Damn, I didn't know Castle Crashers received a physical release on the Switch! I'll have to look out for this, although it looks like it's tough to find now. Castle Crashers was actually the first game my partner and I played through together about nine years ago, so I have soft spot for it. Would be fun to go through it again on the Switch!Syndicate wrote:...it looks like people made some really nice l pickups, Steel Empire, Fortune Street, and Sea of Stars are all very cool. I'm way late w/my November stuff, sort of light and all Switch stuff. I just haven't been able to really get out there and look for some classic stuff lately. Mario Wonder is a blast and incredibly geeked to finally have a physical copy of Castle Crashers too. The new Bomber should great fun w/my kids and I'm hoping the Atari 50th collections keeps me from diving back down the 7800 rabbit hole. December has been looking light pickups wise, but maybe I can diversify my pickups a bit
Games Acquired 2023
Re: Games Acquired 2023
- ElkinFencer10
- Next-Gen
- Posts: 8989
- Joined: Fri Aug 13, 2010 8:34 pm
- Location: Elkin, North Carolina
- Contact:
Re: Games Acquired 2023
Acquired in 2023 so far - 171 Games; 118 physical, 53 digital
(physical is in regular font, digital is in italics)
January (21 Games Acquired; 15 physical, 6 digital)
February (15 Games Acquired; 10 physical, 5 digital)
March (43 Games Acquired; 12 physical, 31 digital)
April (6 Games Acquired; 5 physical, 1 digital)
May (10 Games Acquired; 10 physical, 0 digital)
June (16 Games Acquired; 13 physical, 3 digital)
July (23 Games Acquired; 20 physical, 3 digital)
August (1 Games Acquired; 1 physical, 0 digital)
September (6 Games Acquired; 4 physical, 2 digital)
October (9 Games Acquired; 8 physical, 1 digital)
November (10 Games Acquired; 10 physical, 0 digital)
December (12 Games Acquired; 12 physical, 0 digital)
New for December 18
Red Dead Redemption (Switch)
Assassin's Creed Mirage (Xbox One)
(physical is in regular font, digital is in italics)
January (21 Games Acquired; 15 physical, 6 digital)
Red Dead Redemption (Switch)
Assassin's Creed Mirage (Xbox One)
Patron Saint of Bitch Mode
- prfsnl_gmr
- Next-Gen
- Posts: 12420
- Joined: Mon Jun 01, 2009 10:26 pm
- Location: Charlotte, North Carolina
Re: Games Acquired 2023
Went a little nuts with an eShop sale today. I focused on getting retro titles, but I also picked up any decent indie games that, for whatever reason, I could get for free or less than $1. Here’s what I grabbed:
ACA Neo Geo - Blue’s Journey (Switch; eShop)
ACA Neo Geo - Metal Slug 2 (Switch; eShop)
Arcade Archives - Hacha Mecha Fighter (Switch; eShop)
Arcade Archives - Rabio Lepus (Switch; eShop)
Arcade Archives - Saboten Bombers (Switch; eShop)
Arcade Archives - Seicross (Switch; eShop)
Arcade Archives - XX Mission (Switch; eShop)
Earth Atlantis (Switch; eShop)
Egg Console - Hydlide PC-8801 (Switch; eShop)
Egg Console - Silpheed PC-8801mkIISR (Switch; eShop)
Epistory: Typing Chronicles (Switch; eShop)
Good Night Knight (Switch; eShop)
Gourmet Warriors (Switch; eShop)
Guilty Gear (Switch; eShop)
Koloro (Switch; eShop)
Pudding Monsters (Switch; eShop)
Rimelands: Hammer of Thor (Switch; eShop)
Run Box Run (Switch; eShop)
Toodee and Topdee (Switch; eShop)
Unit 4 (Switch; eShop)
Warlocks II: God Slayers (Switch; eShop)
This is in addition to all the free games I picked up earlier this week as a result of the No Gravity Games giveaway:
Catlord (Switch; eShop)
Cyjin: The Cyborg Ninja (Switch; eShop)
Make War (Switch; eShop)
Pick Lock (Switch; eShop)
Primal Light (Switch; eShop)
Too many games!!!
