Microsoft GameCuboid is more powerful than PS5 :/ But..

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TEKTORO
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Re: Microsoft GameCuboid is more powerful than PS5 :/ But..

Post by TEKTORO »

I did the same I was finishing up FF9 and playing NFS 2 hot pursuit when Xbox 360 dropped, my first XB360 Games were Bioshock, Silent Hill Homecoming, Far Cry 2, Brothers in Arms Hell’s Highway, and Onechanbara. I love the cube/tower design of the new X and yes it’s pretty much a PC. I want an all digital model with lots of memory, games are gonna be huge at least 200gb for the ones pushing the boundaries.
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Re: Microsoft GameCuboid is more powerful than PS5 :/ But..

Post by Melek-Ric »

TEKTORO wrote:I did the same I was finishing up FF9 and playing NFS 2 hot pursuit when Xbox 360 dropped, my first XB360 Games were Bioshock, Silent Hill Homecoming, Far Cry 2, Brothers in Arms Hell’s Highway, and Onechanbara. I love the cube/tower design of the new X and yes it’s pretty much a PC. I want an all digital model with lots of memory, games are gonna be huge at least 200gb for the ones pushing the boundaries.
I got a 360 in 2006 and bought Perfect Dark Zero with it. My roommate and I actually really liked the game at the time. It had a long campaign that we played split-screen co-op and Deathmatch with a lot of fun modes. But the story was trash. There's only 1 mission I haven't beat of Perfect Agent; The campaign difficulty on PA is all over the place.

I like the tower design too. It's smaller than it looks as well. I probably won't buy one until a price drop though. I bought a One X during Xmas 2018 so that'll last me a while.
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isiolia
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Re: Microsoft GameCuboid is more powerful than PS5 :/ But..

Post by isiolia »

In the longer term, I'll end up buying both of them, with the general hope/expectation that they can swap in for my current One X and Pro systems in playing the same libraries and then some. From what we've seen so far, I'm assuming the Series X will be more appealing as a launch-window buy, as MS's BC program is a lot more mature and it'll likely end up as the better platform for multiplatform games (as MS has often been outside of base PS4 and XB1 matchups). Sony will probably take accumulating some solid first-party titles before it's really worth jumping on, but maybe I just remember cancelling my PS4 preorder due to how "meh" the launch titles ended up being.

Things may be shifting with exclusives too - Sony has ones showing up on PC now too, while MS acquired some great studios that likely have things in the works. For me, having PC versions as an option doesn't make the console ones irrelevant, as while living room gaming is certainly possible with PC...that's not how most of my stuff is normally set up.

'course, if neither are really that big a jump yet, then I'll be in no rush.
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Re: Microsoft GameCuboid is more powerful than PS5 :/ But..

Post by Nemoide »

SuperDerpBro wrote:I was just reading that not only will it not have BWC with 1,2, or 3 games but only "select" PS4 games :/
Time to buy a PS4!
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Re: Microsoft GameCuboid is more powerful than PS5 :/ But..

Post by bmoc »

I missed the PS5 presentation yesterday because my internet was out for most of the day. Everything I have been reading about yesterday's presentation points to the PS5 only being backwards compatible with select PS4 games. Not only does this mean no PS1 - PS3 games but they have walked back on the previous claim of being fully backwards compatible with PS4. Am I missing something? I think it is crazy that they wouldn't attempt to feature match the Xbox Series X's backwards compatibility.
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Re: Microsoft GameCuboid is more powerful than PS5 :/ But..

Post by TEKTORO »

I would like to think Sony took for granted that Xbox was dead, so they didn’t plan to much on evolving with their winning formula. So now they are shuffling to many ideas but not executing on any, do they focus on PSnow? Maybe scrap the whole backwards compatibility to push out a vita 2 and have the classics there? Power wise they will have trouble with MS. I have no idea but being too comfortable is always a bad move.

On the other hand MS has nothing to lose and everything to gain, plus they have proved with the OG Xbox and XB360 they can take the industry by storm which may have been their downfall with the XB1? It’s rather simple if you see were they succeeded or any company for that matter and reevaluate how to recreate that while being innovative. What I liked about the Xbox when it first came to the industry was its power, innovative online features, more mature console games, FPS with substance and they created a small but diverse library that was competitive. What I would like to see done is a return to this model cut out all the deception they had with the initial XB1 launch and tear the industry a new one.

