http://www.joystiq.com/2010/06/30/dave- ... -of-gaikai
That's where Perry says Gaikai is most different from a subscription service like OnLive. OnLive built the servers and waited for the audience to come, but Perry plans to get an audience from content providers, and will build the servers to match. If OnLive's audience ever outscales its infrastructure, says Perry, it'll find trouble. "It would be like you coming home from work and sitting down to watch a show on TV, and seeing, 'Sorry, there's too many people watching right now.'"
Sounds like a plan, and Dave Perry seems to appreciate the indie scene too. I'm starting to hardly care for retail games these days, and will likely embrace the cloud-computing model if it delivers quality content for reasonable fees.