Games Beaten 2022

Anything that is gaming related that doesn't fit well anywhere else
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Nemoide
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Re: Games Beaten 2022

Post by Nemoide »

THE LIST:
1. Diddy Kong Racing (N64)
2. Resident Evil 4 (Gamecube)
3. Freedom Planet (Switch)
4. Aleste (PS4)
5. Gunpey DS (DS)
6. GG Aleste (PS4)
7. Dr. Mario (GB)
8. Motor Toon Grand Prix (PS1)
9. PaRappa the Rapper (PS1)
10. GG Aleste II (PS4)
11. Power Strike II (PS4)
12. Rusty's Real Deal Baseball (3DS)
13. GG Aleste 3 (PS4)


13. GG Aleste (PS4) - With this game completed, I've now gotten the platinum trophy finished everything in the Aleste Collection aside from some bonus challenges that just involve replaying stages. GG Aleste 3 is an extremely awesome game to have in this collection: the third Aleste game for the Game Gear, it was never actually released on the platform but is instead an entirely new game by M2 designed to run on actual Game Gear hardware (although AFAIK, there's no unencrypted ROM out there so nobody can ACTUALLY play it on a real Game Gear) similar to what they did with Pac-Man Championship Edition and Gaplus for NES. I dream of a company like Limited Run releasing actual cartridges.

How is it? It's excellent! It feels like a natural evolution of GG Aleste II and certainly seems like one of the most technically impressive Game Gear games as well as being a fun shmup. I didn't 1CC it on normal difficulty like I did the first two GG games, I think the challenge is more intense. Some of the stages have neat visual touches, like seeing birds flying below you above a forest or a stage where you're flying alongside a giant rocket that's taking off and you kind of rotate around it so it's always below you. It's extremely cool.

I have to say the Aleste Collection for PS4 (presumably the Switch version is just as good) is well worth importing if you're a fan of shmups and Sega hardware, especially since any one of the five games on it would cost more than the collection. I'm crazy so I got the collector's set because I wanted the Game Gear Micro, but even if you're just getting the standard edition, it's well worth it! My biggest nitpick is that while you can soften the pixels or add a virtual scanline effect (with different intensities), you can't replicate the Game Gear's distinct screen with vertical scanlines and washed out colors, but I think that's kind of an unreasonable expectation. I'd also have liked the other Aleste games, but having 5 to play is a pretty meaty STG experience.
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prfsnl_gmr
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Re: Games Beaten 2022

Post by prfsnl_gmr »

Sweet review, Nemoide. You’re making me want to pick up the Aleste collection!

…..

First 20
1. Space Warrior (Switch)
2. Itta (Switch)
3. Shaq Fu: A Legend Reborn (Switch)
4. Mask of Mists (Switch)
5. Metagal (Switch)
6. Foxyland 2 (Switch)
7. Submerged (Switch)
8. Back to Bed (Switch)
9. Thoth (Switch)
10. 140 (Switch)
11. Infinite: Beyond the Mind (Switch)
12. Ninja Striker (Switch)
13. Kid Tripp (Switch)
14. Miles & Kilo (Switch)
15. Neon Junctions (Switch)
16. Golf Zero (Switch)
17. 198X (Switch)
18. Macbat 64 (Switch)
19. Kiwi 64 (Switch)
20. Toree 3D (Switch)

21. Toree 2 (Switch)
22. #RaceDieRun (Switch)
23. Micetopia (Switch)
24. Tomena Sanner (Wii)
25. Contra ReBirth (Wii)


Micetopia is a mini-metroidvania, which is something I usually enjoy. Micetopia, however, is uninspired and, probably, unfinished. The second half of the game is, almost, a straight corridor of rooms. I defeated the final boss by simply standing on the left side of the room and shooting arrows at it until it died. At that point, the game dropped me off at a random location on the map. I wandered around a bit before returning to the village, which is when the game promptly ended. The gameplay mechanics were generally uninspired, but, at least, the pixel art was decent. Not Recommended.

