Dreamcast game boot up load time...

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Mozgus
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Re: Dreamcast game boot up load time...

Post by Mozgus »

Breetai wrote:
BBE wrote:Who said I didn't have the original?
If you had the original, why wouldn't you test it before posting on the internet about a problem using a burnt copy?

Not much of a warm welcome, I know... but you're posting about a problem relating to copied games on a forum where a lot of people collect original copies of games and are proud of it. What did you expect?

Glad you solved your problem, though.
I own maybe 60 DC games, but I have about 120 additional pirated games. I'm not elitist about legal copies. I just dont like when users come in here and are like "Oh der, console dont played copied game well. Console to blame, right?" Whether he actually did originally try a legal copy or not does not matter. All that matters is the information he brought to us initially.
PhilExile
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Re: Dreamcast game boot up load time...

Post by PhilExile »

If only Sega had erased that extra code to boot CD based games from the rom...
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GSZX1337
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Re: Dreamcast game boot up load time...

Post by GSZX1337 »

PhilExile wrote:If only Sega had erased that extra code to boot CD based games from the rom...
...There'd be more incentive for programmers to work on an emulator.
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Breetai
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Re: Dreamcast game boot up load time...

Post by Breetai »

Mozgus wrote:I'm not elitist about legal copies. I just dont like when users come in here and are like "Oh der, console dont played copied game well. Console to blame, right?"
That was kind of my main issue.

I should talk too much about legit copies of stuff. If I did, then I'd have a problem with one of my computers having a few hundred more MAME roms on it than PCBs I own. Who needs 57 versions of Street Fighter II anyway? Got some on my SF, some on my SNES, on my MD, on my Genesis, on my Saturn, DC, 3DO, PCE, PS, PS2, PS3... I honestly have no idea why I have roms on MAME as well.
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