Wii Video Quality Problems - Trying Out Dolphin and Other Things
Re: Wii Video Quality - Trying Out Dolphin
I never mentioned this before, but there's one thing about my Wii's video output that drives me nuts. I have like ringing artifacts or something. Like around black and white text, I can see color banding. It drives me nuts, and makes it look like trash. I don't ever remember seeing this years ago. It wasn't until I switched TVs at some point, so I attributed it to that. Or is there actually something wrong with my Wii? Does anyone else have this issue? I should pull out my backup Wii and see if it also does this.
Re: Wii Video Quality - Trying Out Dolphin
Are you using an Nintendo branded / verified high quality cables? Or random "cheap" ones from Amazon or something? If you remove the audio jacks from the TV does the image look better?
Poorly shielded Svideo / Component cables really look horrid via scalers / flat panel screens. For this reason I have swapped all my Nintendo consoles to to first party cables (Svideo SNES and N64 / Wii Component).
Poorly shielded Svideo / Component cables really look horrid via scalers / flat panel screens. For this reason I have swapped all my Nintendo consoles to to first party cables (Svideo SNES and N64 / Wii Component).
Re: Wii Video Quality - Trying Out Dolphin
They are indeed Nintendo brand component cables.
Re: Wii Video Quality - Trying Out Dolphin
The plot thickens!
Could you post a picture of the issue? More curious than anything, I have only ever seen banding or ghosting issues with cheap cables.
The only things I can think of is. Is your Wii set to 480P? Is the sharpness on your TV "high"? Does the 5X have a passthrough mode, to avoid any upscaling / filters and just pass the 480P raw feed to your TV?
While looking around I came across this, not sure if helpful, but will pass along.
Could you post a picture of the issue? More curious than anything, I have only ever seen banding or ghosting issues with cheap cables.
The only things I can think of is. Is your Wii set to 480P? Is the sharpness on your TV "high"? Does the 5X have a passthrough mode, to avoid any upscaling / filters and just pass the 480P raw feed to your TV?
While looking around I came across this, not sure if helpful, but will pass along.
Re: Wii Video Quality Problems - Trying Out Dolphin and Other Things
Yeah, I'll try and see if I can capture the problem in pictures. It occured to me that it might be intentional, like some sort of stroking effect done in the graphics, but it just looks like total garbage because the Wii's video output is shit and now I'm scaling it to 4K. Or it really is color bleeding and ringing artifacts. I'll see if I can get some examples in pictures this weekend.
The Wii is set to 480p. I will have to check the TV's settings. I just got this TV earlier this year and only went through the settings during my initial set up, so I don't recall this and that off the top of my head. I'm unsure if the 5X has a passthrough, I don't think it does. I can set the video output to 480p, and make sure all post processing effects are off.
I've seen that page before. I was excited to finally see someone post Wii specific settings for the TINK 5X (this seems not very popular) but his settings didn't at all work for me. As for the other settings, they are repeated everywhere. It's the same few settings in USB Loader GX that everyone says to use. Including all of those YouTube videos with the thumbnail like "Wii video finally fixed in 2024!" And then it turns out just to be the same USB Loader GX settings that I already know about.
I'm actually thinking I don't like the deflicker filter turned off. Yes, it removed blur, but makes the jaggies looks much worse. The 480p glitch fix I leave on, because I do have an early revision console. As for the aspect ration, I understand there is an issue there with the Wii which isn't helping. I saw one video that suggested to play everything in 4:3 to get the sharpest image. I'm just not willing to do that.
The link you provided, that guy also put on a scanline mask or whatever. I found that scanlines are a great way to help scale lower res retro games. It really helped with the N64, which is notoriously a blurry console. So I'm sure that could help with the Wii as well, but I don't want scanlines on the Wii. For an older console that was played on a CRT, sure, scanlines can be good. But on the Wii? I only ever used the Wii on an LCD. So the scanline look would be just too weird for me.
On that note, note sure why I haven't thought of this before, but I just downloaded the 240p Test Suite for the Wii. I will use that to try and improve my own TINK settings. The Wii seems to be more problematic with H and V positioning and size compared to any other console I use. I didn't have any of these issues with the PS2 or OGXBOX. And I'm use cheap generic cables with my PS2!