Tomena Sanner is a short WiiWare runner by Konami. It is a very wacky game in which you play as a man in a suit inexplicably running from left to right across a variety of settings, such as a city, the moon, or hell. When you encounter an obstacle, you tap the “A” button, and depending on your timing , you’ll get a great, good, or, miss rating. If you miss, you’ll lose some time. If you get one of the others, you’ll get some points and do a little dance…which means you’ll lose some times. As you do better, you move further to the right of the screen, meaning you have less time to react to obstacles. In short, the game punishes you for doing well, which is not exactly the most rewarding gameplay mechanic. Worse, there’s no rhythm to the obstacles; so, as you do better, you end up just tapping “A” at random, and hoping for the best. The rotoscoped graphics and soundtrack are charming, and the game is (mercifully) quite brief. Still, it isn’t that much fun, and although I’m sure people thought it was pretty great in 2008, runners have come a long way since then, meaning there isn’t much reason to play this game now. (It feature multi-player, which is unique, I guess. Maybe that’s better.) Not Recommended.

Contra ReBirth is just an old-fashioned Contra game through-and-through, and I thoroughly enjoyed it. It plays the most like Contra III: The Alien Wars, with a few call backs to Hard Corps. The game’s five levels are action-packed from start to finish, and they feature both great set pieces and fun bosses. (The part where you run along the back of robot camels that look like something from a Mega Man game is my favorite set piece, and the bizzare, challenging true final boss was my favorite boss.) The game also features a few, fun Easter eggs that reference other Konami games (e.g., you run along the backs of stampeding aliens in reference to Sunset Riders, you can blast increasingly pixelated enemies toward the screen in reference to TMNT IV:Turtles in Time). Moreover, the game provides you with unlimited continues, and you can adjust the difficulty significantly in the options menu, making Contra ReBirth one of the most accessible Contra games and a great starting point for people new to the series. It is t quite as good as Castlevania The Adventure: ReBirth, but it is another solid reason why Konami needs to re-release these games. Highly Recommended.
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ElkinFencer10
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Re: Games Beaten 2022

Post by ElkinFencer10 »

Games Beaten in 2021 - 21
* denotes a replay

January (20 Games Beaten)
1. Project MIKHAIL: A Muv-Luv War Story - Steam - January 1
2. Shin Megami Tensei V - Switch - January 9
3. Halo 2600 - Atari 2600 - January 10
4. Cruis'n Blast - Switch - January 13
5. Alan Wake - PlayStation 5 - January 15
6. Alan Wake's American Nightmare - Xbox 360 - January 15
7. Apsulov: End of Gods - Playstation 5 - January 16
8. Captain U - Wii U - January 16
9. Raji: An Ancient Epic - Xbox One - January 17
10. JankBrain - Switch - January 22
11. Would You Like to Run an Idol Café - Switch - January 22
12. Bury Me, My Love - Switch - January 22
13. A Normal Lost Phone - Switch - January 22
14. Another Lost Phone: Laura's Story - Switch - January 22
15. Cthulhu Saves Christmas - Switch - January 23
16. Armed 7 - Dreamcast - January 24
17. Satazius Next - Dreamcast - January 24
18. Wolflame - Dreamcast - January 25
19. Metal Slug 1st Mission - Neo Geo Pocket - January 25
20. Metal Slug 2nd Mission - Neo Geo Pocket - January 26


February (1 Games Beaten)
21. Pokemon Legends: Arceus - Switch - February 5


21. Pokemon Legends: Arceus - Switch - February 5

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For over a decade, Pokemon fans have been clamoring for Game Freak to change the standard gameplay formula for the Pokemon Games. Let’s Go did that, but it seems like that was both too similar to Pokemon Go and not different enough from the main games for fans. That was one of the biggest complaints I kept seeing with Sword and Shield (other than the graphics) - it’s too similar. Well, that and several other complaints have all been handily addressed with the newest entry in the series, Pokemon Legends: Arceus.

