Thoughts on Dragonball: Origins for the Nintendo DS

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jfe2
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Thoughts on Dragonball: Origins for the Nintendo DS

Post by jfe2 »

This isn't really a proper review, as I haven't really played through the game. I just found the game to be interesting so far and decided to post some thoughts on it.

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I was a big fan of the original Dragon Ball back when it first aired in America. I remember it being on something like the WB, and they only aired a few episodes from the first season. I had never seen any anime before, and it really captured my attention as a kid. There was something really charming about the characters, and I enjoyed the weird relationship between Goku and Bulma.

Goku is a weird little kid with a monkey tail and super strength. He rides on a sentient flying cloud and carries an extendable staff. The odd little dude is loosely based on the Chinese folk character Sun Wukong from Journey to the West. Goku is out training one day when he encounters a teenage girl named Bulma, who is in search of the legendary Dragon Balls. If someone finds all seven of them, they get a wish, and it just so happens that Goku has one.

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I was into Dragonball Z as a teenager (who wasn't?), but in my opinion it never really recaptured the magic that Dragonball had. It was too angsty and I got sick of hearing about aliens and "power levels". The original Dragonball was the bees knees as far as I'm concerned.

Dragonball: Origins plays similar to Zelda: The Phantom Hourglass, using touchscreen controls to move and attack. You can use the d-pad to control Goku, which is a nice option, but I found myself just moving him around with the stylus. You place the stylus where you want to move to, and tap nearby enemies to attack them. There's a stronger dash attack, which is initiated by placing the stylus on him and then quickly sliding it towards the enemies you want to attack.

Goku also has an extending staff (giggity) which he can use to attack enemies or smash rocks that may be in his path. There is a window at the bottom of the screen that can be tapped to quickly equip the staff, and it comes in handy depending on which types of enemies you are facing off against. The staff has a sweeping attack that can be used by placing the stylus on Goku, sliding it out in front of him, and sweeping it towards the group you are attacking.

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Goku has a dodge move which can be done by quickly tapping where you want to roll to, and apparently it becomes a teleport if done right before an enemy attack. I can never get the timing right on the teleport, but I'm sure it will get easier after doing it a few times. Hell, I just learned how to pull of a shoryuken in Street Fighter, and I've been playing those games for years. I could only do them on accident before...

The cutscenes are really enjoyable, especially if you were into the show. They keep me wanting to play just so I can see how closely the shows story will be followed. Considering I'm not the worlds biggest anime fan, and was into the show more than ten years ago, Dragonball: Origins has me hooked. I'm about two hours in and it has done a lot to compel me to keep playing.

I'll try to play through it this weekend so that I can get a more solid impression, and then maybe I can write a proper review.
Hatta
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Re: Thoughts on Dragonball: Origins for the Nintendo DS

Post by Hatta »

Nice overview, this looks pretty good. Tangentially, are there any other Dragonball(Z) video games that are worthwhile and not vs. fighters?
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sevin0seven
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Re: Thoughts on Dragonball: Origins for the Nintendo DS

Post by sevin0seven »

i actually played this one. i liked it.
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jfe2
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Re: Thoughts on Dragonball: Origins for the Nintendo DS

Post by jfe2 »

Hatta wrote:Nice overview, this looks pretty good. Tangentially, are there any other Dragonball(Z) video games that are worthwhile and not vs. fighters?
I think there were a few RPGs that came out on the Super Famicom, and I know for sure of an NES Dragonball game that came to the U.S. without the license... I don't remember what they ended up calling it, but I know they changed all the characters to generic ninjas and stuff.
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neilencio
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Re: Thoughts on Dragonball: Origins for the Nintendo DS

Post by neilencio »

Hatta wrote:Nice overview, this looks pretty good. Tangentially, are there any other Dragonball(Z) video games that are worthwhile and not vs. fighters?
Dragonball Advance Adventures for the GBA is awesome, and would be an enjoyable game even if you are not familiar with dragonball. It's a sidescrolling beat 'em up but there are unlockable puzzle games and a fairly crude, but enjoyable 1 on 1 fighting game.


There are also several (3, I think) Action RPGs based on Dragonball Z for the GBA. They were decent aRPGs. Not Zelda-level but still enjoyable even if it doesn't provide a Dragonball Z-like experience the same way the fighting games or Budokai Tenkaichi does.
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