ACA Neo Geo - Blue’s Journey (Switch; eShop)
ACA Neo Geo - Metal Slug 2 (Switch; eShop)
Arcade Archives - Hacha Mecha Fighter (Switch; eShop)
Arcade Archives - Rabio Lepus (Switch; eShop)
Arcade Archives - Saboten Bombers (Switch; eShop)
Arcade Archives - Seicross (Switch; eShop)
Arcade Archives - XX Mission (Switch; eShop)
Earth Atlantis (Switch; eShop)
Egg Console - Hydlide PC-8801 (Switch; eShop)
Egg Console - Silpheed PC-8801mkIISR (Switch; eShop)
Epistory: Typing Chronicles (Switch; eShop)
Good Night Knight (Switch; eShop)
Gourmet Warriors (Switch; eShop)
Guilty Gear (Switch; eShop)
Koloro (Switch; eShop)
Pudding Monsters (Switch; eShop)
Rimelands: Hammer of Thor (Switch; eShop)
Run Box Run (Switch; eShop)
Toodee and Topdee (Switch; eShop)
Unit 4 (Switch; eShop)
Warlocks II: God Slayers (Switch; eShop)
This is in addition to all the free games I picked up earlier this week as a result of the No Gravity Games giveaway:
Catlord (Switch; eShop)
Cyjin: The Cyborg Ninja (Switch; eShop)
Make War (Switch; eShop)
Pick Lock (Switch; eShop)
Primal Light (Switch; eShop)
Too many games!!!
- Raging Justice
- Next-Gen
- Posts: 1878
- Joined: Sun May 30, 2021 2:11 pm
Re: Games Acquired 2023
I'm a bit overwhelmed at how much the Switch has to offer quite honestly, and it's that time of year where we all get that urge to splurge. I've still got stuff from ebay I'm waiting on, and I've been discovering some really neat digital, indie titles as wellprfsnl_gmr wrote:Went a little nuts with an eShop sale today. I focused on getting retro titles, but I also picked up any decent indie games that, for whatever reason, I could get for free or less than $1. Here’s what I grabbed:
ACA Neo Geo - Blue’s Journey (Switch; eShop)
ACA Neo Geo - Metal Slug 2 (Switch; eShop)
Arcade Archives - Hacha Mecha Fighter (Switch; eShop)
Arcade Archives - Rabio Lepus (Switch; eShop)
Arcade Archives - Saboten Bombers (Switch; eShop)
Arcade Archives - Seicross (Switch; eShop)
Arcade Archives - XX Mission (Switch; eShop)
Earth Atlantis (Switch; eShop)
Egg Console - Hydlide PC-8801 (Switch; eShop)
Egg Console - Silpheed PC-8801mkIISR (Switch; eShop)
Epistory: Typing Chronicles (Switch; eShop)
Good Night Knight (Switch; eShop)
Gourmet Warriors (Switch; eShop)
Guilty Gear (Switch; eShop)
Koloro (Switch; eShop)
Pudding Monsters (Switch; eShop)
Rimelands: Hammer of Thor (Switch; eShop)
Run Box Run (Switch; eShop)
Toodee and Topdee (Switch; eShop)
Unit 4 (Switch; eShop)
Warlocks II: God Slayers (Switch; eShop)
This is in addition to all the free games I picked up earlier this week as a result of the No Gravity Games giveaway:
Catlord (Switch; eShop)
Cyjin: The Cyborg Ninja (Switch; eShop)
Make War (Switch; eShop)
Pick Lock (Switch; eShop)
Primal Light (Switch; eShop)
Too many games!!!
The Switch has a MASSIVE library.
- prfsnl_gmr
- Next-Gen
- Posts: 12420
- Joined: Mon Jun 01, 2009 10:26 pm
- Location: Charlotte, North Carolina
Re: Games Acquired 2023
It’s like a mash up of Steam and the Google Play store.Raging Justice wrote:
I'm a bit overwhelmed at how much the Switch has to offer quite honestly, and it's that time of year where we all get that urge to splurge. I've still got stuff from ebay I'm waiting on, and I've been discovering some really neat digital, indie titles as well
The Switch has a MASSIVE library.