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Pokemon Legends: Arceus (hereafter simply “Legends”) takes place in Sinnoh but in the distant past before Pokemon Centers, before gyms, and before the region was even called “Sinnoh;” the region is called Hisui at this time. You are thrown into a space-time distortion of some sort by a mysterious voice. You wake up on Prelude Beach with nothing to help you and no idea where or even when you are. You end up being brought into the Galaxy Team Expedition’s Survey Corps to help the resident professor as he tries to complete the first Pokedex and learn more about the Pokemon of the region. During this time, very little is known about Pokemon, and most people still see them as monsters to be feared rather than intelligent creatures to be befriended.

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Immediately noticeable is the change to the core gameplay. You can still battle Pokemon and catch them by weakening them before throwing a Pokeball as always, but you can also throw Pokeballs at them in the overworld and, provided your aim is good enough, hit them for a chance to catch them. Different Pokemon will react differently to you; some will just kind of ignore you and keep doing what they’re doing, some will run in fear as soon as they see you, and some will immediately attack you. You’ll need to utilize stealth and hide in tall grass to avoid detection. If you’re attacked by a Pokemon, you’ll need to throw out one of yours to battle or be quick to run away because they can and will hurt you and knock you out, not just your Pokemon.

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The flow of battle has changed, too; it’s not strictly turn-based anymore. Your speed stat and the speed of individual moves now play a role in the order of battle, so you may find yourself (or your opponent) getting to attack two or even three times in a row. Each move, once mastered, also has three “styles” that you can use. The attack’s basic style is exactly like normal and uses one PP, but once you master the move, you can also choose to use either the Agile Style or the Strong Style for two PP. Agile style is faster but does a little bit less damage. Strong Style is slower but does more damage and is a little bit more accurate. This is a seemingly simple mechanic change that actually plays a huge role in strategy down the line; do you use a strong style move in hopes of knocking your opponent out in one hit, or do you use the agile style to gain an additional move and either use a different attack or throw a Pokeball?

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Since there are no gyms or Pokemon League, progression is obviously quite different, as well. Instead of eight gym badges, you gain star ranks in the Survey Corps for completing research tasks in the Pokedex. Each Pokemon has around 20 or 25 research tasks to complete. The more tasks you complete, the higher your rank goes. This affects what level Pokemon will listen to you and what balls you can craft. You only need to complete a handful to get the dex entry to rank 10 and get the “complete” label, but if you complete ALL of it, you get the “perfect” label. These labels are also a part of why the game has a reputation for being so generous with shiny spawn rates. The base rate of a Pokemon’s spawning in its shiny form is just a little less than 1 in 4000. For Pokemon whose dex entry is “complete,” that drops to around 1 in 2000; if the dex entry is “perfect,” it’s about 1 in 1000. You also get the Shiny Charm when you “complete” every dex entry which further boosts your shiny odds, and there are “outbreak” events that will randomly spawn in one of the game’s regions. These outbreaks will cause anywhere from half a dozen to two dozen Pokemon of a specific species to spawn, and they have elevated shiny rates. Theoretically, if you had the shiny charm, a perfect dex entry, and an outbreak, your chances of seeing a shiny Pokemon are about 1 in 185 which is pretty much as generous as the series has been with encounter rates.

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Pokemon has always been an RPG, but one common RPG staple that it’s never had is a formal quest system. Well, that’s been added here, too. You’ve got around two dozen main quests that progress the main story as well as nearly 100 side quests - “requests” is what they’re called. These don’t provide progress towards your star rank or even outright money rewards, but you do usually get items as rewards, and in a few cases, these requests are the only way to catch certain Pokemon. Some of these are stupid easy - “show me a Scyther” or “bring me three of this common item” - but others are EXTREMELY time-consuming, like the infamous “bring me a Buizel taller than 2’8”” request. I loved the side quests, though, and it gives some more meat to the game’s single-player experience.

