This is exactly what I mean though, it's still completely backwards. You should have wired the left stick to the new right stick (for look) and then wired the dpad to the left stick (for movement).Anthony817 wrote:Niode wrote:For some reason I think you might have misconstrued my original idea. You map the right stick, as the D-pad, since that is what it replaces, to be the forwards, backwards and left and right strafe. It really doesent need to be analog to strafe and move forward, only thing you should be concerned with being a precise analog is the left stick, which is what you aim with in Quake 3, Unreal Tournament, Half Life and the classic FPS ports like Doom 1-2 and Hexen and Quake 1-2. All these games have fully customizable controlls.
360 joystick on Dreamcast/Dual stick controler mod(NEW)
Re: 360 joystick on Dreamcast/Dual stick controler mod(NEW)
Marurun wrote:Don’t mind-shart your pants, guys
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Re: 360 joystick on Dreamcast/Dual stick controler mod(NEW)
Yeah, I see what you are saying, but I am not the one that made it. I don't know, if it was modded like you are suggesting, yeah, I guess it would feel more accurate to the way it is on 360, i.e. right stick for looking, and wireing the dpad to the left stick. I don't know how hard iot would be to do that, but if he made one that looked OEM and worked well, I might consider buying one, but either way, I think it is better than the original design.Niode wrote:This is exactly what I mean though, it's still completely backwards. You should have wired the left stick to the new right stick (for look) and then wired the dpad to the left stick (for movement).
