What "Great" game did you end up hating?

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AppleQueso

Re: What "Great" game did you end up hating?

Post by AppleQueso »

Iah wrote: Super Metroid - Too much time spent running left and right.
well what other directions to you expect to go in a sidescroller?
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Re: What "Great" game did you end up hating?

Post by MrPopo »

AppleQueso wrote:
Iah wrote: Super Metroid - Too much time spent running left and right.
well what other directions to you expect to go in a sidescroller?
Super Mario Bros - Too much jumping :mrgreen:
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Re: What "Great" game did you end up hating?

Post by yomomma1 »

AppleQueso wrote:
Iah wrote: Super Metroid - Too much time spent running left and right.
well what other directions to you expect to go in a sidescroller?
Well, obviously every GOOD sidescroller only goes right.
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Re: What "Great" game did you end up hating?

Post by SpaceBooger »

MrPopo wrote:
AppleQueso wrote:
Iah wrote: Super Metroid - Too much time spent running left and right.
well what other directions to you expect to go in a sidescroller?
Super Mario Bros - Too much jumping :mrgreen:
Sonic - Too fast :mrgreen:
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Re: What "Great" game did you end up hating?

Post by Ack »

SpaceBooger wrote:
MrPopo wrote: Super Mario Bros - Too much jumping :mrgreen:
Sonic - Too fast :mrgreen:
Mega Man - Too many robots :mrgreen:
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Re: What "Great" game did you end up hating?

Post by sevin0seven »

Ack wrote:
SpaceBooger wrote:
MrPopo wrote: Super Mario Bros - Too much jumping :mrgreen:
Sonic - Too fast :mrgreen:
Mega Man - Too many robots :mrgreen:
Resident Evil - too many zombies :mrgreen:
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Re: What "Great" game did you end up hating?

Post by Original_Name »

Any Rare platformer (I've played literally all of them on Super Nintendo and Nintendo 64) -- particularly the Donkey Kong Country series. Listen, the DKC games have some of the most godly soundtracks I've ever heard, but playing them is another story entirely. Honestly, they bore me to tears.
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Re: What "Great" game did you end up hating?

Post by Hobie-wan »

sevin0seven wrote:
Ack wrote:
SpaceBooger wrote:
Sonic - Too fast :mrgreen:
Mega Man - Too many robots :mrgreen:
Resident Evil - too many zombies :mrgreen:
Gran Turismo - Too many cars! :mrgreen:
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Re: What "Great" game did you end up hating?

Post by Gamerforlife »

dsheinem wrote:
Gamerforlife wrote:
Here's just one link, but I've seen many sources claim that the game pushes the medium forward

http://gamerant.com/uncharted-2-evan-we ... rung-5568/
Thanks. I would disagree that it moves the medium forward in terms of gameplay. It sets a high bar for graphics and story (in the genre), but not for all of gaming. So I agree with you there.
Show me one gunfight in Uncharted 2 that you can get through without getting shot and then tell me it's refined.
It's refined for the genre. When we're talking about third person shooters, its gunplay is more "refined" - its physics, aiming, its weapon system, etc. - compared to other contenders in the genre. I feel that its platforming is better than PoP (and more "realistic") and I haven't played a Tomb raider game I enjoyed in ages. As for "OMG I got hit but didn't die" we're talking about something that is true of 90% of video games. One hit kills are fine in some genres (e.g. shmups, platformers, etc.), but they would make a game like this horrible and frustrating. In my mind, realism in battle is not what is needed to make a game stand out. That said, some of the gunfights are still a lot of fun because you can die if you are over/under aggressive. Obviously we disagree on this point.
Now explaim to me how Uncharted 2 is moving gaming forward or is even remotely next gen. Uncharted 2 is STATUS QUO
We probably have different definitions of "next gen" (which is a stupid term - it is CURRENT gen). But, as stated above, I agree it isn't "moving gaming forward."
I personally wouldn't even put Uncharted 2 in the same league as the best of this generation. It does nothing that hasn't been done before. It's platforming is not better than Prince of Persia or Tomb Raider, its stealth sections don't do anything that I haven't seen before and the gunfights are standard issue fair. Just off the top of my head I'd rate Mass Effect 2 as a more important game this gen.
Considering you haven't played through the game (you suggested you were struggling to play it) and I haven't yet played ME2, it's hard to debate this with you. I just know that I play a lot of action/shooting games, and Uncharted 2 is clearly head and shoulders above the competition this generation. Sorry if you disagree, but critics and most anyone else I've talked to who plays the genre support this claim. Sure, like most any stand-out game some of the accolades it receives are hyperbolic, but to say that it isn't among the best this gen is clearly a minority opinion based on some very specific criteria that aren't generally shared by most gamers.
I have played recent Tomb Raiders, and Uncharted 2 platforming is pretty much on par. It's not outdoing the competition. It's simply matching it. I haven't played Uncharted 2 to completion, but there's plenty of vids on youtube, and nothing I saw impressed me. Everything it does is standard issue and the gun fights that I actually did play in the game are in now way shape or form better than the competition. Again, standard issue