Sony did it with PS1 and it solidified me as a fan forever so I wish them well too for the sake of us gamers. It’s good to have options, just like sometimes you want a coke Vs a Pepsi or vice versa if you know what I mean. But back to the Next Xbox it’s apparent things are on the rise again, they are bringing lots of games into the mix as of recently. There is a more social community, integrate media seamlessly, whitelist the whole catalogue, pick up where the Dreamcast left off, get in bed with Square and Ubisoft, get the BioWare team under their wing to give us Jade Empire 2, allow Adult Rated Games, work with Valve to give us more half life, counter strike, left 4 dead, bring Magic The Gathering Arena to the table (only game I’d allow micro transactions). Yatta yatta, I could go on..

Lots of players have told me they want crossplay to keep the servers full on their favorite multiplayer games and a version of MEdia Molecules Dreams or even MOD support for most games and they could be golden. I still believe in the Kinect, it’s wonderful for casual gamers, family’s, persons with disabilities and unique communication device.
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isiolia
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Re: Microsoft GameCuboid is more powerful than PS5 :/ But..

Post by isiolia »

bmoc wrote:I missed the PS5 presentation yesterday because my internet was out for most of the day. Everything I have been reading about yesterday's presentation points to the PS5 only being backwards compatible with select PS4 games. Not only does this mean no PS1 - PS3 games but they have walked back on the previous claim of being fully backwards compatible with PS4. Am I missing something? I think it is crazy that they wouldn't attempt to feature match the Xbox Series X's backwards compatibility.
I think a lot of this is a result of greatly extrapolating what Mark Cerny said without taking into account the rest of the presentation. For instance, one of the big hardware features Sony is touting for the PS5 is the 3D audio processor, which got a whole section of that presentation... and in that, he pointed out that so far only the headphone implementation is particularly feature complete, with TV speaker and surround sound versions more in the works. With BC, he mentioned that they had AMD incorporate PS4 instruction sets into the hardware, and thus, it's not going anywhere like it did with the PS3. In turn, he did mention that there was the potential for issues, and so games had to be tested on a per-title basis. Could be that "most of the top 100 games will be playable" was saying there'd be 100 games. Could be, instead, that PS4 games are 90% compatible and there'd be a handful of popular ones that don't work quite right. Maybe reasons they don't are trying to make them work with new things, like variable refresh rates or "upconverting" to 3D audio. Hard to say. The main takeaway I had was that Cerny was being forthcoming with where they are in the development process. He wasn't promising launch-day perfection for everything, but instead explaining what they're going for and where they're at with it.

It does seem to me like post-Kinect MS has gotten back to a more straightforward approach. I also suspect their system software is just set up in a way that's more conducive to running older code. Maybe they simply have the option to spin up a different VM for XB1 titles over next-gen ones (as it uses modified Hyper-V anyway), or otherwise do better abstracting the software from the hardware.
Something else to look at there is how the One X just ran with improvements to everything out of the gate. The PS4 Pro started out only offering performance improvements if a game specifically patched them in. Sony later put in Boost mode, on by default. So, maybe the PS5 will be similar there too, with select titles working at first, and then a later firmware opening up 99.9% of PS4 titles for play once they've had a chance to test it more.
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Re: Microsoft GameCuboid is more powerful than PS5 :/ But..

Post by pook99 »

Is microsofts new system really called the gamecuboid? I feel like they are going to get sued by Nintendo for that name

I definitely wont buy a new MS system, I have a gaming PC and will just buy their games on it or use game pass, I will get a PS5 eventually, once the price drops and it gets some good exclusives, if they do buy konami franchises as is rumored I will likely buy it much earlier. However, if they turn castlevania into a bloodborne rip off I am going to cry myself to sleep for a month
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Re: Microsoft GameCuboid is more powerful than PS5 :/ But..

Post by SuperDerpBro »

Lol, no.. It's just the first name that came to mind when i saw it.

It's weird, if it was a PC i built, i'd love it. But as a console design i think its among the worst.
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Re: Microsoft GameCuboid is more powerful than PS5 :/ But..

Post by Anapan »

I'm probably going to get the PS5 shortly after it launches, being the fanboi I am. I can't help buying the same games over and over every time they upgrade them. My digital drug of choice I guess. F"n telepathic personal music.
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