noiseredux wrote:weird, somehow I missed out on this. Or have very little recollection of it. What's was the deal?
XBAND was kinda like PSN or live today. I personally never had a chance to use it because I lived way out in the boonies and it was only available to people in the larger metro areas when it first came out. I could've probably used it if I really wanted to but my phone bill would have gone through the roof.
Anyway it worked like this: You'd insert the XBAND cartridge and plug a phone line in to it, then you'd insert the game you wanted to play in to the XBAND cartridge. Not all game were compatible with it, but most of the popular ones were like NBA Jam and Street Fighter 2.
The game would play like it would in 2 player mode. In fact XBAND worked a lot like a modern emulator does when you play a 2 player game over the network. This is why it was not compatible with all games as the XBAND developers would have to reverse engineer each game it supported to properly pass data over the network for each player's input.
It did more than let you play games with random people though. There was a service similar to e-mail that you could use to keep in touch with other gamers. There was a matchmaking service that would try to connect you to players that were in the same local area as you. You had your own username and could even keep a small list of friends. The network would also track your win/lose ratio which ended up begin a bad idea because people that were losing would yank the phone line out of their cartridge to prevent an L from begin added to their records.
The service was before it's time and never really caught on with the masses. The same thing happened with arcades in the mid-90s that had T1s run in and allowed you to play with other people over the network (MK3 is one of the few games that I remember supporting this). There just wasn't a big demand for these type of services.
BTW the Genesis version came out months before the SNES version of XBAND did. I've heard that some of the later SNES games suffered from a lot of lag, MK3 begin the prime example.