Shadow Complex - new Metroidvania style title on XBLA

Gaming on the Playstation and Xbox Platforms
RadarScope1
Next-Gen
Posts: 1720
Joined: Mon Jul 09, 2007 9:01 pm
Location: Missouri

Shadow Complex - new Metroidvania style title on XBLA

Post by RadarScope1 »

For me this is one of the big reveals from E3 2009. It was low-profile enough not be leaked ahead of time, but cool enough to catch my attention. I'm starting this thread as a catch-all for pre-release hype and post-release discussion.

Title: Shadow Complex
Dev: Chair
Pub: Epic
Platform: XBLA
Price: 1200 MS points ($15)
Release: August 19

Chair is the team responsible for Undertow on XBLA. I'll admit, I hated that game. (Got it for free and deleted it from my HDD.) So that tempers my expectations somewhat, but with Epic on board and with Super Metroid and Symphony of the Night as inspiration, SC looks like yet another revival of old-school sensibilities on modern digital platforms.

Known stuff so far:
- approx. 10 hours of campaign
- 120+ items
- 18 major pick ups that expand your abilities
- 2D gameplay in 3D engine (UE3)
- Scoring at end based not just on completion %, but on what you got and how you did it. (ie, use no special items for big score)

E3 trailer (via Giant Bomb)
http://www.giantbomb.com/shadow-complex ... er/17-737/
Demo from MS press event (via Giant Bomb)
http://www.giantbomb.com/e3-2009-demo-s ... ex/17-800/

IGN interview with some gameplay video
http://xboxlive.ign.com/articles/988/988143p1.html
Mustard has spent most of his career flying just under the radar while working on projects like Advent Rising and Undertow. Those days appear to be over though after much of the gaming world was introduced to him when he took to the stage during Microsoft's E3 press conference alongside Cliff Bleszinski to announce Shadow Complex. Having sat down for an extended demo of Shadow Complex, I can truthfully say that this is the next big thing on the Live Arcade. This is what you should be preparing to play this summer. If you haven't yet already, read our first-look preview of Shadow Complex to learn why.

Mustard serves as the creative director at Chair Entertainment, a small studio whose first project was the colorful online multiplayer XBLA game Undertow. With one game finished, the group quickly set its sights on bigger fish. Shadow Complex wouldn't just be a fun diversion. I was to be a return to the 16-bit side-scrolling action era of game design with Super Metroid as the inspiration. This time, though, it would be a 2D side-scroller modeled in three dimensions with full cinematic cutscenes and the power of the Unreal Engine 3.

.....

Once you beat the game, you won't find a simple leaderboard that only tracks completion percentage. Bonus multipliers to your score will be applied based on how you played the game. "We're factoring in the percentage of the items you found, how fast you beat the game, how many kills you got, how much experience you got and what difficulty you're on. When you beat the game, you're going to get points so you're not going to have a bunch of people bunched up on the leaderboards." Being a fast completionist isn't the only way to get to the top though, according to Mustard. Players will also be rewarded for finding ways through the game without fighting or exploring or finding power-ups. "Those bonuses go the other way too…If you beat the game with nothing, you're going to get a massive bonus."

Shadow Complex has its roots in classic, hardcore game design, but it clearly doesn't eschew modern design sensibilities. In making the game, the team started by playing very close to the Super Metroid playbook but then evaluating each aspect to see if it still works today. The most important factor was fun.

"Is it fun? Does it add to the experience? What could be done better?", Mustard questioned while talking about the old-school designs. "We know that we're going to want to put in modern stuff, so if we stick really close [to the old design] at the start it will quickly allow us to go off on our own. We created a core foundation of old-school and then we started making the game and just let all of the new start seep in."
Kotaku impressions from E3
http://kotaku.com/5284635/shadow-comple ... morph-ball
Last edited by RadarScope1 on Tue Jul 28, 2009 8:27 pm, edited 5 times in total.
User avatar
MrPopo
Moderator
Posts: 24190
Joined: Tue Aug 26, 2008 1:01 pm
Location: Orange County, CA

Re: Shadow Complex - new Metroidvania style title on XBLA

Post by MrPopo »

I looked at a few screens, and I don't know how well the art style works with the gameplay. I will be giving the demo a try when it hits XBLA, though.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
User avatar
Dakinggamer87
Next-Gen
Posts: 4532
Joined: Thu Apr 24, 2008 7:13 pm
Location: Silicon Valley, CA
Contact:

