Demanding games to test emulators with?

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17DaysOlderThanNES
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Re: Demanding games to test emulators with?

Post by 17DaysOlderThanNES »

fastbilly1 wrote:Last Blade 2 on the NeoGeo CD took upwards of a minute to load between fights. The file structure on the image was simply poor.
well, remember, emulators aren't bound to a 1X physical CD drive. I know for a fact that the DC Neo4All emulator has much quicker load times. Many CD system-based emulators simulate standard CD loading times because games that stream data may break if faster loading is used, but nearly all have options for faster loading times. On Kega Fusion, you can use the fast forward option during load times and the game loads almost instantaneously. That said, Last Blade 2 would be a good game to test out the maximum loading speed of a Neo CD emulator.
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Re: Demanding games to test emulators with?

Post by fastbilly1 »

Well aware of that, but why would I use a NeoGeoCd emulator? ever? There are only eight NeoGeoCD games that were not on the MVS. Of those only Cross Swords 2 and IronClad are worth even looking at - and are not ported to other consoles.

Ill just stick with NeoRageX for older hardware and MAME32 for newer. Since NeoRageX will run Last Blade 2 and Crouching Tiger Hidden Dragon 2003 (which is a bootleg of Kof2k3) at full speed on my 600 mhz K6 computer.
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Re: Demanding games to test emulators with?

Post by 17DaysOlderThanNES »

fastbilly1 wrote:Well aware of that, but why would I use a NeoGeoCd emulator? ever? There are only eight NeoGeoCD games that were not on the MVS. Of those only Cross Swords 2 and IronClad are worth even looking at - and are not ported to other consoles.

Ill just stick with NeoRageX for older hardware and MAME32 for newer. Since NeoRageX will run Last Blade 2 and Crouching Tiger Hidden Dragon 2003 (which is a bootleg of Kof2k3) at full speed on my 600 mhz K6 computer.
because, as I already said, many emulators for consoles/handhelds (non-PCs in other words) can't load a full MVS cartridge for games like Metal Slug and for them a Neo CD game is easier to stomach since it's already chopped into sections small enough for Neo CD RAM to handle. If you would concentrate on what I'm saying rather than trying to find ways to argue with me you might see the point I'm trying to get across.
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Re: Demanding games to test emulators with?

Post by fastbilly1 »

Chief, you came on to the forums, threadcrapped in BST, then said some pretty antagonist things. I don’t even care that you said my list was wrong, I was not trying to start a fight, but Im guessing that it is being interpreted as such. I did miss that it was you said on system that only load 70mb Neo games, that’s my bad. But chill man.
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the7k
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Re: Demanding games to test emulators with?

Post by the7k »

fastbilly1 wrote:Well aware of that, but why would I use a NeoGeoCd emulator? ever? There are only eight NeoGeoCD games that were not on the MVS. Of those only Cross Swords 2 and IronClad are worth even looking at - and are not ported to other consoles.
Samurai Spirits RPG. Only the Neo Geo CD version got a fan translation.
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Re: Demanding games to test emulators with?

Post by 17DaysOlderThanNES »

fastbilly1 wrote:Chief, you came on to the forums, threadcrapped in BST, then said some pretty antagonist things. I don’t even care that you said my list was wrong, I was not trying to start a fight, but Im guessing that it is being interpreted as such. I did miss that it was you said on system that only load 70mb Neo games, that’s my bad. But chill man.
You pretty much told me "STFU, you don't know what you're talking about" in the stealthiest way possible. I may be new here, but I'm one of the top posters and am one of the top tech aid members at Sega-16. I also did console repair at Play N Trade for 9 months and am currently a Mechanical Engineer. Nearly every system I own has been soft or hard modded in one way or another (functionally, I don't do blue LED crap). When I talk tech, I'm not blowing smoke.

I didn't threadcrap BST, I told the lister (in as polite of terms as I could manage) that he was dreaming if he thought his crap was worth that much. I'm used to that on just about every other forum I've been on. When I found Bounty Bob Strikes Back for Atari 8-bit computer and listed it with Miner 2049er and a few common 8-bit games on eBay for $150 and put a link on AtariAge, that thread had more shit than the horse stable at the Kentucky Derby. Everyone accused me of profiteering and being opportunistic, nevermind most of the profits were going to a Play N Trade I was working for that was deep in the red, so in essence it was a fund raiser. Come to find out my boss was a total unappreciative piece of shit and fired me the second one of the managers thought he could do repairs (yeah, less than 25% success rate, what a champ) on the premise that he had complaints from customers, which is interesting considering I worked in the back and the few people I did talk to often gave me tips for being so informative and helpful (one lady left me $20 everytime her kids broke their XBOX 360). So yeah, threadcrapping happens, I didn't know what nazi's the moderators are here (at Sega-16 it's mostly free reign as long as you don't just do blatant ROM linking or spam, etc.). Also, don't work for heavily medicated 25 year old bosses that have been committed to an insane asylum and once climbed on a bench at a college campus and declared they were God (both true of my former Play N Trade boss, and yes, he was completely serious with the God thing).

Oh yeah, and thanks for noticing the BST threadcrapping but failing to notice my sharing of how to play the shooter part of Segagaga, something Dreamcast fans have been wanting to do for quite some time (and most haven't been able to figure out).
the7k wrote:
fastbilly1 wrote:Well aware of that, but why would I use a NeoGeoCd emulator? ever? There are only eight NeoGeoCD games that were not on the MVS. Of those only Cross Swords 2 and IronClad are worth even looking at - and are not ported to other consoles.
Samurai Spirits RPG. Only the Neo Geo CD version got a fan translation.
Well, Samurai Spiritis RPG was only released on the Neo CD, not the AES/MVS, but I guess you were referring to the Saturn/PSX versions.
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the7k
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Re: Demanding games to test emulators with?

Post by the7k »

17DaysOlderThanNES wrote:
the7k wrote:
fastbilly1 wrote:Well aware of that, but why would I use a NeoGeoCd emulator? ever? There are only eight NeoGeoCD games that were not on the MVS. Of those only Cross Swords 2 and IronClad are worth even looking at - and are not ported to other consoles.
Samurai Spirits RPG. Only the Neo Geo CD version got a fan translation.
Well, Samurai Spiritis RPG was only released on the Neo CD, not the AES/MVS, but I guess you were referring to the Saturn/PSX versions.
Yeah, that's what I was saying. He was saying that there is no point to having a Neo Geo CD emulator because no games of worth were released on the Neo Geo CD that weren't also on the MVS.

I was saying, "NO! There is a Neo Geo CD game of worth that was not made for the MVS. It is the Samurai Spirits RPG - and even though it was also released for the Saturn and PlayStation, only the NGCD version got translated."

I've already played it on the Saturn and really enjoyed it. I'd still like to play it on the NGCD just so I can understand it.
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Re: Demanding games to test emulators with?

Post by 17DaysOlderThanNES »

the7k wrote: I've already played it on the Saturn and really enjoyed it. I'd still like to play it on the NGCD just so I can understand it.
LOL, how the hell did you get through it in Japanese? is it not a conventional RPG? or do you actually speak Japanese?
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the7k
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Re: Demanding games to test emulators with?

Post by the7k »

It's not that hard to get through an RPG in Japanese. Just use GameFaqs when you need it.

I've played tons of Super Robot Wars games as well, and they've been in Japanese. It just takes a little trial and error at first, then you start learning what does what. Knowing a little Japanese doesn't hurt, but I've practically forgotten everything I've learned.
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