the fourth time (and thank god for the checkpoint saves) that I realized I needed to use a Super Bomb. It threw me a little since it's the only time I can recall being allowed to use a new ability without having it spelled out explicitly that I can do so. I do agree that a lot of the enemies and bosses do too much damage with some of their attacks; when I lose multiple energy tanks at once it feels like something's wrong. I think it comes from a focus on dodging, whereas in earlier Metroid games it was much harder to dodge and it was easier to just take some attacks.
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Re: metroid other m

Post by Iggins »

I have always had mixed feelings for the Metroid series, while i love the prime trilogy and consider them to be some of the greatest games ever made, the rest of the series doesnt get my attention as much (As a mater of fact, i have never been able to finish Super Metroid, I always end up losing interest around Maridia).

Other M feels like the spiritual successor to Fusion, as a more linear story driven Metroid. I really liked the storyline (it feels a lot like Alien), the way Samus is presented (as a human being not just some sort of super soldier/killer machine), and that you receive all item locations after beating the game. However, it seems to me that the choice of camera kind of screw up the exploration, it is very easy to miss items and not knowing which parts of the scenery interactive unless you keep switching between the first and third person cameras. I thought that the new focus on action was a breath of fresh air, it made the boss battles really epic and it allowed you to do stuff that looked really cool but was not that hard to execute.
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Luke
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Re: metroid other m

Post by Luke »

Well. I love this game.

It is a little weird to see Samus moving at light speed the entire time though.
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Re: metroid other m

Post by GigaPepsiMan »

I liked the game but there were a lot of flaws that stopped me from seeing it as a classic, good but I can't say it is on a par with games like Super Metroid, Prime and Zero Mission.
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Re: metroid other m

Post by emb1234 »

Just recently finished it. I have to say, I really enjoyed it. However, it certainly does have its issues.

*SPOILERS* for the rest of the post, just to cover bases, and in case any one cares.






The story wasn't as terrible to me as I've been hearing from every one in the world. Samus does have some cringe worthy dialogue, and the scene before Ridley is pretty dumb, but these things didn't bother me enough to make it not enjoyable. Maybe I was just braced for the worst. Anyway, seeing more of Adam's character, seeing Metroid II and Super Metroid's endings in 3d, the Ridley plot line, the deleter plot line, the MB thing, Anthony, all these elements were pretty cool. The story may not have been some great epic, but it kept me wanting to find out what's next. Although, the Metroid thing seemed almost ripped out of Fusion, but even that was handled a little differently.

The combat was really satisfying for me, overall. Not perfect by any means though. It did feel like all I had to do in several cases was just spam dodge->charge shot until it was dead. It all felt really good though, even if it was just that. And it wasn't always. A lot of the fights changed it up, or at least made you do things a little differently. There was occasionally a challenge too, which is appreciated. I couldn't imagine trying hard mode. :lol: Boss fights in particular were really cool. Ridley especially was a fun battle. The two fire bosses were neat, purple bug thing was cool, etc. Most of all I liked seeing some old bosses make a come back. The (first) last boss even was pretty cool, despite my frustration in not realizing when to start charging. :oops:

Something that did disappoint me was the items. The entire game goes by, and the only original-ish item I got was the diffusion beam (Seeker missile thing was in a Prime, right?) Even that was just a beam version of Fusions missiles. Also, the way they handled suits was fairly disappointing to me. I could barely tell the difference with Varia, and Gravity was just an aura. :x Half the fun of the suits for me was the aesthetic. Prime handled those really well, which is kinda odd considering that it was mostly first person. (Speaking of aesthetics, I thought the graphics were mostly pretty great. Some environments did look bland though.)

Another thing I'd like to make mention of is the progression. First of all, authorization doesn't work well. From a plot perspective, it's a bit strained, but whatever, that's fine. But as far as game structure, it annoys me. I hated killing a ridiculous boss and then getting nothing for it. If anything, I'd get the item before fighting, which was sort of cool I guess. It was cool for the plasma beam, and all the other instances I didn't feel like it worked that well. Beyond that though, just the way the level design is some what irked me too. Each room, in a self-contained way, worked well, but the whole game felt like I was going from navigation room to navigation room, just grinding through hallways and rooms to go in a straight line towards my goal. It felt utterly tiresome at parts. I guess they need to keep me on a certain path, so as to present the story properly, but ugh. Feels so forced, especially in a series where freedom is often of significant importance.

Fusion was the same way though, and Fusion was good. And Other M is good. Both of them lead you along their own path (though more so with MOM). Both get more out of cinematics and set pieces than exploration though, really. Tbh, I'd really like to see another game in the mom style after it's all said and done, just so long as we also get a traditional Metroid soon. This game seemed like it attempted to bridge the gap between Prime and classic Metroid, and in some ways it worked. However, in some ways it feels less like a Metroid game than either. Plot-wise, I feel like it did well helping to connect Super and Fusion.
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Re: metroid other m

Post by Bradtemple87 »

I dont own a wii anymore but I have been very curious to bite into this game. I was addicted to Fusion so maybe this is worth the time.
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