Re: Shadow Complex - new Metroidvania style title on XBLA

Post by Dakinggamer87 »

I am looking forward to this XBLA title glad it wasn't leaked before E3. I will likely download demo just to be sure... 8)
Odyssey,Vectrex,Atari 2600,5200,7800,Intellivision,Colecovision,NES,Master System,SNES,Genesis,32X,CD,CDX,Virtual Boy,TG-16,Neo-Geo AES,Jaguar+CD,PSX,PSOne,Saturn,3DO,N64,DC,PS2,Xbox,GCN,Wii,Xbox 360,PS3,GB,GB Pocket,GBC,Lynx,Game Gear,Nomad,NGPC,GBA,GBA SP,GB Micro,DS,PSP,PSP Slim,WS,WS Color,3DS,Vita,PC,iPhone,WiiU
A/V:55" Samsung 3D LED TV, Onkyo 7.1 TX-SR605 HTS
My gaming collection
User avatar
Jayson
64-bit
Posts: 370
Joined: Thu Jan 22, 2009 8:11 pm

Re: Shadow Complex - new Metroidvania style title on XBLA

Post by Jayson »

I saw this and was disappointed that it wasn't coming to the PSN.

I guess I will have to wait until I eventually pick up another 360. It looks really cool.
RadarScope1
Next-Gen
Posts: 1720
Joined: Mon Jul 09, 2007 9:01 pm
Location: Missouri

Re: Shadow Complex - new Metroidvania style title on XBLA

Post by RadarScope1 »

MrPopo wrote:I looked at a few screens, and I don't know how well the art style works with the gameplay. I will be giving the demo a try when it hits XBLA, though.
I can see that. It's all in how it controls.

Looks like it will be premium priced. But we could have guessed that. From Joystiq:
http://www.joystiq.com/2009/06/04/shado ... s-than-20/
While checking in with Epic's upcoming Xbox Live Arcade title Shadow Complex again today, we were given a nice little tidbit of info from Epic programmer Rob McLaughlin. While playing through the game's introductory level, we casually asked about a price for Unreal Engine 3-fueled shmup, to which Rob replied that the title would likely not see price point below $20. We grilled hm for more info, but, sadly, he couldn't accomodate us.
Hopefully it's no more than $20. I would have guessed maybe $15, probably $20. But more than that...?

Giant Bomb video interview
http://www.giantbomb.com/e3-2009-interv ... ex/17-850/
User avatar
J T
Next-Gen
Posts: 12417
Joined: Wed Mar 25, 2009 6:21 pm
Location: Seattle

Re: Shadow Complex - new Metroidvania style title on XBLA

Post by J T »

I didn't hear about that, but it looks like a badass game! I love that style of gameplay.

If you missed it, you might want to pick up a copy of Bionic Commando: Rearmed. It's got a somewhat similar style. I think PSN is having some $5 special leading up to the release of the new 3D Bionic Commando.


My contributions to the Racketboy site:
Browser Games ... Free PC Games ... Mixtapes ... Doujin Games ... SotC Poetry
User avatar
MrPopo
Moderator
Posts: 24190
Joined: Tue Aug 26, 2008 1:01 pm
Location: Orange County, CA

Re: Shadow Complex - new Metroidvania style title on XBLA

Post by MrPopo »

I tried out the demo of Bionic Commando, but I have a fundamental issue with the lack of a jump button in a platformer. Since that's the whole point of the game, I'm going to pass on buying the full thing.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
User avatar
Ramatut4001
128-bit
Posts: 694
Joined: Thu Jul 13, 2006 4:43 pm
Location: Halethorpe, Maryland, USA

Re: Shadow Complex - new Metroidvania style title on XBLA

Post by Ramatut4001 »

I was sold as soon as he switched to the map. Metroidvania FTW!
RadarScope1
Next-Gen
Posts: 1720
Joined: Mon Jul 09, 2007 9:01 pm
Location: Missouri

Re: Shadow Complex - new Metroidvania style title on XBLA

Post by RadarScope1 »

1UP Game Night plays Shadow Complex
http://gamevideos.1up.com/video/id/25541
User avatar
MrPopo
Moderator
Posts: 24190
Joined: Tue Aug 26, 2008 1:01 pm
Location: Orange County, CA

Re: Shadow Complex - new Metroidvania style title on XBLA

Post by MrPopo »

Classic Metroid formula where you start off fully powered up before losing them? Are you high? That's only what they did in Metroid Prime 1 & 2.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
Post Reply