I agree. The first Bioshock did this for me too, but Metro 2033 does it better than Bioshock 2. Even though FPS games expect you to "feel" like the character, many of them don't pull it off well. When looking at popular franchises - iD games do this better than Valve games on the PC, I think, and the COD games generally do it better than the Halo games on consoles.MrPopo wrote:Metro 2033 really gets you into the character. Not necessarily during the actual conversation scenes (silent protagonist and all) but when you're progressing alone it really sucks you in. Even little details like the sound of your breathing in the gas mask (and the change as the filter starts to run out).
The other good example from a recent game I played is Dragon Age. Since you can customize your character's appearance and get to choose many decisions in the game, it adds to a sense of "you are the character" better than most RPGs where you are playing as a specific protagonist or have to move in a fairly linear fashion (I'm looking at you, FF series...).