Original_Name wrote:Well actually, I was planning to take Japanese anyway, this thread was more created in light of the dozens of awesome-looking RPG's that never made it over to America because of Bernie Stolar. Thank you for the warning, though... looks like a fucking insane language to learn. I might reconsider my choice of language, unfortunately.
A quick question, though - aren't most of these games written in Kanji? I might just focus on one of their alphabets if that's all I need. I don't really care very much about speaking the language fluently, or even vocally; I just want to be able to read it.
Famicom, Gameboy, and Wonderswan RPGs are all Hiragana and Katakana. Any other system, it is a mix of all three, hiragana, katakana, and kanji. You can't survive in the japanese language only knowing one.
There are over 3,000 kanji characters you would have to learn to be able to fully understand kanji. RPGs tend to use rare kanji and rare kanji combinations for some reason.
And after you master about 3,000 of them, you would have to know which ones can combine with one another, and which cannot. Also, you would have to know their pronounciations. Each kanji has 2 to 5 pronunciations, with an average of 3.
To be able to read games, especially RPGs, you MUST be fluent.