I have only an a slight idea whether some of the indie games I grabbed are good. Many of them were either free or reduced well below the eShop’s $1.99 price floor because I had purchased other titles from the same publisher. A quick google search revealed they were all at least OK, and I couldn’t beat the prices. (I picked up The Hong Kong Massacre earlier this month the same way based on your recommendation. It was only $0.49!)
Re: Games Acquired 2023
Yeah, but the eShop is heavily polluted with cheap asset flips and slapdash ports of mobile games.
Sadly for every awesome obscure title on the Switch there's at least DOZENS of lousy mobile ports and 99 cent knockoffs.
Sadly for every awesome obscure title on the Switch there's at least DOZENS of lousy mobile ports and 99 cent knockoffs.
- Raging Justice
- Next-Gen
- Posts: 1878
- Joined: Sun May 30, 2021 2:11 pm
Re: Games Acquired 2023
No new games (though I am waiting on some to come in the mail), but I picked up a NexiGo Hall Effect Gripcon with a Hall Sensing Joystick. I have big hands and the Switch Oled causes issues during long play sessions in handheld mode. From pain in my hand to that feeling you get when the blood isn't circulating to your fingers. Basically, it didn't feel like a good ergonomic fit.

With this thing, I played for a few hours today with no issues at all. It replaces the joycons and covers the back of the system. I feel like if I dropped my Switch this thing would absorb most of the impact. The Switch actually kind of looks like a Steam Deck now since the Gripcon adds some size and mass to the system. The whole thing looks bigger in hand with the Gripcon attached then it does in pictures. Yet, it doesn't feel too heavy at all. The Switch is much wider with this thing attached than it is with the standard joy cons.
The thing works by being recognized by the Switch as a pro controller. You have to activate a wired connection for it in the Switch's settings.
You can still plug in the charger cable or the cable you would use to connect the Switch to a computer (if yours is modded).
Hori made a product like this, but it didn't have gyro and rumble. While I don't generally care about gyro and rumble, I like to have my cake and eat it too and don't like compromising. The NexiGo keeps all of the Switch's features and the rumble actually feels much fuller and nicer with this thing attached. The analog sticks also look and feel like Playstation sticks. They are also interchangeable with six thumbstick caps. Speaking of the sticks, I often hear people complain about drift with the analog sticks on joy cons. With this thing's hall sensing sticks (with no dead zone), drift is supposedly impossible.
It also has extra buttons on the back which reminds me a bit of the Vita's back sensor. You can map any buttons to these extra ones on the back. I find them useless as the Switch has enough buttons already and I don't see why I'd need to map any of them to these extra buttons on the back. It's also mildly annoying how your hands will occasionally press these things in by accident as I don't see any way to hold the Switch without having my hands over the extra buttons. I have nothing mapped to them though, so accidentally pushing them causes no problems.
I didn't like the feel of the d-pad at first. It has a very "hard" feeling d-pad. I don't know how else to describe it. By contrast, I'd say something like a SNES controller has a soft feeling d-pad for example. The d-pad on this has kind of a concave center to it as well (see picture). After trying a few side scrollers with it though, I sort of got used to it. When you're in a game and concentrating on what's happening on the screen you sort of forget what the d-pad feels like under your thumb and the thing is as responsive as it needs to be. it's nice to have an actual d-pad versus the Switch's default button style d-pad.
One minor nuisance, hitting the home button doesn't wake the Switch out of sleep mode with this thing. So I have to hit the power button instead to wake it up.
Overall, I like it. It makes the Switch more comfortable to play in handheld mode. Everything feels great, I had reservations about the d-pad but I've adjusted to it. The d-pad on the Hori Split Pad Pro looks nicer though based on pictures I've seen of it, but this is good enough and the Gripcon doesn't skimp on any of the Switch's features like the Hori one does. I will say though, the Hori one has a nice looking selection of different looks you can choose from. The Sonic one looks rad and I may buy the Hori Split Pad Pro one day just for that reason alone. See below:


With this thing, I played for a few hours today with no issues at all. It replaces the joycons and covers the back of the system. I feel like if I dropped my Switch this thing would absorb most of the impact. The Switch actually kind of looks like a Steam Deck now since the Gripcon adds some size and mass to the system. The whole thing looks bigger in hand with the Gripcon attached then it does in pictures. Yet, it doesn't feel too heavy at all. The Switch is much wider with this thing attached than it is with the standard joy cons.