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There are some valid criticisms, though. The game honestly doesn’t look very good. It doesn’t look god awful or anything, but it does a bit like a Wii game that was just upscaled to 1080p in most instances. The Pokemon themselves look pretty good, and that’s what I care most about, and the attacks look awesome, but the environments themselves aren’t very impressive at all. The world also feels a bit empty after a while. There are lots of Pokemon to fight and catch, but the environments themselves aren’t that interesting to explore for the most part; there are only a few caves to explore, you can only climb mountains to a certain point, and there aren’t that many islands to explore. It’s serviceable, but it just feels a little lacking.

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The game has some faults, and the fact that only about a quarter of the Pokemon in existence are included in the game is a bummer, but it’s still a ton of fun. The few new Pokemon and new forms are awesome, so that makes up for the relatively low number of Pokemon in the game, but I still find myself wishing there were more. Trying to finish every research task for every Pokemon will definitely keep me busy for a LONG time, though, so for those who thought Sword’s and Shield’s offline offerings were far too slim, Legends definitely makes up for that. It’s not my personal favorite Pokemon game, but it may well be the best one as far as refreshing the mechanics and making the world feel alive for players. If you’ve ever been interested in Pokemon, this is definitely a game to pick up and play no matter how long it’s been since your last Pokemon adventure.
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Note
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Re: Games Beaten 2022

Post by Note »

Games Beaten 2022:

1. Star Soldier: Vanishing Earth (N64)

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2. Street Fighter III: 3rd Strike (Arcade)*

Street Fighter III: 3rd Strike is one of my favorite fighting games, and recently I've been trying to get Fightcade up and running on my MacBook Pro laptop. I was able to get the application and game running and was testing it out this morning, and ended up finishing it! I've beat this game a few times, so not going to write an in-depth write up as I did a year or two ago, but I'd still like to post a short review.

The graphics and animation have aged very well and it's some of my favorite 2D pixel art. The background music throughout is great too, IMO. Regarding the gameplay, I think the movesets are pretty intuitive and are easy to pick up on but very difficult to master. The parry system in 3rd Strike has given us some great comeback moments, which is a big part of what makes the game both exciting to play and enjoy as a spectator.

Unfortunately, I was having trouble getting my Hori Real Arcade Pro EX for 360 to work properly with my Mac. My computer would recognize the device, but would not pick up any of the inputs. I tried using the Xbox 360 Controller driver for OSX floating around online, but didn't have any luck, even after reading multiple threads on different forums to try and figure out the issue. I had to pivot to using an old Gravis pad controller that doesn't have a good d-pad. If anyone has a similar set up and has been able to get this to work properly, I would appreciate any help or tips!

Overall, I definitely recommend this game to any fans of the genre! I'm hoping to get Fightcade up and running so I can finally start sparring with other players online and try to get decent. Check it out if you haven't yet!
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Ack
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Re: Games Beaten 2022

Post by Ack »

1. Record of Lodoss War - Deedlit in Wonder Labyrinth (PC)(Action Adventure)
2. The Citadel (PC)(FPS)
3. Gothic 3 (PC)(RPG)

Gothic 3 is the main ending point for the Gothic Trilogy by Piranha Bytes (not including the Forgotten Gods standalone expansion developed by publisher JoWood). It takes the main story, from your initial experience of being thrown into prison in the original game to you sailing off to return to your homeland at the end of the second, and gives you a three country continent to roam around on, meeting with old friends and enemies as you reach your ultimate destiny and become the decider between two struggling gods.

The land of Myrtana has been overrun by the Orcs. They have launched assaults into the frozen northern mountains of Nordmar, while in the south their desert allies, the Hasashin, harass nomadic tribes to get rich off a slave trade to fuel the Orc war machine. A rebellion of fallen paladins and former soldiers now strives to battle the Orc armies back, but all major cities are conquered, and the king is besieged in the ruins of his capital. You can choose to side with the humans of Myrtana, battle back the Orcs city by city, and retake the land for the rebellion...or you can give the finger to the asshole king who threw you in prison in the first place and join with the Orcs, who are attempting to end not only a long running feud with humans as well as a war between their god and the northern god who forced them into hiding and reduced the southern Hasishin's lands to desert wasteland.

