2. The Ninja Saviors: Return of the Warriors Switch *NEW*
3. Cuphead Switch *NEW*
4. Cuphead: The Delicious Last Course Switch *NEW*
Minit

Minit is an indie action adventure game in the vein of The Legend of Zelda. You explore an overworld finding items and using them to solve various puzzles and remove various obstacles in your way. However, it also takes quite a few cues from Half Minute Hero, as upon collecting the sword at the beginning of the game, you’re cursed with only have 1 minute to live. Each time you die, you respawn at your house (and through the course of the game, you can get multiple houses which you can set your respawn point to by visiting them) but keep items you have already collected. So the gameplay loop is to try and achieve something every 60 seconds before you die and are sent back. The game isn’t very long although at a few points I found it got a bit obscure. The puzzles are decent although I found that it was a bit too linear at times – rather than being able to find lots to explore I had to figure out one specific solution to progress. It has a pretty cool black and white aesthetic and some fun puzzling, so I think it’s worth a look.
The Ninja Saviors: Return of the Warriors

The Ninja Saviors is a remake of the Super Nintendo game The Ninja Warriors, also known as The Ninja Warriors again. It is a side-scrolling beat-em-up where you take command of one of 5 robots (3 in the original, two were added in this remake!) and work through the games 8 stages cutting down enemies. The game is a single plane beat-em-up unlike Streets of Rage, and enemies frequently spawn from both sides. The game offers more defensive options than most games of the sort and they’re fairly essential later on as your mobility isn’t sufficient to evade all enemies and projectiles. Each robot has some unique moves they can do, as well as a power guage which fills up and can be used to power unique special attacks too. If it fills to max you can do a screen clearing blast which is very helpful, but taking damage can empty the bar so again defensive play is recommended. Enemy variety is decent, with a few really obnoxious ones like the robot guys who cant be hit from the front. I should commend on the games amazing pixel art graphics and fantastic soundtrack too. I played through the game as the Ninja character who was a powerhouse but not very mobile and essentially unable to jump. I’d highly recommend giving this one a go, it’s really great.
Cuphead

I’ve been waiting years to play Cuphead since they announced a physical version would be coming eventually, and now it’s finally here I’m glad to say it’s been worth the wait. Playing as either Cuphead or his companion Mugman, you work through a variety of multi-stage boss fights against wacky cartoon enemies all drawn with a 1930s animated aesthetic which just looks fantastic. You can jump, shoot, do an evasive dash and with careful timing, parry certain pink enemies and projectiles with a carefully timed jump attack .I’ve heard people say this game is very hard, but at least on Normal difficulty which I played on I thought it was pretty manageable. Don’t get me wrong, I died a lot, but I feel that’s just the way the game is intended to be played, as you need some trial and error to learn enemy patterns. I rarely felt like something was unachievable. That said, there are also a couple of run n’ gun stages intended to gain coins with which you can buy power ups – these were probably my least favourite and I often died the most on these. Whilst obviously the visual design of Cuphead is phenomenal, I feel that the music is often left unmentioned, which is a shame because this is some truly phenomenal big band, swing and ragtime and I adored it. I’d happily listen to this outside of the game any day. The game is about 10 hours or so to play through, with about 25 stages to beat. Cuphead is a fantastic time and an early contender for Game of the Year for me.
Cuphead: The Delicious Last Course

So the reason I waited so long for a physical release of Cuphead was that the developers wanted to include the DLC on the cartridge. Thus, here we go with The Delicious Last Course (the DLC!). I’m counting this as a separate entry because in many ways it feels like it’s own game. You arrive at a new world escorted by Miss Chalice, a ghostly character from the first game who has found a chef who can make her corporeal again if you help him find the ingredients he needs. You do this by defeating 5 new bosses to get the ignredients, but the DLC also features a final boss, 5 new mini-boss fights which rely on the parry system and one secret boss fight to find too for a total of 12. It also adds some new weapons and equipment, including some of my new favourites, the Crackshot and the Heart Ring. The former is a decent homing weapon and the latter rewards good parrying with extra health. You can also use the cookie equipment to play as Miss Chalice, who parries by dashing, has 1 extra health and an invincible dodge roll. She has a double jump too, but at the cost of a much lower jump height. I honestly preferred Cuphead in most scenarios as I had gotten so used to his playstyle. There’s a lot here for a DLC and after some rocky starts trying to get used to Miss Chalice, I enjoyed my time with it. Difficulty wise it’s about on par with the middle portion of Cuphead so you can play it as soon as it’s available in world 1 of the original game. Worth a play for sure, more Cuphead is never a bad thing.