Japan now, North America in the future. I doubt it will be too long.
More accessibility = a good thing. There's no reason more classics can't come to DL platforms.
http://www.siliconera.com/2009/07/27/tu ... -overseas/
TG-16 games coming to PSN
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RadarScope1
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TG-16 games coming to PSN
Last edited by RadarScope1 on Mon Jul 27, 2009 6:20 pm, edited 1 time in total.
- Dakinggamer87
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Re: TG-16 games coming to PSN
This is awesome news indeed... 
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Re: TG-16 games coming to PSN
YES!!!!!!!!!!! oh i hope they come to the us. i would love to see megaman legends as well. but i love that there throwing other platforms finally into the mix
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my trade and sell list is right here: http://www.racketboy.com/forum/viewtopi ... 22&t=20601
N64, saturn model 2, ds, Dreamcast, ps1, ps2, GBC, GBA, GBA SP, xbox, 3DO, psp slim (v.3001.)
feel free to PM/IM me if you feel like talking to me.
Re: TG-16 games coming to PSN
Yeah, except that Sony charges for bandwidth.RadarScope1 wrote:There's no reason more classic can't come to DL platforms.
casterofdreams wrote:On PC I want MOAR FPS!!!|
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countcowden
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Re: TG-16 games coming to PSN
wtf developers will have to pay for bandwidth to distribute their games on someone elses network. What next, developers paying a shipping company to deliver their games to shops?
16 cents per gigabyte does not seem like an unfair deal.
16 cents per gigabyte does not seem like an unfair deal.
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RadarScope1
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Re: TG-16 games coming to PSN
Good point. This is a pretty lame policy. Maybe why Hudson is doing older, smaller games with less bandwidth per DL?? It seems someone pays, no matter what. The Dtoid piece mentions subscribers paying for XBL but you don't have to be a gold subscriber to buy games on XBL. Us subscribers are paying for a lot of that infrastructure, though.GSZX1337 wrote:Yeah, except that Sony charges for bandwidth.RadarScope1 wrote:There's no reason more classic can't come to DL platforms.
Re: TG-16 games coming to PSN
Either you pay for it (a la xbox live), or a company pays for it (psn). Somethig tells me most consumers would prefer the latter. Bandwidth is not free, unfortunately.RadarScope1 wrote:Good point. This is a pretty lame policy. Maybe why Hudson is doing older, smaller games with less bandwidth per DL?? It seems someone pays, no matter what. The Dtoid piece mentions subscribers paying for XBL but you don't have to be a gold subscriber to buy games on XBL. Us subscribers are paying for a lot of that infrastructure, though.GSZX1337 wrote:Yeah, except that Sony charges for bandwidth.RadarScope1 wrote:There's no reason more classic can't come to DL platforms.
Re: TG-16 games coming to PSN
Nahh, the publishers pay the shipping company.countcowden wrote:wtf developers will have to pay for bandwidth to distribute their games on someone elses network. What next, developers paying a shipping company to deliver their games to shops?
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