Things you hate about different genres

Talk about just about anything else that is non-gaming here, but keep it clean
User avatar
pepharytheworm
Next-Gen
Posts: 2853
Joined: Fri Mar 20, 2009 4:14 pm
Location: Portland, Oregon

Re: Things you hate about different genres

Post by pepharytheworm »

MrPopo wrote:
GSZX1337 wrote:
Octopod wrote:Nothing. Practice? You can call it whatever you want though.
How is that nothing? You beat the challenge the game offered.
Take it back to the original context of the arcade. The challenge is to beat the game, and you need to balance that against a direct cost to continue. You obviously want to beat it in as few continues as possible, as that leaves you more quarters for DDR.

Now you come to the home conversion, where you have unlimited continues. Now there's no longer a risk/reward going on. It doesn't matter how many times I die, as long as the start button on my controller doesn't break I'll beat the game. Whereas in the arcade if you aren't good enough the cost of beating a game becomes prohibitively expensive.

Personally, if a home conversion offers a set amount of continues, say 3, and you can beat it within that constraint then I'd say you beat the game, and encourage you to work on the 1cc. But if it offers unlimited continues then destroying the last boss after using 30 continues is not beating it, as you removed all the challenge. It's like beating Doom on God mode.
I wouldn't say you removed all the challange but you removed the gambling aspect of arcade games. Yes the home version gives infinite continues but technically so does the original arcade game. Thats why I always go by scoring in that case. The game is finished when you feel you performed adequtily.
Where's my chippy? There's my chippy.
Post Reply