First off I love this site, I am buying a new house and I have gotten a ton of game room ideas from here. I can't wait to get going on my room.
I have been trying to track down some info on A/v connections for a NES. Is there a composite video hook up available? I have found them for most of my other classic systems. I can't seem to find anything for my NES.
Thanks!
Adam S.
Baltimore, MD
Atari 2600, Atari Jaguar, Atari Lynx, Intellivision 2, NES, SNES, N64, Gamecube, Wii, DS, Sega Dreamcast, Sega Saturn, Sega Genesis/CD, Sega GameGear, Xbox, Xbox 360, PS1, PS2, PS3, PSP, 3DO
NES A/V Hookups
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- Ramatut4001
- 128-bit
- Posts: 694
- Joined: Thu Jul 13, 2006 4:43 pm
- Location: Halethorpe, Maryland, USA
- lordofduct
- Next-Gen
- Posts: 2907
- Joined: Sat Apr 01, 2006 12:57 pm
- Location: West Palm Beach
Keep in mind this is only on the original model NES on the back right side (the brick VCR looking thing), not the second model. The second model only offers you RF out (the coaxial cable on the end of a small box).
As Ramatut said it is only in mono (the sound itself is only mono in the console as well, no stereo mods). So the splitter is necessary.
You can also modify the model2 console to get composite out of it... here is a guide http://www.gamesx.com/rgbadd/nes2avmod.htm
You should actually run over too www.gamesx.com and check it out. The guy there really knows his video stuff and his full explanations of the video capabilities of almost all the older consoles (pre XBOX/PS2) along with modifications that can be done with them to get better video out of them then intended by the manufacturer.
He is kinda a freak about always using RGB mods (what the majority of his mods will talk about), and if you have the capability to support RGB then you should use it(probably not if your located in the USA and use TVs instead of old computer monitors... and when I say old, I mean like 80's and early 90's old... VGA is technically RGB, but it is at a much higher vertical sync then the low 15hz sync of RGB. And most VGA monitors accept a large range of Vsyncs, but usually not that low).
I remember I was on a big RGB kick for a while and was going to invest in a really good RGB monitor (a 40" monitor built by IBM back in 92, brandnew probably cost a butt load). But I sided on a new HDTV instead and just upgraded my video as much as possible... I'm still debating geting and RGB to component converter... but still haven't actually invested the money or time into it.
OH and the coolest idea for a game room. My buddy and I are building them right now. Tetris shelves. Were gonna construct all the shapes out of 1'x1' cubes with doors. And then stack them up in my game area. This way I have closed spaces where pieces have "fallen" and open cubbies in the open gaps between pieces. (Of course you should always screw them into the wall a little to make sure they don't fall over).
...
sorry, I'm really into setting up game rooms. I go for a more functional living area/game room, that way it appeases me the hardcore gamer, but feels a bit more contemporary for guests who might be turned off by a giant life size Sonic running across the wall.
As Ramatut said it is only in mono (the sound itself is only mono in the console as well, no stereo mods). So the splitter is necessary.
You can also modify the model2 console to get composite out of it... here is a guide http://www.gamesx.com/rgbadd/nes2avmod.htm
You should actually run over too www.gamesx.com and check it out. The guy there really knows his video stuff and his full explanations of the video capabilities of almost all the older consoles (pre XBOX/PS2) along with modifications that can be done with them to get better video out of them then intended by the manufacturer.
He is kinda a freak about always using RGB mods (what the majority of his mods will talk about), and if you have the capability to support RGB then you should use it(probably not if your located in the USA and use TVs instead of old computer monitors... and when I say old, I mean like 80's and early 90's old... VGA is technically RGB, but it is at a much higher vertical sync then the low 15hz sync of RGB. And most VGA monitors accept a large range of Vsyncs, but usually not that low).
I remember I was on a big RGB kick for a while and was going to invest in a really good RGB monitor (a 40" monitor built by IBM back in 92, brandnew probably cost a butt load). But I sided on a new HDTV instead and just upgraded my video as much as possible... I'm still debating geting and RGB to component converter... but still haven't actually invested the money or time into it.
OH and the coolest idea for a game room. My buddy and I are building them right now. Tetris shelves. Were gonna construct all the shapes out of 1'x1' cubes with doors. And then stack them up in my game area. This way I have closed spaces where pieces have "fallen" and open cubbies in the open gaps between pieces. (Of course you should always screw them into the wall a little to make sure they don't fall over).
...
sorry, I'm really into setting up game rooms. I go for a more functional living area/game room, that way it appeases me the hardcore gamer, but feels a bit more contemporary for guests who might be turned off by a giant life size Sonic running across the wall.
-
RadarScope1
- Next-Gen
- Posts: 1720
- Joined: Mon Jul 09, 2007 9:01 pm
- Location: Missouri
Yes, the orignal front-loading NES has two composite ports, one for video and on for audio. Should be right there on the right side of the box.
There are some cables made specifically for this.
http://www.oldschoolgamer.ca/salepics/25-46.jpg
However, it would be cheaper to just get a splitter. That essentially all these cables are doing.
There are some cables made specifically for this.
http://www.oldschoolgamer.ca/salepics/25-46.jpg
However, it would be cheaper to just get a splitter. That essentially all these cables are doing.
-
Droid party
- Next-Gen
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- Joined: Mon Aug 13, 2007 10:23 pm
- Location: Stuck in my childhood.
Nice.lordofduct wrote: OH and the coolest idea for a game room. My buddy and I are building them right now. Tetris shelves. Were gonna construct all the shapes out of 1'x1' cubes with doors. And then stack them up in my game area. This way I have closed spaces where pieces have "fallen" and open cubbies in the open gaps between pieces. (Of course you should always screw them into the wall a little to make sure they don't fall over).
JT wrote:Yeah, like vampire aliens invade and hit us all with a ray beam that paralyzes all of our arms. The only way to deactivate the ray beam and fight back the vampire alien threat is with a complicated series of foot patterns on the device's control board that looks remarkably like a DDR pad. We will all praise this man for saving our lives and buy him a mountain of stuffed animals.
Thanks for the info everyone. It has been a big help.
I have an older projector I have been using also, it has a composite video input so I can use the NES with that as well.
Game room decorating wise, I was thinking about making huge 8-bit characters out of wood. Build them out of wood, make them 3d by layering the wood, etc. Build them just like the sprites in the games.
I thought a 6 foot tall Mario or Bayou Billy (grin) or somebody would be kind of cool. I am pretty handy with power tools and painting so I think I figure something out.
Thanks again guys!
Adam S
I have an older projector I have been using also, it has a composite video input so I can use the NES with that as well.
Game room decorating wise, I was thinking about making huge 8-bit characters out of wood. Build them out of wood, make them 3d by layering the wood, etc. Build them just like the sprites in the games.
I thought a 6 foot tall Mario or Bayou Billy (grin) or somebody would be kind of cool. I am pretty handy with power tools and painting so I think I figure something out.
Thanks again guys!
Adam S
If you do, take some good pictures and lemme seedroorz77 wrote:Thanks for the info everyone. It has been a big help.
I have an older projector I have been using also, it has a composite video input so I can use the NES with that as well.
Game room decorating wise, I was thinking about making huge 8-bit characters out of wood. Build them out of wood, make them 3d by layering the wood, etc. Build them just like the sprites in the games.
I thought a 6 foot tall Mario or Bayou Billy (grin) or somebody would be kind of cool. I am pretty handy with power tools and painting so I think I figure something out.
Thanks again guys!
Adam S
If you have a set of directions your process (if it's not obvious), it would make a cool article for the front page
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