Not only the author, but the publisher for publishing the novel and the bookstore for making it available for purchase. As nice as it would be to cut out the middleman, the middleman typically exists for a reason and they deserve to be compensated for their service. Perhaps the compensation isn't always on equal grounds, but that doesn't mean piracy is the proper form of protest. Moreover, the initial 1000 books (in your hypothetical example) were bought by people directly supporting the author. Why shouldn't those 1000 books maintain value accordingly?kingmohd84 wrote: when buying physical thing you give the author a reward for his hard work.
Note that my one exception to my idea that items should maintain value is when items inflate in value due to factors like collecting, which people simply wishing to enjoy the work for its entertainment value shouldn't have to compete with (which is why things like reprints exist, in the case of books). Some games, like Magical Chase that I mentioned earlier, see insane inflation even just for the HuCard. Only collectors should have to put up with that.
That's an incredible assertion. It's true that any sales lost are only potential sales; people are far more willing to try things for free than if they have to pay for them. To claim that they didn't lose any sales, however, is a fantastic claim. Many people pirate to save money. That doesn't mean they wouldn't have money to spend if piracy weren't an option. The only truth of the matter is we don't know just how much it affects the industry. (Some people may pirate in order to try out games before purchasing, for instance, which could lead to increased sales from otherwise sceptical buyers. On the other hand, things like the Virtual Console are showing that piracy may have unexpected consequences.)those who got the Nintendo games would not buy it for its real price or half the price. So Nintendo did not lose any sales or potential buyers.
And I'll repeat: Piracy is a poor means of protest. If you'd like to protest the price of games, ignore them. Wait until they lower in price. Buy from the cheaper retailers. Don't buy or play them at all. Whatever. Just don't expect publishers to see your piracy as a black and white protest of pricing when so many other variables exist.
