SamuraiMegas wrote:I think I'm having this issue on my Mayflash Saturn to USB adapter. It likes to do double inputs/ it's too sensitive and I can't tell what the problem is or how I'd fix it.
I think you're having a different issue than me.
opa wrote:Maybe it's just me but I've always found the older Castlevania's kinda finicky with movement (emulated or real hardware). Are you playing with one of those new Bluetooth NES controllers?
It's not just with Castlevania, that was just the best example I could come up with (and the most recent situation that I've had it happen in).
For reference, I'm using a brand new Cirka NES controller. These things are top notch. I've also had this issue with the official NES controller that comes with the NES Classic. I've had this issue with other D-Pads as well, not just NES.
Let me rephrase the description of the issue: You try to press a cardinal direction (up, down, left or right) but you unintentionally press a diagonal input because the D-Pad is too sensitive. Say you are pressing UP firmly, you can rock your thumb left or right slightly (and I don't mean rotate your thumb, just rock it left and right slightly while still very firmly pressing only UP) and the controller will register a diagonal input. Might be a little hard to explain without visuals, so hopefully you guys can understand from this description.
Nintendo D-Pads are very much a "+" symbol, and usually don't have this problem. Sega D-Pads, on the other hand, I've always had this issue with. I could never pull off finishing moves in Mortal Kombat II on the Genesis because of this issue. For example, say Cage's finishing move forward, forward, down, up. I couldn't pull something like that off on the Genesis D-Pad because it would register a bunch of diagonal inputs.