Have you seen this before?marurun wrote:The soundtrack needs a mastering pass.
Console of the Month (May 2022) - Turbografx/PC Engine
- JoeAwesome
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Re: Console of the Month (May 2022) - Turbografx/PC Engine
Re: Console of the Month (May 2022) - Turbografx/PC Engine
I have, but I don’t like that he’s charging money for it (feels the same as charging for translation patches), and some of his off-hand social media posts have me cringing a bit. All this despite the fact I suspect I’m the one who put the soundtrack on his radar.JoeAwesome wrote:Have you seen this before?marurun wrote:The soundtrack needs a mastering pass.
Re: Console of the Month (May 2022) - Turbografx/PC Engine
...the TurboGrafx-16 is a system that I've always wanted to check out, especially the TurboDuo. Back during Christmas of '89 my parents asked me if I wanted a Genesis or TG16, I chose the Genesis b/c well I'd heard of Sega and no familiarity with NEC and the TG16. It's a decision I still think that perhaps I should have gone the other way. During the early days the TG16 always had a bunch of games that just looked awesome, and I wanted to try out. Stuff like Blazing Lazers, Splatterhouse, Legendary Axe, R-Type, Bonk, Ninja Spirit, and Bloody Wolf were early games that got my attention. Later games like Gate of Thunder, Ys, Lords of Thunder, Air Zonk, Dracula X, and the Solider series made me wish that I could the TG16 sitting right next to my Genesis. Always intended to pick up a Duo once I was in college but got caught up in the Saturn and Dreamcast, sort of a shame considering what TG16 game prices look like now.
...thankfully the Wii's Virtual Console gave me another chance to play some of classics found on the TG16, unfortunately I didn't pick up as many as I probably should have but I'll be rounding that out with some additions on the Wii U as well. I was also to get my hands on the TG16 Mini so I can get my Turbo fix that way and I'm giving some thought to trying to pick up an Analogue Duo so I can get into physical collecting for the system as well. I wish that the TurboGrafx didn't do better in the States, the library was pretty solid imo.
...thankfully the Wii's Virtual Console gave me another chance to play some of classics found on the TG16, unfortunately I didn't pick up as many as I probably should have but I'll be rounding that out with some additions on the Wii U as well. I was also to get my hands on the TG16 Mini so I can get my Turbo fix that way and I'm giving some thought to trying to pick up an Analogue Duo so I can get into physical collecting for the system as well. I wish that the TurboGrafx didn't do better in the States, the library was pretty solid imo.
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drewsquire
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Re: Console of the Month (May 2022) - Turbografx/PC Engine
I got into the PC Engine through my interest in collecting shooters (shmups, but I won't use the word). The pantry of shooters in the PC Engine library is overflowing, and I made it a quest to collect and play them all. After 10 years, I have reached the odd point of having all the good ones, and the few remaining are not appealing in today's market. I'm not sure if I have it in me to finish, with Everdrives, ODEs, and such making game availability a non issue. I wrote up a ranking of the games I had a few years ago, and since then I have acquired a few more. It is not as detailed as the one here on Racketboy, but it was a labor of love and took quite a while to play and write.
https://www.retrogamerrandomness.com/20 ... m-ups.html
Anyway, the PC Engine hovers in and out of my top three favorite consoles, depending on the day. Genesis, Saturn, and NES are all in the discussion.
Based on my preference for shooters, I gravitated towards the PC Engine instead of the Turbo Grafx. As a result I do not own a single American Turbo game. This has never bothered me, with the one exception being the superior version of R-Type for American release.
Someday I may have the stomach to fork over the asking price for Toilet Kids, but I'm not there yet.
https://www.retrogamerrandomness.com/20 ... m-ups.html
Anyway, the PC Engine hovers in and out of my top three favorite consoles, depending on the day. Genesis, Saturn, and NES are all in the discussion.
Based on my preference for shooters, I gravitated towards the PC Engine instead of the Turbo Grafx. As a result I do not own a single American Turbo game. This has never bothered me, with the one exception being the superior version of R-Type for American release.
Someday I may have the stomach to fork over the asking price for Toilet Kids, but I'm not there yet.
Re: Console of the Month (May 2022) - Turbografx/PC Engine
There is one way in which the Japanese split release of R-Type is better. It used a video mode that allowed more sprites on a scan line than the later US release. Shortly after R-Type 1 and 2 were published NEC issued developer guidance to not use that video mode, perhaps for fear that some units might be shipped with internals that might not fully be able to keep up with the demands of that video mode. There's no evidence I've seen, however, that indicates any systems had trouble with either Japanese R-Type release. The later R-Type Deluxe Super CD released in Japan used the slightly less capable video mode we saw in the US release.drewsquire wrote:Based on my preference for shooters, I gravitated towards the PC Engine instead of the Turbo Grafx. As a result I do not own a single American Turbo game. This has never bothered me, with the one exception being the superior version of R-Type for American release.
Re: Console of the Month (May 2022) - Turbografx/PC Engine
So I was going to write up a quick little blurb to help provide some context for this console that's so important to my early gaming years. And so I started writing and couldn't figure out how to stop. After much editing and rewriting, here is my "quick little blurb." So sorry... *spoilered the bulk of it so it doesn't visually kill the thread*
So, we have a few pretty solid articles here on Racketboy about the TG-16/PC Engine, but I'd like to toss in some historical and technological context here.
So, we have a few pretty solid articles here on Racketboy about the TG-16/PC Engine, but I'd like to toss in some historical and technological context here.
Re: Console of the Month (May 2022) - Turbografx/PC Engine
If anyone is interested in a particular genre on the TG-16 I'd be happy to make recommendations. Many people get distracted by the shooters and don't see some of the other great titles.
- alienjesus
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Re: Console of the Month (May 2022) - Turbografx/PC Engine
I've been crazy busy at work so not had as much time to contribute to this thread as I'd like so far this month, but I enjoyed reading your long post Marurun!
I'm curious to see what you'd recommend too, please do share!
I'm curious to see what you'd recommend too, please do share!
Re: Console of the Month (May 2022) - Turbografx/PC Engine
What's a genre of interest that you'd like some recommendations for?alienjesus wrote:I'm curious to see what you'd recommend too, please do share!
- alienjesus
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Re: Console of the Month (May 2022) - Turbografx/PC Engine
Platformers are always a favourite, and I'm curious about some of the run n guns on the system too. I know there's a few but they always kind of blend into 1 game in my mind.marurun wrote:What's a genre of interest that you'd like some recommendations for?alienjesus wrote:I'm curious to see what you'd recommend too, please do share!
