Perfect Dark on XBLA

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RCBH928
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Re: Perfect Dark on XBLA

Post by RCBH928 »

Okay two questions

For the longest time I heard that games that were on N64 by rare, was illegal to be put on the 360 without Nintendo's agreement . Now I see games like Banjo and Perfect Dark. What happened?

Second question
Now that I modded my 360 :D and I am kicked off line
is there any way to play those games
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GSZX1337
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Re: Perfect Dark on XBLA

Post by GSZX1337 »

kingmohd84 wrote:Okay two questions

For the longest time I heard that games that were on N64 by rare, was illegal to be put on the 360 without Nintendo's agreement . Now I see games like Banjo and Perfect Dark. What happened?
I'd assume that Ninty and MS came to some sort of agreement.
Second question
Now that I modded my 360 :D and I am kicked off line
is there any way to play those games
Yeah, get a new 360.
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Re: Perfect Dark on XBLA

Post by Mod_Man_Extreme »

GSZX1337 wrote:
kingmohd84 wrote:Okay two questions

For the longest time I heard that games that were on N64 by rare, was illegal to be put on the 360 without Nintendo's agreement . Now I see games like Banjo and Perfect Dark. What happened?
I'd assume that Ninty and MS came to some sort of agreement.
Actually Rare owned all of the original concepts and assets to Perfect Dark, Conker and Banjo Kazooie as per their original contracts so once they left Ninty their franchises left with them. All intendo did on most of Rare's titles was handle the publishing and distribution on the original N64 hardware, but outside of that Ninty doesn't have a right to touch their stuff.

GoldenEye and Donkey Kong 64 on the other hand are special cases. On GoldenEye Nintendo sank some considerable resources when printing the carts and helping Rare obtain the Bond license so the legalities are much, much harder to overcome. In the case of Donkey Kong 64 Nintendo owns Donkey Kong and all related items along with the fact that they provided all the funding for DK 64's development.
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Re: Perfect Dark on XBLA

Post by Niode »

Mod_Man_Extreme wrote:
GSZX1337 wrote:
kingmohd84 wrote:Okay two questions

For the longest time I heard that games that were on N64 by rare, was illegal to be put on the 360 without Nintendo's agreement . Now I see games like Banjo and Perfect Dark. What happened?
I'd assume that Ninty and MS came to some sort of agreement.
Actually Rare owned all of the original concepts and assets to Perfect Dark, Conker and Banjo Kazooie as per their original contracts so once they left Ninty their franchises left with them. All intendo did on most of Rare's titles was handle the publishing and distribution on the original N64 hardware, but outside of that Ninty doesn't have a right to touch their stuff.

GoldenEye and Donkey Kong 64 on the other hand are special cases. On GoldenEye Nintendo sank some considerable resources when printing the carts and helping Rare obtain the Bond license so the legalities are much, much harder to overcome. In the case of Donkey Kong 64 Nintendo owns Donkey Kong and all related items along with the fact that they provided all the funding for DK 64's development.
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sevin0seven
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Re: Perfect Dark on XBLA

Post by sevin0seven »

i'm loving the HD version pics of it:

Image

Image

it has been confirmed that it's coming to XBL on March 17th for 800 points.
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fastbilly1
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Re: Perfect Dark on XBLA

Post by fastbilly1 »

I am curious as to how it plays in multiplayer with bots.

Well that and if they butcher the controls. No legacy = no buy.
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Re: Perfect Dark on XBLA

Post by Pabstblueribbon »

Mod_Man_Extreme wrote:
GSZX1337 wrote:
kingmohd84 wrote:Okay two questions

For the longest time I heard that games that were on N64 by rare, was illegal to be put on the 360 without Nintendo's agreement . Now I see games like Banjo and Perfect Dark. What happened?
I'd assume that Ninty and MS came to some sort of agreement.
Actually Rare owned all of the original concepts and assets to Perfect Dark, Conker and Banjo Kazooie as per their original contracts so once they left Ninty their franchises left with them. All intendo did on most of Rare's titles was handle the publishing and distribution on the original N64 hardware, but outside of that Ninty doesn't have a right to touch their stuff.

GoldenEye and Donkey Kong 64 on the other hand are special cases. On GoldenEye Nintendo sank some considerable resources when printing the carts and helping Rare obtain the Bond license so the legalities are much, much harder to overcome. In the case of Donkey Kong 64 Nintendo owns Donkey Kong and all related items along with the fact that they provided all the funding for DK 64's development.

considering nintendo basically only uses DK as a side character (mario party, mario kart, etc) or in really lame games (that bongo game was sooo lame IMO) i wish theyd just fork em over to someone who might make another DK platformer.
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Re: Perfect Dark on XBLA

Post by RadarScope1 »

This has co-op campaign, right? I never really played much of the N64 version, just watched it a couple of times.

If any RB'ers are interested, I'm down for going through the campaign. I'll probably be buying it no matter what. I really dig these older shooters, especially when they come out for $5 or $10 with online play.
fastbilly1
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Re: Perfect Dark on XBLA

Post by fastbilly1 »

It had Coop and counterop. Counterop made the second player into a random enemy. Which, while it sounds fun, was terrible later in the game when the Mauler (a pistol with a charge up 1-shot ko) became standard.
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Re: Perfect Dark on XBLA

Post by Flak Beard »

sevin0seven wrote:i'm loving the HD version pics of it:

Image

Image

it has been confirmed that it's coming to XBL on March 17th for 800 points.
Looks really good. I'm definitely picking it up if it is only 800 points.

I'm assuming they've added a modern dual analog control option?
Image
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