As far 90% of video games not killing you when you get hit, I addressed that before. Many games at least give you a believable reason as to why. Even in Ratchet and Clank, you have body armor, which gets more and more powerful until you eventually look like a walking robot. And for me, realism IS required for a game in this day and age to stand out. There is no excuse for how ridiculously unrealistic some games still are today with current technology and shooters are the worst offenders. As I pointed out in my previous post, this is why some people still don't take gaming seriously as an art form. The tv ad campaign for Uncharted 2 was ridiculous. It claimed you couldn't tell the difference between Uncharted 2 and a movie. I'd like to see a movie where the hero runs around, gets shot a bunch of times, and then casually takes cover to alllow his wounds to magically heal. Nathan Drake isn't Wolverine and he's not in a superhoro movie. This is why I find myself disliking most shooters today that aren't sci fi. At least the sci fi ones can explain your characters superhuman abilities in some way, like gene splicing and regeneration chambers in Bioshock or body armor and shielding in Halo and Mass Effect. This is something I actually hate about Tombr Raider too. She's running around in a tank top and shorts. No bullet proof vest or anything, yet Lara casually absorbs bullets while firing back at her enemies like she's a god damn machine

As far the critics, I don't care at all what they think. I, along with a lot of people on this forum, are FAR more knoweldgeable about games than most professional reviewers and critics are. And I've read more than enough game reviews over the years to know that this is fact
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Re: What "Great" game did you end up hating?

Post by dsheinem »

Gamerforlife wrote:
dsheinem wrote:
Gamerforlife wrote:
Here's just one link, but I've seen many sources claim that the game pushes the medium forward

http://gamerant.com/uncharted-2-evan-we ... rung-5568/
Thanks. I would disagree that it moves the medium forward in terms of gameplay. It sets a high bar for graphics and story (in the genre), but not for all of gaming. So I agree with you there.
Show me one gunfight in Uncharted 2 that you can get through without getting shot and then tell me it's refined.
It's refined for the genre. When we're talking about third person shooters, its gunplay is more "refined" - its physics, aiming, its weapon system, etc. - compared to other contenders in the genre. I feel that its platforming is better than PoP (and more "realistic") and I haven't played a Tomb raider game I enjoyed in ages. As for "OMG I got hit but didn't die" we're talking about something that is true of 90% of video games. One hit kills are fine in some genres (e.g. shmups, platformers, etc.), but they would make a game like this horrible and frustrating. In my mind, realism in battle is not what is needed to make a game stand out. That said, some of the gunfights are still a lot of fun because you can die if you are over/under aggressive. Obviously we disagree on this point.
Now explaim to me how Uncharted 2 is moving gaming forward or is even remotely next gen. Uncharted 2 is STATUS QUO
We probably have different definitions of "next gen" (which is a stupid term - it is CURRENT gen). But, as stated above, I agree it isn't "moving gaming forward."
I personally wouldn't even put Uncharted 2 in the same league as the best of this generation. It does nothing that hasn't been done before. It's platforming is not better than Prince of Persia or Tomb Raider, its stealth sections don't do anything that I haven't seen before and the gunfights are standard issue fair. Just off the top of my head I'd rate Mass Effect 2 as a more important game this gen.
Considering you haven't played through the game (you suggested you were struggling to play it) and I haven't yet played ME2, it's hard to debate this with you. I just know that I play a lot of action/shooting games, and Uncharted 2 is clearly head and shoulders above the competition this generation. Sorry if you disagree, but critics and most anyone else I've talked to who plays the genre support this claim. Sure, like most any stand-out game some of the accolades it receives are hyperbolic, but to say that it isn't among the best this gen is clearly a minority opinion based on some very specific criteria that aren't generally shared by most gamers.
I have played recent Tomb Raiders, and Uncharted 2 platforming is pretty much on par. It's not outdoing the competition. It's simply matching it. I haven't played Uncharted 2 to completion, but there's plenty of vids on youtube, and nothing I saw impressed me. Everything it does is standard issue and the gun fights that I actually did play in the game are in now way shape or form better than the competition. Again, standard issue
I appreciate your argument, which is generally well reasoned and stated, but I just don't agree with it. I still say that, for the genre, the gunplay and platforming are better than the competition. I've played a ton of third person shooters (current and previous gens), and to me, this game feels better and looks better than all the rest. You obviously disagree, but I don't know that we can settle it. Perhaps we can just agree to disagree. I know that many of those same knowledgeable people on this forum that you mentioned also agree with me. Even if they didn't, I don't really need anyone to confirm what I know from my own experience.

By the way, plenty of action hero movies feature shot, beaten, and maimed protagonists - Indiana Jones and Alan Quartemain would be two examples of heroes that relate closely to the Uncharted games. In fact, it usually takes a lot of gun power to bring down most action movie heroes (not just in comic book films), and the same applies to Drake.
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