Danish Anwar's Games Acquired List
1. Clair Obscur: Expedition 33 (PS5 Disc; April 2025)
I bought Clair Obscur: Expedition 33 physical disc for PS5 today. The game has all the elements of being a gem.
- Excellent emotional story
- Classic JRPG FF style combat
- FromSoft inspired artwork
- Multiple difficulty levels
- and most importantly, only $50

Developed by a French - Montpelier based - indie studio SandFall Interactive, the M17+ rated turn-based RPG was released on 24 April 2025 on consoles and PC. It is made by a passionate game dev team of 30 members headed by Brauche Guillaume (Game Director) with Jennifer Svedberg-Yen as lead writer.
The voice actors include such stars like Andy Serkins (Renoir in this game, Best known The Lord of the Rings, Black Panther), Ben Starr (Verso, Best known for Clive Rosfield in Final Fantasy XVI), and Jennifer English (Maelle, Best known for Shadoheart in BG3, Leya in Divinity: Original Sin II, and Latenna the Albinauric in Elden Ring).
The game cast also include relatively new, but talented casts with excellent performance like Charlie Cox (Gustav), Shala Nyx (Schiel), and Kristy Rider (Lune). I especially liked the voice over of Lune that exudes confidence and resilience, two traits I admire the most in real persons.
The fantasy world of Lumière is inspired by the French's own Victorian era known as the Belle Époque (the 'Beautiful Era' that lasted from 1871-1914). The main character is Gustav (Charlie Cox) who along with Lune (Rider), Schiel (Shala Nyx), Maelle (Jennifer English), and others go on an expedition to destry the Paintress.
Once a year, the Paintress awakens and paints her cursed number on the monolith.
And everyone of that age turns to smoke, fading into nothing.
With each passing year, the number falls. More are erased. Soon, she will wake and paint “33.” And we will embark on our final mission—to destroy the Paintress and end her cycle of death, forever.
We are Expedition 33.
This is the game we all need, and not AAA bloated games from greedy corporations with millions of budget that fail to deliver. This game shows that what the game industry today needs is a passionate team, and not greedy developers focused on pricing and profit (looking at Nintendo and Ubisoft), or ideology (Naughty Dogg, Ubisoft, Square Enix, etc.). I hope we see more such games from indie developers with small teams - games that actually look good, and not just a 16-bit era game that appeals to only a few.
A legacy gamer from Karachi, Pakistan gaming since 1989 on both PC and consoles (Atari 2600, Famicon, Sega, PS 1-3 and 5). PSN ID: syeddanishanwar. Playing Now: None at the moment (Taking a mini-break from games)