Anyone played House of the dead overkill?

NES, SNES, N64, Gamecube, Wii
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Erik_Twice
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Re: Anyone played House of the dead overkill?

Post by Erik_Twice »

I heard that the problem is not the game itself but crappy print, specially in Europe. That means some copies run fine while others suck.
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Curlypaul
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Re: Anyone played House of the dead overkill?

Post by Curlypaul »

Oh right, that would explain why some people find it itolerable and some dont.
fastbilly1
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Re: Anyone played House of the dead overkill?

Post by fastbilly1 »

hmm, that is something worthy of investigation then.
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elvis
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Re: Anyone played House of the dead overkill?

Post by elvis »

NathanBarnatt wrote:I played through the directors cut and now im doing the 2 gun mode. I havent had any lag yet.
No lag at all? If you line up your gun site with the onscreen cursor and move left and right quickly, does it always stay in sync?

On my 30" CRT I could get lag of up to 1.5 inches (480i 4:3). Even worse on my new 46" LCD (480p 16:9).

I am in a PAL territory, so perhaps I was "lucky" enough to get one of these crappy Euro copies?
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Erik_Twice
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Re: Anyone played House of the dead overkill?

Post by Erik_Twice »

^That's probably because of the crappiness of the Wii sensor bar. In most light gun games the sensors are very far apart, in the orignal Ghost Squad arcade machine they are in each corner instead of the middle of the screen.

It's much easier to know where the the gun is when the angles to the sensors are not extremely similar.

Mod it.
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