The VGA Issue 1 now up for sale!

Anything that is gaming related that doesn't fit well anywhere else
onemanfilmcrew
64-bit
Posts: 382
Joined: Fri Aug 15, 2008 9:31 am
Location: Austin, TX
Contact:

Re: The VGA Issue 1 now up for sale!

Post by onemanfilmcrew »

Also, thank you for buying through the website and not Amazon. My royalty isn't high by any means, but it is slightly higher through my website (Amazon doesn't get their cut). I do make sure it is up on Amazon though because I want to make sure that gamers can get the best deal possible (i.e. free shipping). Bottom line, the more I make, the more I can put back into this project and make it grow.
User avatar
swiftzx
Next-Gen
Posts: 2943
Joined: Sat Oct 24, 2009 6:13 pm
Location: Youngsville,NC

Re: The VGA Issue 1 now up for sale!

Post by swiftzx »

onemanfilmcrew wrote:Also, thank you for buying through the website and not Amazon. My royalty isn't high by any means, but it is slightly higher through my website (Amazon doesn't get their cut). I do make sure it is up on Amazon though because I want to make sure that gamers can get the best deal possible (i.e. free shipping). Bottom line, the more I make, the more I can put back into this project and make it grow.
It's a request, but could you review ps1/Saturn/n64 games as well? I've always wanted to learn about hidden games that I may have missed for it ;)
onemanfilmcrew
64-bit
Posts: 382
Joined: Fri Aug 15, 2008 9:31 am
Location: Austin, TX
Contact:

Re: The VGA Issue 1 now up for sale!

Post by onemanfilmcrew »

It's a request, but could you review ps1/Saturn/n64 games as well? I've always wanted to learn about hidden games that I may have missed for it ;)[/quote]


Sorry, but the main focus of The VGA is going to be on the 8 and 16 Bit era, with some coverage of the 2600. The reason for that is because I really want to get in depth and dig deep into these systems. There were roughly 2,500 games released through the 8 and 16 bit era, and I just felt like if I included the PS1/Saturn/64 generation that I would be spreading this project too thin. Of course if this goes on long enough I'll eventually have to move up to that generation as I'll have run through all the games in the 8/16 Bit era :D
Post Reply