WW1 FPS?

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Ivo
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Re: WW1 FPS?

Post by Ivo »

Octopod wrote:
Ivo wrote:
Octopod wrote: Man WW1 was weird/awesome.
I don't think chemical warfare qualifies as "awesome"...

Ivo.
To be honest I do not think war qualifies as awesome but I think ww1 was long ago enough to look at in a purely historical way. Is stabbing each other to death with swords awesome? Not really but that happens in a million games that people enjoy playing. Killing people is pretty much what you do in 95% of video games.

The games I find to be very tacky are those that are set in a desert environment and take place in modern times.
I wasn't really making a stab at anyone so don't take it personally. It is just that to me getting stabbed or shot seems a bit more friendly than not knowing if you should even breathe as you can get die painfully by inhaling poisonous gases that you can't even see coming (and indeed, that can even come back to kill the ones releasing them if the wind change). Same applies to nasty biological warfare. Clean nukes seem more "decent" in comparison, if it's "just" a really big explosion (of course they actually make some of them dirty on purpose because the radioactivity can render an area unusable for a long period).

In fact I don't remember playing any game where you actually use chemical or biological warfare. I'm sure they are out there though. Any of the C&C series has that stuff (other than Tiberium itself being nasty)? Maybe the Zerg in SC count, or any game where you use poison weapons or clouds even if they are magically produced.
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Octopod
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Re: WW1 FPS?

Post by Octopod »

You have mustard gas units in Toy Soldiers.
DNT 2.5
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Re: WW1 FPS?

Post by DNT 2.5 »

It's not WW1, but I get the same feeling in Metro 2033 that I get when I think about WW1.
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Ack
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Re: WW1 FPS?

Post by Ack »

Octopod wrote:You have mustard gas units in Toy Soldiers.
There was also a nerve gas map in Team Fortress Classic...Rock2 if I remember correctly. It was actually a lot of fun watching people scramble.
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