And while you will inevitably be forced to choose a side, you also will take on jobs for both as you attempt to make headway in conquered cities and Rebel camps. Gothic 3 has an extensive number of quests, and often you will accidentally stumble across them as you fight the local wildlife and explore, because completing the goal still gives you a reward, even if you didn't know the quest existed. Unfortunately the inverse is also true, so expect to fail multiple quests as well, as they will occasionally conflict openly with each other. I found this incredibly frustrating at first but eventually simply gave into it, because not only is it impossible to do all the quests, some of them are bugged anyway so I couldn't complete them even though I had done the requirements.

That said, it's also a completely open world, and if you can survive the creatures that wander it, you could conceivably run from the northernmost mountain peak to the southernmost dune in a relatively straight shot if you so wished. After a few levels and with some better gear from your starting kit, you'll be able to pick and choose exactly where you want to head. This is my favorite part of Gothic 3, that it is completely open to you. You can visit cities at your leisure, explore hidden caves and ruins, or just go hunting for rare animals and enjoy cooking meat over the camp fire. All options are available to you, whether it's studying magic, archery, or the various forms of combat. For my run, I did a traditional sword and board build but could handle archery like a champ, and I conquered more than one city by finding a good perch and raining arrows down on my enemies until their losses were too great to hold. The leveling system is simple: you gain skill points at each level up, and these are spent at trainers to unlock skills or raise stats. Want more strength? Find the right trainer. Want to learn how to pick impossible locks? Certain trainers teach it, as long as you meet the prerequisites. The world is your oyster to explore as you wish.

This Gothic also drops the permadeath of enemies from previous entries as well as Piranha Bytes' next series, Risen. In those games, if you killed a wolf, it stayed dead, except when you met certain storyline checkpoints that would repopulate all monsters. This meant there was a hard limit to your leveling. Gothic 3 instead has enemies slowly respawn, after potentially weeks of in game time, so while you can clear areas to make your life easier, you will eventually see creatures pop back up. This isn't the case for orc or human enemies, but those kills are more plot-guided anyway, as opposed to causing an entire species to go extinct.

And then there is combat, which is...problematic. There tends to be two styles: enemies that can block and wild animals. Wild animals attack, and that's it. They can be incredibly dangerous opponents, especially in groups, because they will simply mow you down. Humanoid enemies that can block can offer a variety of attacks, and they will often support each other in tandem, but everyone is right handed and has a bad habit of leaving their left side exposed, so once you know how to fight them, they're significantly easier compared to the animals that will simply chew on you until you die. Of course, you can climb something and rain down arrows, but sometimes enemies will clip through the floor to bite your feet, thus completely removing your advantage and rendering you unable to hit them.

This is just one of a stupid amount of bugs, from sinking into floors to sometimes having your character model separate from your location and spin around you frantically to the odd crash. At this point, fan patches have made the game largely playable, but you're going to see bugs regardless. Accept it and move on, because the game is entertaining enough to be worthwhile despite the problems.

Gothic 3 is problematic, but the open exploration appealed to me immensely, and I found myself quite happy with it. If you can handle the jank, it's a significantly better game than the likes of Two Worlds or others of its era, and I'd recommend it. But this isn't for everyone, and I really suggest starting with the first Gothic to learn if this would be your cup of tea. It was certainly mine.
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dsheinem
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Re: Games Beaten 2022

Post by dsheinem »

First entry of the year. A slow start so far...

Games Beaten 2022
1. Far Cry 6 - PS5 *new*
2. Cruis'n Blast - Switch *new*
3. Shinobi III: Return of the Ninja Master - Genesis *new*

TOTAL: 3

Far Cry 6 was good enough to convince me that the best games in the series are consistently the even-numbered ones. A fun time - even if it reminded me a lot of Just Cause 3 (but in first person...).

