Review of Lucidity, an XBLA game by Lucasarts

Show your reviewing skills by collaborating with other forums members to review games of all ages.
Post Reply
jfe2
Next-Gen
Posts: 2348
Joined: Sat Sep 12, 2009 4:02 pm
Location: Michigan

Review of Lucidity, an XBLA game by Lucasarts

Post by jfe2 »

I recently downloaded Lucidity, the new XBLA arcade title by Lucasarts. I hadn't really heard much hype surrounding the game, but when I saw a screenshot I had to at least give the trial a shot.

Image

I fired up the trial version and the first thing that I noticed was the art style, which grabbed my attention right away. The imagery is just downright beautiful. It reminds me a bit of the recent stop-motion film Coraline, although I don't feel right comparing the two. Lucidity is definitely its own thing.

The story revolves around a little girl named Sofi, who is dealing with the loss of her grandmother. Sofi is constantly running through her own dreams in search of some form of closure. It's a theme that I personally could relate with, and as much as I hate to admit it, the game did tug at my heart strings. Yeah, I know, I'm a wuss. I also cried at the end of Benjamin Button... So what, wanna fight about it?

Image

The atmosphere of Lucidity was initially the main draw for me, but the gameplay really surprised me and warranted a purchase after just a few minutes of playing the trial.

As mentioned before, Sofi is literally running through her dreams, and actually isn't even controlled by the player. She will run right into a giant frog monster or go skipping off of a ledge, and the only thing that can save her is the quick placement of the various tools that the game provides you. Sofi can take a few hits from the basic grunts, and can actually replenish her health by collecting fireflies as she travels through a level.

Lucidity is a bit like a blend of Lemmings and Tetris. It offers many unique pieces to help you protect Sofi, like basic platforms and staircases, and more advanced items such as fans, which throw Sofi vertically into the air, or bombs, which can destroy walls and enemies. That is where the similarities to Lemmings ends though.

Like Tetris, the game provides pieces to you at random. This is where the real challenge comes in. It shows you the piece that you can currently use and the one that you will be able to use next at the top of the screen. Sofi may be headed for a ledge, about to leap to her death, and you may have something like a bomb at the ready, with another useless piece on deck. You can bank one of your pieces to be used later, and can switch between your banked piece and the piece that the game provides you with the press of a button.

Image

This game became really challenging towards the end, and kept me entertained for a few days. It kind of sucks that nobody is really talking about this game, as it is one of the most unique titles to come out in recent memory.

If you have an Xbox 360, do yourself a favor and at least download the trial. Or better yet, do what I did and take a look at a screenshot. The art alone should at least pique your interest.
Last edited by jfe2 on Thu Oct 29, 2009 10:38 pm, edited 1 time in total.
User avatar
Golgo 14
128-bit
Posts: 629
Joined: Sat Sep 20, 2008 3:26 am

Re: Review of Lucidity, an XBLA game by Lucasarts

Post by Golgo 14 »

Thanks for your review. I hadn't heard of this game before and it sounds good. Seems like a little bit of a return to the quirky, imaginative titles LucasArts used to make before the onslaught of mediocre Star Wars titles began.

I don't have an 360, but I'll have to find a way to play this someday.
marurun wrote: We’re not going to rubber stamp your horrible decisions.
jfe2
Next-Gen
Posts: 2348
Joined: Sat Sep 12, 2009 4:02 pm
Location: Michigan

Re: Review of Lucidity, an XBLA game by Lucasarts

Post by jfe2 »

Golgo 14 wrote:Thanks for your review. I hadn't heard of this game before and it sounds good. Seems like a little bit of a return to the quirky, imaginative titles LucasArts used to make before the onslaught of mediocre Star Wars titles began.

I don't have an 360, but I'll have to find a way to play this someday.
Glad I could help someone else find this game! :D

I just checked to see if they released it on another platform, and they did actually release it on the PC via Steam. If you can get it there I would highly suggest it. I think its around $10 or $15.
User avatar
MasonB15
24-bit
Posts: 198
Joined: Mon May 25, 2009 3:15 am

Re: Review of Lucidity, an XBLA game by Lucasarts

Post by MasonB15 »

Thanks for posting this! I've never heard of this game before. I'll definitely check this game out sometime in the near future.
User avatar
ZenLogikos
128-bit
Posts: 520
Joined: Sat Oct 06, 2007 12:33 am
Location: Pittsburgh, PA
Contact:

Re: Review of Lucidity, an XBLA game by Lucasarts

Post by ZenLogikos »

I'd describe the gameplay mechanic as just "good", albeit unique. However - the story is beautiful. It's a great journey most people can relate to, despite being told primarily through "post cards" and haunting music.
jfe2
Next-Gen
Posts: 2348
Joined: Sat Sep 12, 2009 4:02 pm
Location: Michigan

Re: Review of Lucidity, an XBLA game by Lucasarts

Post by jfe2 »

MasonB15 wrote:Thanks for posting this! I've never heard of this game before. I'll definitely check this game out sometime in the near future.
Thanks for the kind thoughts man! I hope you guy a chance to play it. :D
ZenLogikos wrote:I'd describe the gameplay mechanic as just "good", albeit unique. However - the story is beautiful. It's a great journey most people can relate to, despite being told primarily through "post cards" and haunting music.
I really liked checking out the art on the postcards after every level. It was a neat little thing that added to the feel of the game.
black flag nc

Re: Review of Lucidity, an XBLA game by Lucasarts

Post by black flag nc »

It does look very Tim Burton. I recently got a 360 so I'll give this one a look.
jfe2
Next-Gen
Posts: 2348
Joined: Sat Sep 12, 2009 4:02 pm
Location: Michigan

Re: Review of Lucidity, an XBLA game by Lucasarts

Post by jfe2 »

Thanks for reading my review! :)

I would definitely suggest picking Lucidity up! It's quite addicting.
Gamerforlife
Next-Gen
Posts: 10184
Joined: Thu Jul 12, 2007 5:15 pm
Location: Florida

Re: Review of Lucidity, an XBLA game by Lucasarts

Post by Gamerforlife »

I heard of this game, but didn't know what to make of it as it got so little coverage in the gaming press. Now if someone on here could do a review of Pixel and Axel or is it Axel and Pixel?

I'm getting so into PC style adventure games lately, a genre I once had zero interest in and that game seems to fit that style
RyaNtheSlayA wrote:
Seriously. Screw you Shao Kahn I'm gonna play Animal Crossing.
jfe2
Next-Gen
Posts: 2348
Joined: Sat Sep 12, 2009 4:02 pm
Location: Michigan

Re: Review of Lucidity, an XBLA game by Lucasarts

Post by jfe2 »

I was actually thinking of reviewing Axel and Pixel pretty soon. I haven't finished it yet, but I'm pretty close to the end. It's a quirky little game, with really bizarre graphics... but I mean all of that in a good way, believe it or not. :)
Post Reply