I think the concept of incentives for buying new should enter the equation.Regginmad wrote: So while i'll agree there are differences, they are the same when it matters. EA deserves no money for a used game sold any more than Ford does for a used car sold. The fact that Ford offers a better incentive for buying new really doesnt enter that equation.
What in the hell do game developers actually do to give anyone an incentive to buy their game new at $60? In a free market scenario the presumption of self-interest and rationality is made for all. So why in the heck would anyone be expected to shell out $60 for a game when they have every reason to assume that if they wait they can have the same game for much less? Unless you are a collector, rabid fan, or just can't wait there is no actual reason to buy a game new at full price. NONE.
If publishers really want to get the used game sales to slow down, they either need to provide an incentive or lower their prices to undercut the used game market.
