Summer Games Challenge 2026 - PRESS I FOR INVENTORY

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Key-Glyph
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Re: Summer Games Challenge 2026 - PRESS I FOR INVENTORY

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Regarding horror games: Whatcha got for me, Ack? I might have to put 20 questions to you about the content in DMs to be sure the game is Key-friendly, but I'm open to suggestions! Also, what's Marathon? Yes, I could look this up, but I prefer to have pals tell me about things they love through the lens of their own enthusiasm.

Regarding Wii suggestions: Ooh, a Kirby game. That's a good thought, Popo. Kirby is very summery to me by default because of its associations with the Game Boy. I did also realize that I could slot Columns III: Revenge of Columns in here though, so... hmmhmhmhmhmm. Decisions!!

Regarding Ocarina-of-Time-lite: Can you talk more about this, AJ? Is this aesthetically? Design-wise? All of the above?

Regarding my own progress: I got started as well and even finished my first game already! (It was short :lol: ) Longer post on that in the near future.

In the meantime, question for the group, if anyone is into waxing nostalgic on things like these: Do you have any consoles or platforms associated with summer, and if so, which ones and why? I think I've asked this about specific games before, but not entire systems.
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alienjesus
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Re: Summer Games Challenge 2026 - PRESS I FOR INVENTORY

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Key-Glyph wrote: Sun Jun 14, 2026 5:49 pm
Regarding Ocarina-of-Time-lite: Can you talk more about this, AJ? Is this aesthetically? Design-wise? All of the above?
Sure. Mega Man Legends is essentially Mega Man does Zelda. You explore the world, you delve into dungeons to find treasure and fight a boss at the end, and you can buy and find various upgrades to your equipment to help you both fight and explore better. I specifically compare it to Ocarina because it does some of the same things - in combat you can lock onto enemies, there's a small overworld area where you can explore relatively freely but some bits are blocked off until you have upgrades from later in the story, it has the early 3D aesthetic. It doesn't do any of it as well as Ocarina but there's not really a higher bar you could set a game from the 5th console generation really. It does a good attempt at it.

Anyway, I played some more Mega Man Legends today and made it through 3 sub-gate dungeons, and then did a bunch of sidequests for people. I think I'm getting fairly close to the end now?

It has some early 3D jank, with tank controls and limited camera, it has some difficulty curve issues with early bosses being harder because you dont have any good upgrades yet, and there's some bits where the game poorly telegraphs how to progress - but I'm liking it a lot.
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Key-Glyph
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Re: Summer Games Challenge 2026 - PRESS I FOR INVENTORY

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alienjesus wrote: Sun Jun 14, 2026 7:02 pm
Key-Glyph wrote: Sun Jun 14, 2026 5:49 pm
Regarding Ocarina-of-Time-lite: Can you talk more about this, AJ? Is this aesthetically? Design-wise? All of the above?
Sure. Mega Man Legends is essentially Mega Man does Zelda. You explore the world, you delve into dungeons to find treasure and fight a boss at the end, and you can buy and find various upgrades to your equipment to help you both fight and explore better.

This sounds... awesome?? I will need to look at gameplay of this. Thanks for the explanation!
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Re: Summer Games Challenge 2026 - PRESS I FOR INVENTORY

Post by MrPopo »

I decided this is the year I'm going to actually join in, because I decided to pick up the Metal Gear collection with all the good games. So my list looks like this:

1. Metal Gear MSX
2. Metal Gear NES
3. Metal Gear II: Solid Snake
4. Snake's Revenge
5. Metal Gear Solid
6. Metal Gear Solid 2: Sons of Liberty
7. Metal Gear Solid 3: Snake Eater
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Re: Summer Games Challenge 2026 - PRESS I FOR INVENTORY

Post by prfsnl_gmr »

MrPopo wrote: Mon Jun 15, 2026 11:18 am I decided this is the year I'm going to actually join in, because I decided to pick up the Metal Gear collection with all the good games. So my list looks like this:

1. Metal Gear MSX
2. Metal Gear NES
3. Metal Gear II: Solid Snake
4. Snake's Revenge
5. Metal Gear Solid
6. Metal Gear Solid 2: Sons of Liberty
7. Metal Gear Solid 3: Snake Eater