The thing works by being recognized by the Switch as a pro controller. You have to activate a wired connection for it in the Switch's settings.
You can still plug in the charger cable or the cable you would use to connect the Switch to a computer (if yours is modded).
Hori made a product like this, but it didn't have gyro and rumble. While I don't generally care about gyro and rumble, I like to have my cake and eat it too and don't like compromising. The NexiGo keeps all of the Switch's features and the rumble actually feels much fuller and nicer with this thing attached. The analog sticks also look and feel like Playstation sticks. They are also interchangeable with six thumbstick caps. Speaking of the sticks, I often hear people complain about drift with the analog sticks on joy cons. With this thing's hall sensing sticks (with no dead zone), drift is supposedly impossible.
It also has extra buttons on the back which reminds me a bit of the Vita's back sensor. You can map any buttons to these extra ones on the back. I find them useless as the Switch has enough buttons already and I don't see why I'd need to map any of them to these extra buttons on the back. It's also mildly annoying how your hands will occasionally press these things in by accident as I don't see any way to hold the Switch without having my hands over the extra buttons. I have nothing mapped to them though, so accidentally pushing them causes no problems.
I didn't like the feel of the d-pad at first. It has a very "hard" feeling d-pad. I don't know how else to describe it. By contrast, I'd say something like a SNES controller has a soft feeling d-pad for example. The d-pad on this has kind of a concave center to it as well (see picture). After trying a few side scrollers with it though, I sort of got used to it. When you're in a game and concentrating on what's happening on the screen you sort of forget what the d-pad feels like under your thumb and the thing is as responsive as it needs to be. it's nice to have an actual d-pad versus the Switch's default button style d-pad.
One minor nuisance, hitting the home button doesn't wake the Switch out of sleep mode with this thing. So I have to hit the power button instead to wake it up.
Overall, I like it. It makes the Switch more comfortable to play in handheld mode. Everything feels great, I had reservations about the d-pad but I've adjusted to it. The d-pad on the Hori Split Pad Pro looks nicer though based on pictures I've seen of it, but this is good enough and the Gripcon doesn't skimp on any of the Switch's features like the Hori one does. I will say though, the Hori one has a nice looking selection of different looks you can choose from. The Sonic one looks rad and I may buy the Hori Split Pad Pro one day just for that reason alone. See below:

Re: Games Acquired 2023
Do the analog sticks have full motion range? I bought an "affordable" 3rd party controller from a non-mainstream brand for my Switch and discovered the analog sticks reported being analog but actually only registered 8 directions and 2 degrees of motion, meaning slow and fast and that's it. I confirmed this in the calibration screen on Switch because I could see the dot jump around and never inhabit any of the in-between spaces. I suspect this is common with "no-name" gear.
- Raging Justice
- Next-Gen
- Posts: 1878
- Joined: Sun May 30, 2021 2:11 pm
Re: Games Acquired 2023
There's a calibration the instructions tell you to do on the analog sticks before using it. Everything checked out fine when I did it. In fact, I didn't have to change anything as everything was good from the get go. I played one or two 3d games and nothing felt off to me. So as far as I can tell it's true analog.marurun wrote:Do the analog sticks have full motion range? I bought an "affordable" 3rd party controller from a non-mainstream brand for my Switch and discovered the analog sticks reported being analog but actually only registered 8 directions and 2 degrees of motion, meaning slow and fast and that's it. I confirmed this in the calibration screen on Switch because I could see the dot jump around and never inhabit any of the in-between spaces. I suspect this is common with "no-name" gear.
Re: Games Acquired 2023
So when you do calibration you can make the little dot hit (and hold) any point on the circle and any spot between the outside circle and center dot?