Rf vs composite and up

Talk about just about anything else that is non-gaming here, but keep it clean
User avatar
bacteria
Next-Gen
Posts: 1524
Joined: Fri Jun 20, 2008 7:05 am
Location: Hampshire, England

Re: Rf vs composite and up

Post by bacteria »

Indeed.

Modding old consoles that only offer RF can be really easy, or do-able with some modding, or the system really wasn't designed for doing it and will put up a struggle. For example (this list is off my head so might not be 100%):

Sega Master System - has a CTX chip which you can tap off composite or RGB directly

N64 - the NTSC units and also French and Australian PAL units can be RGB modded, although composite is of very high quality. Composite or S-video by connection to the a/v pins.

SNES - composite is better quality than RGB (I tried it a while back). Composite by connection to the a/v pins.

Amstrad GX4000 - composite or RGB via the various ports, I am not sure, but think it does S-video too.

GameCube - native composite, PAL ones can do RGB natively, don't think so easy for NTSC

TurboGrafx (PAL) - as with the SMS above, uses CTX chip, which also solves issues with composite on the TG being bad, and RGB needing amplification.

PC Engine - can be RGB modded, although RGB might need amplification

Saturn - not sure, know little about it, although I think composite and RGB modding is very easy

Atari 2600 - getting into hard territory - can be made to do composite with varying degrees of success, some are good mods, not not straightforward

Atari 7800 - also not designed for composite, but there are mods around to composite or S-video - I have bought one such kit and awaiting delivery - lots of modding work though when it comes to make it work

Intellivision - another stubborn system to make composite, and little info on the net to show how to do it or what is needed

ColecoVision - I am sure some of you know the issues I have had on this one! I tried various mods on my unit and the best result I could get was to change the "2" chip to the "1" chip as rather than outputting B-Y etc, it outputs composite natively. Seems to work though on some screens and not others. Again, a hard system, and no guarantees at all. Also, the RF unit seems to fail, as I think mine did, which doesn't help either - these consoles were made as cheap as they could make them.

DreamCast - easy to mod to composite, VGA or RGB; although on the screen I was using, composite looked so close to RGB quailty

PSone - composite or RGB, via a/v port

Jaguar - easy to composite mod, via a/v port

Missed any??
I am the Bacman
User avatar
OldSchool_Boy
Next-Gen
Posts: 1784
Joined: Sun Apr 26, 2009 3:09 pm

Re: Rf vs composite and up

Post by OldSchool_Boy »

I was using a RF Unit for one of my Saturn's and the image was straight doo doo. I couldn't play more than of a minute of Vampire Savior without switching it out for S-Video.
final fight cd wrote: moral of story: when in a shady part of town, don't ask random thugs where the sega is at.
User avatar
MrHealthy
Next-Gen
Posts: 1195
Joined: Fri Nov 06, 2009 6:46 am
Location: Wellington, New Zealand

Re: Rf vs composite and up

Post by MrHealthy »

I still have my old NES RF switch kicking around somewhere. Not sure if I ever used it, I was way to young at the time.
Image
User avatar
CRTGAMER
Next-Gen
Posts: 11933
Joined: Tue Jan 05, 2010 11:59 am
Location: Southern California

Re: Rf vs composite and up

Post by CRTGAMER »

fuctfuct wrote:With all the talk on here about s-video, scart and so on... Am i the only person here that prefers to play NES, SNES and Genesis on an old 90s TV via RF rather then on a newer flat screen SDTV via composite or s-video?

It just looks more authentic and, well, just "better" to me on my old ass 20 inch Sansui that doesn't even have composite (my very first TV btw hehe).
Back when the early Game Consoles came out consumers were not keen on Composite, S-Video or even Component and HDMI. The games were the wow factor, but now we are more aware or spoiled by HD and picture sharpness. As you pointed out there is a nostalgia factor with RF hookup. At the time, the NES was regulated to the bedroom 13 inch RF input only TV while Mom and Dad watched Columbo in the newer living room TV.
Last edited by CRTGAMER on Tue Feb 23, 2010 8:44 pm, edited 2 times in total.
Image
CRT vs LCD - Hardware Mods - HDAdvance - Custom Controllers - Game Storage - Wii Gamecube and other Guides:
CRTGAMER Guides in Board Guides Index: http://www.racketboy.com/forum/viewtopi ... 5#p1109425

Image
Image
User avatar
Mr.White555
64-bit
Posts: 492
Joined: Thu Apr 09, 2009 1:33 pm
Location: The Deep South

Re: Rf vs composite and up

Post by Mr.White555 »

My main setup is a 87 Zenith that only supports rf. I have my snes, genesis and ps2 hooked up to it. I refer to as the unholy trinity.
The setup is fine for me. PS2 kinda sucks but the other two are fine.
User avatar
Hobie-wan
Next-Gen
Posts: 21705
Joined: Sat Aug 15, 2009 8:28 pm
Location: Under a pile of retro stuff in H-town
Contact:

Re: Rf vs composite and up

Post by Hobie-wan »

bacteria wrote:
SNES - composite is better quality than RGB (I tried it a while back). Composite by connection to the a/v pins.
(NTSC) SNES does s-video out of the box too, and it looks pretty damn good.
Pulsar_t
Next-Gen
Posts: 5935
Joined: Tue Jan 01, 2008 10:38 am

Re: Rf vs composite and up

Post by Pulsar_t »

Hobie-wan wrote:
bacteria wrote:
SNES - composite is better quality than RGB (I tried it a while back). Composite by connection to the a/v pins.
(NTSC) SNES does s-video out of the box too, and it looks pretty damn good.
How is composite better than RGB? The mind boggles. And yes you missed the Megadrive/Genesis. :P

Anyway I'm glad I'm past this kind of talk. I don't hook any old consoles anymore. Bilinear filtering ftw! :mrgreen:
Thy ban hammer shalt strike Image
User avatar
CRTGAMER
Next-Gen
Posts: 11933
Joined: Tue Jan 05, 2010 11:59 am
Location: Southern California

Re: Rf vs composite and up

Post by CRTGAMER »

Pulsar_t wrote:Anyway I'm glad I'm past this kind of talk. I don't hook any old consoles anymore. Bilinear filtering ftw! :mrgreen:
One advantage of older console, no mice allowed:

Image
Image
CRT vs LCD - Hardware Mods - HDAdvance - Custom Controllers - Game Storage - Wii Gamecube and other Guides:
CRTGAMER Guides in Board Guides Index: http://www.racketboy.com/forum/viewtopi ... 5#p1109425

Image
Image
AARST
24-bit
Posts: 147
Joined: Mon Dec 14, 2009 3:24 pm

Re: Rf vs composite and up

Post by AARST »

Pulsar_t wrote:How is composite better than RGB? The mind boggles. And yes you missed the Megadrive/Genesis. :P

Anyway I'm glad I'm past this kind of talk. I don't hook any old consoles anymore. Bilinear filtering ftw! :mrgreen:
MegaDrive does RGB out of the box, you just need the right cable, both models.
Image
Post Reply