If you're going in chronological order, you should try Snake’s Revenge before Metal Gear II. That said…Snake’s Revenge is both terrible and non-canonical; so, you may want to akip it entirely. (I’ve bounced off it hard at least twice.)
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Re: Summer Games Challenge 2026 - PRESS I FOR INVENTORY

Post by MrPopo »

The reason for the order is to do canonical order but then contrast with the NES versions. I know Snake's Revenge started development first, which annoyed Kojima so he made the actual Metal Gear II.
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Ack
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Re: Summer Games Challenge 2026 - PRESS I FOR INVENTORY

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Key-Glyph wrote: Sun Jun 14, 2026 5:49 pm Regarding horror games: Whatcha got for me, Ack? I might have to put 20 questions to you about the content in DMs to be sure the game is Key-friendly, but I'm open to suggestions! Also, what's Marathon?
The Wii had a surprising handful of horror games, depending on your tastes. Unfortunately, the big name Fatal Frame titles for the Wii did not get US release (though Fatal Frame IV did eventually get a rereleased version here a decade later). However, you still have some variety, from the low budget jump-scare heavy Ju-On: The Grudge, to the unarmed run simulator that is the reimagined Silent Hill: Shattered Memories, to the more action-focused survival horror Cursed Mountain, to on-rails light gun shooters Resident Evil: Umbrella Chronicles, Resident Evil: The Darkside Chronicles, Dead Space: Extraction, or The House of the Dead: Overkill.

As for Marathon, it was the major flagship FPS series for Mac. The PC had Doom, which got ported everywhere. But a little group called Bungie decided that the Mac needed some big FPS firepower of its own. They'd already done some FPS work with Pathways into Darkness, which was itself a sequel to an RPG called Minotaur: The Labyrinths of Crete. So they put together a trilogy of games that combined interstellar war, freeing enslaved alien races, narcissistic AI, and eventually alternate timelines from an ancient monstrous god stuck in a sun. But they do that in the third game. I'm still in the second, having previously played through the original for a different Summer Games Challenge. Marathon also had a recent revival as an extraction shooter, but I don't know if the plot actually ties back to the original trilogy.

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Speaking of which, I've continued on with Marathon 2. I'm now on level 13, exploring the extreme underbelly of an ancient citadel for some kind of possible alien weapon that can save me and the crazed AI Durandal from a massive alien fleet. Things are going poorly in the plot. Not so much in the gameplay, which I'm enjoying a lot more than the original Marathon. This is in part because so far levels haven't had forced damage segments, and the nastiest fights at least spawn in some allied fodder or opposing alien forces to take the heat off me. Though it does love to start me in the middle of a fire fight. Levels are also varied, and while I have mental critiques of some level design, there are others I find extremely well designed, or at least segments that I think are brilliant.


I've also played through all the tutorials in Commandos and started the game proper! And...I suck at it. Hey, it's real time tactics, so if I take too long with one character, another might get killed or screw up a mission. A lot of what I'm doing so far has been trial and error as well as getting the handle of the speed of gameplay. Like, ok, I need to run my Green Beret up to knife a guy, use my Sniper to take out a second, have the Green Beret grab the corpse of the guy he knifed and move it away before a squad of Nazis come around the corner, and...oh, my Frogman had his foot out slightly too far, they've now shot and killed him. Damn, reload my last save.

That said, the game also has multiple means to tackle almost any problem, so sometimes it's just about me rethinking how to handle something. Like, I got a guy on the other side of a river I need to deal with. I can snipe him from afar or send my Frogman over to knife him real quick and sneak back. Both offer upsides and downsides (limited sniper ammo vs the possibility of getting caught). But that's the beauty of it. Here's how things have progressed so far (minus the variety of ways I have screwed this up):

Mission 1: destroy a communications outpost. I use my Frogman to stab three Nazis patrolling around his boat. I use my Green Beret to stab a guy on patrol, then climb a wall and shank a sentry. I then hide his body so two patrolling troops are coming up. While they're coming up his way, my Driver comes up behind them with a stolen MP-40 and mows them down. I use the Frogman to pick up the Green Beret and Driver, then drop them off by the radio near some houses. The Frogman then goes and takes out a couple of sentries nearby who might get in the way. The Frogman then shoots an explosive barrel to kill a patrolling squad, and my Green Beret shanks a machinegunner. He sets down an exploding barrel and blasts the comms to hell.