Crruis'n Blast is a total...blast. It offers both the stupid-goofy arcade play of the series while also rewarding players who take the time to figure out startegies for winning/unlocking everything. This and the prior entry (on the Wii) certainly are amongst the best in the series, and I think anyone who enjoys the better known N64 titles would dig this one too...

Shinobi III was an instance of a rare bona fide Sega Genesis classic that I hadn't played through (I think I never made it past the first level or two before....many many years ago). The sprite work and responsiveness in this game are both amongst the best on the system.

Playing some PS2 games now and waiting to dig into the new Horizon in a week or so...hopefully will have more games posted soon!
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Raging Justice
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Re: Games Beaten 2022

Post by Raging Justice »

Shinobi III is one of the best experiences I had on the Sega Genesis. I think it was only the last level and boss fight that I didn't like
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elricorico
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Re: Games Beaten 2022

Post by elricorico »

1. Pokémon Brilliant Diamond (NS)
2. Metal Slug 3 (XBO)
3. Wii Sports (Wii)
4. Castle of Illusion starring Mickey Mouse (GEN)
5. Arc the Lad (PS)

6. Rayman Origins (PC)


I beat Rayman Origins on PC yesterday. It was offered on Ubisoft Connect for free around Christmas and I had been playing a level or 3 each day since.

I had played through and beat Rayman Legends not long after it came out on the Wii U, and that was one of my favourite experiences on that system. Legends had most of Origins' levels ported into the game, so I didn't have motivation to play Origins for a long time(despite owning a Wii copy), but the combination of getting it for free, having it on PC, and the amount of time that had passed since I played Legends, made this an easy pick to kill a few minutes here and there.

All told this is another great 2D platformer that I enjoyed nearly as much as I did Legends. I think the one thing that I really missed was the music/rhythm based stages that were implemented in Legends. The game is bright and colourful, "story"(as little as the game has) is played out with plenty of silliness, the music ranges from solid to great, and there is a long and steady difficulty curve growth that almost never gets frustrating. The fact that death has no real cost beside being thrown back to the last checkpoint, which are rarely spaced very far, makes even the toughest levels doable with some trial and error. Controls are also spot-on, I rarely felt cheated if I died, it was always pretty easy to tell what I had done wrong. I did find myself wishing there was a way to cancel or end a ground pound type move, as that lead to quite a few deaths.

If I had to nitpick I would say that the game may have been just a handful of levels longer than it needed to be(whereas I think I remember being surprised when the credits rolled on Legends), and the credits were long and extremely dull - I kept waiting for something entertaining to come, but nothing did. If you are going to roll that long of a credits screen at least have something at the end - I was hoping for a record of "how many deaths in each zone" or something like that to bring a bit of closure.

That said, if you like 2D platformers at all, but this and Legends are worth a go, with Legends probably being a little better and just as accessible. This is also the first game I can remember beating on PC in probably 20 years! Having just recently bought myself a modern desktop system and found that there is a slew of free games available if you pay attention, I imagine I'll have a few more to come.
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prfsnl_gmr
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Re: Games Beaten 2022

Post by prfsnl_gmr »

Rayman Origins is a stupendous game. I’m glad you enjoyed it, elricorico!

dsheinem wrote:Shinobi III was an instance of a rare bona fide Sega Genesis classic that I hadn't played through (I think I never made it past the first level or two before....many many years ago). The sprite work and responsiveness in this game are both amongst the best on the system


I’m in the same boat, DSH. I’ve played through games around Shinibi III, such as The Revenge of Shinobi and Shinobi (3DS). I’ve never actually played much of Shinobi III, however, despite its stellar reputation and despite getting a new version ever Yume I buy a collection of Genesis games. I really should give it a shot.
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Raging Justice
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Re: Games Beaten 2022

Post by Raging Justice »

Shinobi III just had some great action set pieces, the kind of stuff that you can just imagine being in an awesome action movie or anime. Fighting ninjas on horseback, jumping from falling rock to falling rock above some chasm while fighting enemy ninjas, making your way through some creepy lab as some terrible abomination tries to end you, battling through an area engulfed by fire, ninja surfing LOL
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