I always hated mario64, I thought the camera was stupid and mario was hard to control but I saw it going cheep on ebay - the seller had mispelt mario so no one else bid and I got it since its one of those games that really ought to be in my collection.
After just a few minutes of playing I was hooked. Exproring the courses is good fun. The camera is actually pretty dynamic and does a good job of showing me what I need to see and not ending up the wrong side of scenery etc and the control of mario is suberb. I love the way that is movement is totally ananlog, the speed at which he moves is completely dependent on the stick rather than moving it up to halfway casues him to walk and after that he runs, like I've come to expect of modern 3D games.
I think the thing that is different between playing it back in the day and now is that its me that wasnt used to 3D games back then. Nintendo got it totally right and more games should refer to this as how it should be done. I think I'll give Mario Galaxy a try next
So I was wrong about Mario64
Re: So I was wrong about Mario64
Pretty much every Third Person 3D game for over a decade "referred" to it.Nintendo got it totally right and more games should refer to this as how it should be done.
- Dakinggamer87
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Re: So I was wrong about Mario64
Super Mario 64 revolutionized platform gaming in 3D!! An amazing title 
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Re: So I was wrong about Mario64
Yeah it is, just weird how I never noticed before how great it was
Re: So I was wrong about Mario64
In context, Tomb Raider PS1 impressed me so much better than Mario 64 in its time.
- noiseredux
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Re: So I was wrong about Mario64
I recently read the book VINTAGE GAMES and there's a whole chapter about M64 and Tomb Raider, which pretty much cited them both as equally important to 3D gaming as we know it.norecess wrote:In context, Tomb Raider PS1 impressed me so much better than Mario 64 in its time.
- alienjesus
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Re: So I was wrong about Mario64
I like Mario 64, but i still think it has camera issues. So many times when i've had to stop still and slowly rotate the camera around me so i can actually see the jump i want to make.
- noiseredux
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Re: So I was wrong about Mario64
the camera issue thing is prevelent in pretty much every early 3D game, though. It's definitely not just a M64 thing.
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h8b1llg8ts
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Re: So I was wrong about Mario64
That is SUPER Mario 64 to you, buddy. 
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Making Love To You Was Never Second Best ...
Current set up: Onlive, 32 GB Wii U , Star Wars Edition Xbox 360, 60GB PS3, soft modded Blue Wii, Mountain Dew Edition Xbox, Indigo Gamecube w/ Gameboy Player, Neo Geo CDZ, Neo Geo X Gold, Sega Sports Edition Dreamcast, Skeleton Saturn.
Making Love To You Was Never Second Best ...
Current set up: Onlive, 32 GB Wii U , Star Wars Edition Xbox 360, 60GB PS3, soft modded Blue Wii, Mountain Dew Edition Xbox, Indigo Gamecube w/ Gameboy Player, Neo Geo CDZ, Neo Geo X Gold, Sega Sports Edition Dreamcast, Skeleton Saturn.
Re: So I was wrong about Mario64
Yeah, the camera thing is always a problem. I never get mad at it in SM64, but I guess that's because I'm so use to the game that I just accept it lol. I've been playing OoT, for the first time, and that camera can get a little weird. You can see through a lot of walls with weird camera angles!
Mario Galaxy is such a great game, which is why I think you should play Super Mario Sunshine first. Sunshine is such an underrated Mario game, but it's the same kind of 3D platforming fun! It's a great game, but I think if you played Galaxy first then tried Sunshine it might not be as good.Curlypaul wrote:I think I'll give Mario Galaxy a try next


