Without a doubt, the 16-bit era is the one I love the most.
The Neo Geo, CPS2, and Genesis in particular bring back the best memories of being blown away by graphics. The 16-bit era has definitely aged more gracefully than any other.
Whats your favorite graphics era?
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deadpixels
- 16-bit
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Re: Whats your favorite graphics era?
Exactly.deadpixels wrote:Without a doubt, the 16-bit era is the one I love the most.
The Neo Geo, CPS2, and Genesis in particular bring back the best memories of being blown away by graphics. The 16-bit era has definitely aged more gracefully than any other.
You could make a 16-bit game even today and it would look good. It would have it's certain style.
But if you made a game with Playstation or N64 graphics today, it would not look good.
"Dave, this conversation can serve no purpose anymore. I'm off to play Sega"-HAL 9000


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deadpixels
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Re: Whats your favorite graphics era?
Sprite and hand drawn graphics are timeless. When 3D graphics were cutting edge it was easy to look past things like pop-up, missing textures, and clipping. Today though, the majority of those games (N64 games in particular), look atrocious as current 3D tech really highlights just how primitive early 3D graphics in games were.Jungell wrote:Exactly.deadpixels wrote:Without a doubt, the 16-bit era is the one I love the most.
The Neo Geo, CPS2, and Genesis in particular bring back the best memories of being blown away by graphics. The 16-bit era has definitely aged more gracefully than any other.
You could make a 16-bit game even today and it would look good. It would have it's certain style.
But if you made a game with Playstation or N64 graphics today, it would not look good.
Just thinking of early N64 games now gives me blurry, muddy, poorly rendered nightmares.
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Gamerforlife
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Re: Whats your favorite graphics era?
I want to mention one very significant thing about the 16-bit era. This was the first time that gaming consoles really and truly reached the level of quality that we were seeing in arcades. Compare an 8-bit arcade port on the Nintendo like Teenage Mutant Ninja Turtles 2:The Arcade game to Teenage Mutant Ninja Turtles 4:Turtles in Time on the SNES. TMNT4 came very close to being an arcade perfect port, and whatever was lost in the translation was made up for with nice changes and additions to the home version. Look at Street Fighter 2, Sunset Riders and Mortal Kombat II on the SNES, or Shadow Dancers on the Genesis. These games were VERY close to arcade perfect. And for lucky(and wealthy)Neo Geo owners, you WERE getting arcade perfect games at homedeadpixels wrote:Without a doubt, the 16-bit era is the one I love the most.
The Neo Geo, CPS2, and Genesis in particular bring back the best memories of being blown away by graphics. The 16-bit era has definitely aged more gracefully than any other.
This really blew me away when I was a kid, as prior to the 16-bit era, arcades were these magical places where games were far beyond what home consoles could do. Home console games were fun, but arcade games seemed like something brought down from the heavens by the gaming gods. Seeing preview pics of TMNT IV and Street Fighter II on the SNES in Electronic Gaming Monthly just blew my mind. And you'll notice as 16-bit home consoles were closing the gap between them and arcade games, the quality of arcade titles started to go up as well. And amazing looking games like Donkey Kong Country, Aladdin on the Genesis, Earthworm Jim, The SNES version of The Adventures of Batman and Robin and Starfox were really redefining what we thought home consoles could do graphicaly It was a great, magical time to be a gamer
RyaNtheSlayA wrote:
Seriously. Screw you Shao Kahn I'm gonna play Animal Crossing.
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deadpixels
- 16-bit
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Re: Whats your favorite graphics era?
You hit the nail on the head there. The local arcades were like a gaming Mecca back in the early and mid '90s. Every year Sega, Capcom, SNK, and Konami were putting out these incredible games that had to be seen to be believed. Our home ports weren't perfect, but the fact that these games could hit home looking almost as good as their arcade counterparts was unreal.Gamerforlife wrote:I want to mention one very significant thing about the 16-bit era. This was the first time that gaming consoles really and truly reached the level of quality that we were seeing in arcades. Compare an 8-bit arcade port on the Nintendo like Teenage Mutant Ninja Turtles 2:The Arcade game to Teenage Mutant Ninja Turtles 4:Turtles in Time on the SNES. TMNT4 came very close to being an arcade perfect port, and whatever was lost in the translation was made up for with nice changes and additions to the home version. Look at Street Fighter 2, Sunset Riders and Mortal Kombat II on the SNES, or Shadow Dancers on the Genesis. These games were VERY close to arcade perfect. And for lucky(and wealthy)Neo Geo owners, you WERE getting arcade perfect games at homedeadpixels wrote:Without a doubt, the 16-bit era is the one I love the most.
