video game pet peeves

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DaGamingMonkey
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Re: video game pet peeves

Post by DaGamingMonkey »

slowslow325 wrote:
3. When I'll be buying an oldish game from someone (like a 10 dollar SNES game) and someone (coworker, etc.) else will overhear me asking if I can buy it and come up and tell the seller not to sell it because "I will take it, wait a year or 2, and resell it for like 500 dollars". Then I don't get to buy it.

Lol what a dick move
When I hit flea markets or garage sales with a friend we agree to split any good finds b4 we walk up. Never get into a bidding war with a friend


Although not in video games Craiglist and Ebay auctions with **RARE** in the title or description......
Limewater
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Re: video game pet peeves

Post by Limewater »

pepharytheworm wrote:I havent yet lost a Nes game save. Do you hold rest as you turn the system off?
Yeah. Maybe I should have fleshed that one out a bit. There were five kids in my family growing up, and we had to share things. With all of us fighting for NES time, sometimes buttons got pushed when they weren't supposed to.

Also, this was in the mid-nineties, when we didn't know as much about cleaning our games and systems as we should have, so we saw a lot of the NES lockout flicker-screen. Struggling to get a battery-backed game working didn't help the odds on keeping my saves, either.

At least Dragon Warrior let me copy files. There was at least one time that I lost two of my three save file, but was saved because I had made copies of my save.
Systems: TI-99/4a, Commodore Vic-20, Atari 2600, NES, SMS, GB, Neo Geo MVS (Big Red 4-slot), Genesis, SNES, 3DO, PS1, N64, DC, PS2, GBA, GCN, NDSi, Wii
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latenitevacancy
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Re: video game pet peeves

Post by latenitevacancy »

i'd have to agree with the water thing.. water levels are never fun
Oh, come on, don't leave your uncle T-Bag hangin'!
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ZenLogikos
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Re: video game pet peeves

Post by ZenLogikos »

Fighting through a distinct group of enemies or distinct area of a game, then proceeding to the next area, dying, then discovering you have to repeat that prior area because there was no "save point". To make matters worse, sometimes there is a cutscene before you get to start playing and you have to watch THAT every time you restart as well.
Limewater
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Re: video game pet peeves

Post by Limewater »

latenitevacancy wrote:i'd have to agree with the water thing.. water levels are never fun
I disagree. There are lots of good water levels.

The level with the big, deep lake was one of my favorites in Mario 64. Heck, I liked most of the water levels in the mario games up through 64 (though I haven't played the newer ones).
I liked the "original" water-level dungeon in Link to the Past
I liked the swimming portions of Indiana Jones and the Infernal Machine.

Now, I wasn't a big fan of Bubble Man in Mega Man 2...
Systems: TI-99/4a, Commodore Vic-20, Atari 2600, NES, SMS, GB, Neo Geo MVS (Big Red 4-slot), Genesis, SNES, 3DO, PS1, N64, DC, PS2, GBA, GCN, NDSi, Wii
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Hobie-wan
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Re: video game pet peeves

Post by Hobie-wan »

Unskippable cut scenes. Especially if they include a tutorial at the beginning of the game. It doesn't happen as often these days but when it does.... do the makers of the game have such little faith in their work that the think nobody will ever replay it and not want to wait through the mommytalk and cut scenes the next go?
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pepharytheworm
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Re: video game pet peeves

Post by pepharytheworm »

Hobie-wan wrote:Unskippable cut scenes. Especially if they include a tutorial at the beginning of the game. It doesn't happen as often these days but when it does.... do the makers of the game have such little faith in their work that the think nobody will ever replay it and not want to wait through the mommytalk and cut scenes the next go?

I agree and disagree with you on that. I hate accidently pushing a button then it skips the scene. The best ones are the ones that once you have seen the cutscene it will let you skip it next time.
Where's my chippy? There's my chippy.
Limewater
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Re: video game pet peeves

Post by Limewater »

pepharytheworm wrote: I agree and disagree with you on that. I hate accidently pushing a button then it skips the scene. The best ones are the ones that once you have seen the cutscene it will let you skip it next time.
I also hate accidentally hitting a button and missing cut scenes.

It seems like it wouldn't be too annoying to have a pop-up box during a cutscene. If you press a button, the scene pauses and the box would say "Do you want to skip this cutscene?"

The default would be "no" to save those who accidentally hit a button at the start of a cutscene they want to see, and one can then select "yes" if he really wishes to skip.

For cutscenes that come immediately after a fight or something, it's easily to keep trying to play for the first half-second of a cutscene and then see that you accidentally skipped it.
Systems: TI-99/4a, Commodore Vic-20, Atari 2600, NES, SMS, GB, Neo Geo MVS (Big Red 4-slot), Genesis, SNES, 3DO, PS1, N64, DC, PS2, GBA, GCN, NDSi, Wii
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emwearz
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Re: video game pet peeves

Post by emwearz »

STICKERS ON FUCKING LABELS!
How retarded do you have to be to put a price tag over a label, IT DRIVES ME UP THE WALL. PISS OFF AND GROW A BRAIN! DEAD SHITS I SWEAR!

*Exhales*

Stat grinding in fucking RPG's shits me so hardcore, if I fight every fight that comes my way during the game and never run away, I should have a character strong enough to defeat a fucking boss. I hate having to spend 2 hours fighting shit to beat a boss, I feel like Im playing a MMORPG.

Another thing that shits me MMORPG's......Or any game that is not based on skill but rather how little a life you have.
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BoringSupreez
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Re: video game pet peeves

Post by BoringSupreez »

Limewater wrote: 2) The color red being used to indicate things (I'm red/green colorblind).
So how would you defuse wallmines in Splinter Cell then?

My pet peeves would be:

1. Sequences were you are supposed to hit one button as fast as you can.
2. Dark areas with no way to see except to turn up the brightness on your TV.
3. Poorly done PC ports (such as Sonic Adventure DX, Halo: Combat Evolved, Metal Gear Solid, Metal Gear Solid 2, Sonic Mega Collection Plus, etc.
4. Flickery graphics.
5. Finicky game cartdridges.
6. Poorly done swimming controls.
7. Timed sequences.
8. Jiggly textures. (3D PS1 and Saturn games had a big prblem with this.)
9. Lame movie games.
10. Checkpoint famines.
11. 30 minute long boss fights with no way to save during them.
12. Important cutscenes with no way to pause during them. (Metal Gear Solid games have a big problem with this.)
13. Disappearing savegames.
prfsnl_gmr wrote:There is nothing feigned about it. What I wrote is a display of actual moral superiority.
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