Legend of Zelda - The Phantom Hourglass

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ZeroAX
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Re: Legend of Zelda - The Phantom Hourglass

Post by ZeroAX »

Pabstblueribbon wrote:Is this game left handed friendly at all? or would it make a difference which hand you used the stylus with?
actually it's better suited for left handers. Thanks Miyiamoto :D
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Re: Legend of Zelda - The Phantom Hourglass

Post by swiftzx »

Pabstblueribbon wrote:Is this game left handed friendly at all? or would it make a difference which hand you used the stylus with?
Yes, I'm left handed and have personally played though it and it doesn't matter whether you're left or right handed.
Last edited by swiftzx on Tue Jul 20, 2010 2:28 pm, edited 1 time in total.
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Re: Legend of Zelda - The Phantom Hourglass

Post by alienjesus »

If you don't like the puzzles like that sun stamp one, don'tplay another code/trace memory, they have a lot of crazy puzzles involving things like that.

Or actually- do. Its a brilliant point and click adventure game.
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Re: Legend of Zelda - The Phantom Hourglass

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alienjesus wrote:If you don't like the puzzles like that sun stamp one, don'tplay another code/trace memory, they have a lot of crazy puzzles involving things like that.

Or actually- do. Its a brilliant point and click adventure game.
Oh no, I loved it... but it took me AGES to figure it out.
Don't that just look oh so tasty?
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Re: Legend of Zelda - The Phantom Hourglass

Post by gtmtnbiker »

AwesomeMonstar wrote:
alienjesus wrote:If you don't like the puzzles like that sun stamp one, don'tplay another code/trace memory, they have a lot of crazy puzzles involving things like that.

Or actually- do. Its a brilliant point and click adventure game.
Oh no, I loved it... but it took me AGES to figure it out.
Just to be clear, the sun stamp puzzle is the one where you have to close the lid of your DS to put the stamp on the map, right?

What threw me off was that I didn't realize it was a puzzle. I just thought I was doing something wrong.
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Re: Legend of Zelda - The Phantom Hourglass

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AwesomeMonstar wrote: Oh no, I loved it... but it took me AGES to figure it out.

Had you been cool it would have taken you SEGA.



Actually that puzzle was spoiled to me by a eurogamer review so when I got to it I knew exactly what to do.
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Re: Legend of Zelda - The Phantom Hourglass

Post by gtmtnbiker »

I'm currently on the Ghost ship and am currently battling the Diabolical Cubus Sisters. I liked that part of the story where they were sisters that were trapped but were really not. I also like how the ghost ship continues with the Phantom theme by using Reapers. Cool plot.

Up until now, I've been pleased with the stylus controls (aside from trying to roll) but I have experienced some frustration with the control not responsive in Dead Man Volley. It seems that the sword slash will sometimes move Link or I move it too late.

After doing it a couple of times, I'm getting better but still haven't finished the battle yet.
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Re: Legend of Zelda - The Phantom Hourglass

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gtmtnbiker wrote:There was one part in the game that I had to consult a walkthrough. I was in the Temple of the Ocean King and had to put the "Sun" crest on my map. I pressed various buttons, rubbed the stylus, etc but couldn't get the crest to show up.

Exasperated, I consulted the guide which instructed me to to close the DS and then open it again. Ahh, got it. It wasn't intuitive to me.
Lol, I remember that one. I solved it by accident, becasue I had to go somewhere, and boom, puzzle solved. 8)

The one that made me go on gamefaqs was the one where you had to blow out a candle by blowing on the DS. I thought the microphone only tracked sound :shock:
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Re: Legend of Zelda - The Phantom Hourglass

Post by AwesomeMonstar »

gtmtnbiker wrote:
AwesomeMonstar wrote:
alienjesus wrote:If you don't like the puzzles like that sun stamp one, don'tplay another code/trace memory, they have a lot of crazy puzzles involving things like that.

Or actually- do. Its a brilliant point and click adventure game.
Oh no, I loved it... but it took me AGES to figure it out.
Just to be clear, the sun stamp puzzle is the one where you have to close the lid of your DS to put the stamp on the map, right?

What threw me off was that I didn't realize it was a puzzle. I just thought I was doing something wrong.
Sure am. Spent HOURS on that. Thought that this would be the first zelda puzzle to best me.
Don't that just look oh so tasty?
NES-GB-GENESIS-SNES-GBC-32X-SATURN-3DO-N64-DREAMCAST-GBA-PS2-XBOX-GAMECUBE-DS-PSP-WII-360
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Re: Legend of Zelda - The Phantom Hourglass

Post by gtmtnbiker »

gtmtnbiker wrote:I'm currently on the Ghost ship and am currently battling the Diabolical Cubus Sisters. I liked that part of the story where they were sisters that were trapped but were really not. I also like how the ghost ship continues with the Phantom theme by using Reapers. Cool plot.
I battled the sisters again last night. In the early going, I was doing well and I thought I had mastered the stylus controls for this particular battle but then it started to not respond the way I intended. To make a long story short, I defeated the sisters. It took a revive potion & a healing potion to do it. I had half of one heart left. Very close to dying and repeating the frustration over again.

The cut scenes after the battle were cool. I liked finding the stone statue of Petra and how Linebeck knocked it over while Link was talking to his grandfather. Some good bit of humor there. I also like the cut scene when Link drinks the revive potion.
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