The Neo Geo, CPS2, and Genesis in particular bring back the best memories of being blown away by graphics. The 16-bit era has definitely aged more gracefully than any other.
This really blew me away when I was a kid, as prior to the 16-bit era, arcades were these magical places where games were far beyond what home consoles could do. Home console games were fun, but arcade games seemed like something brought down from the heavens by the gaming gods. Seeing preview pics of TMNT IV and Street Fighter II on the SNES in Electronic Gaming Monthly just blew my mind. And you'll notice as 16-bit home consoles were closing the gap between them and arcade games, the quality of arcade titles started to go up as well. And amazing looking games like Donkey Kong Country, Aladdin on the Genesis, Earthworm Jim, The SNES version of The Adventures of Batman and Robin and Starfox were really redefining what we thought home consoles could do graphicaly It was a great, magical time to be a gamer
It honestly breaks my heart now that the arcades in the US are pretty much just a memory. I remember playing Soul Calibur on the Dreamcast and, while amazed, I felt a bit of a sting. I knew after seeing those graphics that the home consoles had finally stole the thunder from the arcades, the biggest part of my gaming youth.
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Gamerforlife
- Next-Gen
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Re: Whats your favorite graphics era?
That's a very good point, by that point in time, there really was no point to arcade games anymore. Actually one of the reasons I loved the Dreamcast and was sad to see its demise was because it had a lot of arcade like games and ports. But you know, back during the 16-bit era, arcade ports were still a thing of magic. By the time the Dreamcast came along, gamers were kind of used to itdeadpixels wrote:You hit the nail on the head there. The local arcades were like a gaming Mecca back in the early and mid '90s. Every year Sega, Capcom, SNK, and Konami were putting out these incredible games that had to be seen to be believed. Our home ports weren't perfect, but the fact that these games could hit home looking almost as good as their arcade counterparts was unreal.Gamerforlife wrote:I want to mention one very significant thing about the 16-bit era. This was the first time that gaming consoles really and truly reached the level of quality that we were seeing in arcades. Compare an 8-bit arcade port on the Nintendo like Teenage Mutant Ninja Turtles 2:The Arcade game to Teenage Mutant Ninja Turtles 4:Turtles in Time on the SNES. TMNT4 came very close to being an arcade perfect port, and whatever was lost in the translation was made up for with nice changes and additions to the home version. Look at Street Fighter 2, Sunset Riders and Mortal Kombat II on the SNES, or Shadow Dancers on the Genesis. These games were VERY close to arcade perfect. And for lucky(and wealthy)Neo Geo owners, you WERE getting arcade perfect games at homedeadpixels wrote:Without a doubt, the 16-bit era is the one I love the most.
The Neo Geo, CPS2, and Genesis in particular bring back the best memories of being blown away by graphics. The 16-bit era has definitely aged more gracefully than any other.
This really blew me away when I was a kid, as prior to the 16-bit era, arcades were these magical places where games were far beyond what home consoles could do. Home console games were fun, but arcade games seemed like something brought down from the heavens by the gaming gods. Seeing preview pics of TMNT IV and Street Fighter II on the SNES in Electronic Gaming Monthly just blew my mind. And you'll notice as 16-bit home consoles were closing the gap between them and arcade games, the quality of arcade titles started to go up as well. And amazing looking games like Donkey Kong Country, Aladdin on the Genesis, Earthworm Jim, The SNES version of The Adventures of Batman and Robin and Starfox were really redefining what we thought home consoles could do graphicaly It was a great, magical time to be a gamer
It honestly breaks my heart now that the arcades in the US are pretty much just a memory. I remember playing Soul Calibur on the Dreamcast and, while amazed, I felt a bit of a sting. I knew after seeing those graphics that the home consoles had finally stole the thunder from the arcades, the biggest part of my gaming youth.
That's what killed off arcades in my eyes, as home console technology grew more powerful, arcade games simply lost their magic. They ceased to be this wonderland of unbelievable graphics and sounds.
RyaNtheSlayA wrote:
Seriously. Screw you Shao Kahn I'm gonna play Animal Crossing.
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darthmunky
- Next-Gen
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- Location: Canada
Re: Whats your favorite graphics era?
SNES graphics are my favorite era, then the PS3/Xbox 360 era is 2nd.