Hobie-wan wrote:I have a loose cart in my trade list for anyone itching to suffer.
If anyone has a Game Genie or enjoys playing the first level of a game over and over again they should trade for it.
Seriously, after having the game for more than ten years the feeling of accomplishment I had yesterday was awesome... even though I used unlimited lives.
BLOG | BST Systems Owned: Atari 2600 & 5200, NES, Game Boy (OG, Pocket, Color, GBA & GBA SP), DSi, 3DS, SMS, Genesis, Sega CD,
Nomad, SNES, Saturn, PS1, Dreamcast, XBox, PS2, Gamecube, Nintendo DS, Wii, PSP, PS3, WiiU, XBOX, 360 XBONE & Switch.
Did actually finish it legit years ago. It's all about having the right power up and not dying AT ALL, or you lose the power up and might as well start over. Fun game, but the S-NES version was FAR better
RyaNtheSlayA wrote:
Seriously. Screw you Shao Kahn I'm gonna play Animal Crossing.
Gamerforlife wrote:the S-NES version was FAR better
I agree, but it was a totally different game... If only I still had my copy of the SNES one.
In the Genesis game, I always felt like the license was tacked on. The game was good and probably didn't need the license anyway. It was a bit of a technical showcase for the Genesis visually and had a pretty cool soundtrack too. As a shooter, with some light beat'em up and platform elements, it worked. As a Batman game, it didn't work at all. Although the game gets major brownie points from me for having Robin playable
Now, the S-NES game, that was a TRUE Batman game and really the best one ever made in my opinion until Arkham Asylum came out last year. It says a lot about Batman:The Animated series that both games draw so heavily from it.
RyaNtheSlayA wrote:
Seriously. Screw you Shao Kahn I'm gonna play Animal Crossing.
This and Batman Returns SNES hardly used any of Batman's distinct abilities. AoBR in particular felt like a run-n-gun compared to other 16-bit Batmans.