Sega Saturn Action replay.

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Arbitern1
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Sega Saturn Action replay.

Post by Arbitern1 »

Does the action replay work very good? I am going to use it to play import games and i was just wondering if it was any good. I know it wears out the cart slot,but if i leave it in there will it do minimum damage to the slot?
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BigTinz
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Re: Sega Saturn Action replay.

Post by BigTinz »

Yea, it's a great tool. Plays imports just fine....doesn't really wear out the slot :lol: . Just don't keep ramming and removing it and you should be fine. Go for the 4-1 or whatever it's called now and there really shouldn't be a reason to remove it.
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Anayo
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Re: Sega Saturn Action replay.

Post by Anayo »

I've got the 4-in-1and I love it. It makes it possible to play so many games that weren't possible before.
Hatta
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Re: Sega Saturn Action replay.

Post by Hatta »

If you have a mod chip, you can region patch disc images so that they will play without the 4-in-1. Or you can do the region mod. I'd still recommend the 4-in-1 just for the memory card function. Always nice to have your saves backed up. And of course those games that need the ram expansion. I never used the cheat function.
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Arbitern1
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Re: Sega Saturn Action replay.

Post by Arbitern1 »

Thanks very much guys
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RCBH928
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Re: Sega Saturn Action replay.

Post by RCBH928 »

I thought modchips let you play anything?
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ryanstein
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Re: Sega Saturn Action replay.

Post by ryanstein »

kingmohd84 wrote:I thought modchips let you play anything?
Not if the game you're trying to play requires memory expansion.
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RCBH928
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Re: Sega Saturn Action replay.

Post by RCBH928 »

I thought action replay was for backups :oops:
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Hobie-wan
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Re: Sega Saturn Action replay.

Post by Hobie-wan »

kingmohd84 wrote:I thought action replay was for backups :oops:
AR for imports/space to keep saves. Modchip for backups. But as said above, if you have a Mod, you can backup your import and patch the region before burning.
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