First 50:
51. Prodeus - PC
52. The Legend of Heroes: Trails from Zero - Switch
53. Arkos - PC
54. Valkyrie Elysium - PS5
55. AWOL - PC
56. Call of Duty: Modern Warfare 2 (2022) - PC
57. Warhammer 40000: Shootas, Blood, and Teef - Switch
58. X Rebirth - PC
59. Star Ocean: The Divine Force - PS5
60. Pokemon Scarlet - Switch
61. X4: Foundations - PC
62. The Incredible Machine 3 - PC
63. Metal Head - 32X
64. Tactics Ogre: Reborn - Switch
65. The Return of the Incredible Machine: Contraptions - PC
Return of the Incredible Machine serves a similar purpose to The Even More Incredible Machine; it rereleases the base game and adds in a chunk of new puzzles. In this case, it's a full reskin of Incredible Machine 3 that then adds in about 25% more puzzles. You can basically copy and paste the majority of the previous review, so I'm going to cover the changes.
The first, most obvious change, is the visual overhaul. Instead of 2D spritework everything is in prerendered 3D. This mostly serves to make it harder to figure out how to position things, as there is less crispness in the visuals. Most egregiously, the blimp is now a zeppelin but has the same hitbox, which really throws you.
In terms of the new puzzles, they are sprinkled throughout. For the most part, I found them to be of lesser quality than the ones in the original game. Some of them are too clever for their own good, relying on weird physics tricks that don't make sense or requiring really nasty timing or positioning of pixel perfect elements. The puzzle descriptions also are a bit more clumsy; they tend to give a hint like "do the primary goal, and also do a thing that will naturally happen as part of that".
Overall, I think TIM 3 is the better experience. That said, if you have this game it's probably because you got it through the mega pack on GOG, so you might as well try out the new puzzles.