Should we all be buying 1440p monitors?
Re: Should we all be buying 1440p monitors?
Yeah, it tends to be old PC games that didn't expect resolutions to go above 1024x768 but DO enumerate all resolutions available that have UI problems.
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Re: Should we all be buying 1440p monitors?
MrPopo wrote:But at the end of the day, if you're upscaling a 240p image to 1080p or higher you're not actually going to really notice a difference between 1080p being not an even multiple by 1440p being an even multiple. The base graphical fidelity limits you. It's like how in real life there isn't a magic enhance button like on cop shows.
Correct me if I'm wrong here- but my impression with the retrotink 5x and the ossc is that they don't stretch images. They line double. So they take a row of pixels and make 2 identical rows. They do that for every row. 240 becomes 1440 at 6x. Crisp. Clean. They aren't trying to like- stretch the image.
Which is why 1440 is the sweet spot. Works for anything that isn't 1080p.
Re: Should we all be buying 1440p monitors?
Mike Chi posted about the retrotink 5x getting a 2x scale for 720p putting it to 1440p.
https://twitter.com/retrotink2/status/1485371241397510146
He also talked on twitter about how the fpga in the 5x couldn't be pushed to 4k. He could get the picture that size, but at a bad frame rate. For now and for the foreseeable future, 1440p is the cap for upscaled resolutions. We need better FPGAs before it jumps to 4k.
1440p! I'm telling you- retro gaming sweet spot.
As an aside- Here is an article on why integer scaling is important.
https://tanalin.com/en/articles/integer-scaling/
https://twitter.com/retrotink2/status/1485371241397510146
He also talked on twitter about how the fpga in the 5x couldn't be pushed to 4k. He could get the picture that size, but at a bad frame rate. For now and for the foreseeable future, 1440p is the cap for upscaled resolutions. We need better FPGAs before it jumps to 4k.
1440p! I'm telling you- retro gaming sweet spot.
As an aside- Here is an article on why integer scaling is important.
https://tanalin.com/en/articles/integer-scaling/
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Re: Should we all be buying 1440p monitors?
Even with chip shortages, I am seeing the XB Series S readily available now. It outputs in native 1440 and runs RetroArch... that's tempting.
Does 5x scaling on 1080p clip some of the game field? Is this mostly CRT over-scan?
My only problem with 1440p is I don't really game on monitors often. I prefer to lounge back on the couch where my sets are all 4K these days. I sit at a desk starting at monitors most of the day. Have to get out of that office chair.
Does 5x scaling on 1080p clip some of the game field? Is this mostly CRT over-scan?
My only problem with 1440p is I don't really game on monitors often. I prefer to lounge back on the couch where my sets are all 4K these days. I sit at a desk starting at monitors most of the day. Have to get out of that office chair.
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Re: Should we all be buying 1440p monitors?
Jagosaurus wrote:Even with chip shortages, I am seeing the XB Series S readily available now. It outputs in native 1440 and runs RetroArch... that's tempting.
Does 5x scaling on 1080p clip some of the game field? Is this mostly CRT over-scan?
My only problem with 1440p is I don't really game on monitors often. I prefer to lounge back on the couch where my sets are all 4K these days. I sit at a desk starting at monitors most of the day. Have to get out of that office chair.
I get that- I'm really hoping for a 4k scaler eventually, but 1440p seems to be the top end. Unfortunately they only make 2k displays up to like 32 inches or so. But I'm using a 22 inch PVM to play retro games on, so it isn't like that is a huge downgrade.
As CRTs become more difficult to come by, I can see these monitor/scaler combos replacing them. But not replacing the huge 4k set.