Mission 2: destroy a fuel depot. I use my Frogman to shank one Nazi on patrol, then hide him behind a fence. When two other Nazis notice, he shoots them in quick order. The Green Beret hides the bodies before a Nazi patrol boat notices. Next, I dive across the river to kill a patrolling Nazi who might see my escape, while my Sniper takes out a guard on the depot's fortified walls. My Frogman gets back and ferries my troops across while avoiding the patrol boat. The Green Beret goes over the wall and lowers a ladder for my other soldiers. My Sniper kills the sentry, while my Green Beret stabs a patrolling soldier and quickly hides the corpses. My Driver grabs a truck and lines it up with the front gate, going ahead and smashing the barrier when no one is looking. Everybody gets into the truck except for my Sapper, who plants timed explosives by the depot. He boards the truck, and I drive out like nothing has happened as suddenly the explosion turns the depot into an inferno, ruining Nazi armor' fuel supplies in the Norwegian theater.

I'm now on mission 3. Good times.

1. Marathon 2 - IN PROCESS
2. Dementium: The Ward
3. Call of Duty: World at War
4. Corpse Party
5. Tex Murphy: Mean Streets
6. Commandos: Behind Enemy Lines - IN PROCESS
7. Sniper Elite
8. Powerslave
9. Wizardry: Proving Grounds of the Mad Overlord
10. Duke Nukem Forever
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Re: Summer Games Challenge 2026 - PRESS I FOR INVENTORY

Post by marurun »

Ack wrote: Mon Jun 15, 2026 1:47 pm Marathon also had a recent revival as an extraction shooter, but I don't know if the plot actually ties back to the original trilogy.
    It does, actually. From the Wikipedia entry on the Marathon Trilogy:
      The 2026 Marathon game takes place about 99 years after the Marathon ship arrived at Tau Ceti IV. The colonists had started the colony there, but shortly after its establishment, Earth lost all communication with the colony. Factions, representing groups with various political, commercial, knowledge, or ideological interests in the success of the colony, recruit Runners, humans that willingly have their minds transmitted to human-like shells on Tau Ceti IV so as to explore and discover the reason for the colony's loss, as well as to recover equipment and goods of value to these factions. However, besides avoiding combat with other Runners, the site is patrolled by U.E.S.C. robots that have been programmed to kill any Runners and keep the fate of the colony a secret. Message logs and other clues suggest Durandal and the S'pht are still involved in these events.
        What I've read about the details is that Durandal had shared with Earth the technology to almost instantly teleport non-living matter across vast distances, which is why you are inhabiting runners. Basically, that teleportation technology was used to send "printers" of sorts that create disposable bodies. Human minds are transmitted into the bodies and that's how humans are able to explore the failed Tau Ceti IV colony despite being so far away. And there's also some stuff with corporate shenanigans that seems at least partially lifted from Outer Worlds.
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        Re: Summer Games Challenge 2026 - PRESS I FOR INVENTORY

        Post by Ack »

        After taking down a legion of the Pfhor's greatest soldiers and war machines with a rocket launcher, plasma pistol, and a whole lot of shotgun shells, Marathon 2 is done. That's 1 down, 9 to go!


        Meanwhile, progress remains slow in Commandos. I have successfully made it into the fourth level, but the game hasn't quite clicked with me yet. The third level involved a mad dash at the end to blow up a pillbox and a dam, and my guys got slaughtered multiple times in the escape attempt, so I'm guessing I haven't quite gotten the hang of this yet. That's ok, there's like 17 more levels to get there...


        So now, Call of Duty: World at War and Tex Murphy: Mean Streets are downloading as I type this. I have more classics to beat.

        1/10 DONE

        1. Marathon 2 - BEATEN
        2. Dementium: The Ward
        3. Call of Duty: World at War
        4. Corpse Party
        5. Tex Murphy: Mean Streets
        6. Commandos: Behind Enemy Lines - IN PROCESS
        7. Sniper Elite
        8. Powerslave
        9. Wizardry: Proving Grounds of the Mad Overlord
        10. Duke Nukem Forever
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