.cue sheet for Panzer Dragoon Saga disk 4
.cue sheet for Panzer Dragoon Saga disk 4
Hello
I was hoping someone could help me out. I need a .cue sheet for Panzer Dragoon Saga Disk 4. I got it in .bin format and the .cue sheet provided with it won't work.
Heres the .cue sheet I got. When I try to burn, I get this error message from Nero "One entry in the CUE file referes to track at position: 55:3:7. The position is not within the image file because the image file is smaller, so the image file does not match the .cue file"
FILE "PDS_CD4.BIN" BINARY
TRACK 01 MODE1/2048
INDEX 01 00:00:00
TRACK 02 AUDIO
PREGAP 00:02:00
INDEX 01 55:03:07
TRACK 03 AUDIO
INDEX 00 55:11:72
INDEX 01 55:13:71
TRACK 04 AUDIO
INDEX 00 56:45:47
INDEX 01 56:47:46
Thanks, I'd really apreciate it if someone could help me out.
I was hoping someone could help me out. I need a .cue sheet for Panzer Dragoon Saga Disk 4. I got it in .bin format and the .cue sheet provided with it won't work.
Heres the .cue sheet I got. When I try to burn, I get this error message from Nero "One entry in the CUE file referes to track at position: 55:3:7. The position is not within the image file because the image file is smaller, so the image file does not match the .cue file"
FILE "PDS_CD4.BIN" BINARY
TRACK 01 MODE1/2048
INDEX 01 00:00:00
TRACK 02 AUDIO
PREGAP 00:02:00
INDEX 01 55:03:07
TRACK 03 AUDIO
INDEX 00 55:11:72
INDEX 01 55:13:71
TRACK 04 AUDIO
INDEX 00 56:45:47
INDEX 01 56:47:46
Thanks, I'd really apreciate it if someone could help me out.
Last edited by alcades on Thu Dec 28, 2006 8:00 pm, edited 1 time in total.
- lordofduct
- Next-Gen
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- Joined: Sat Apr 01, 2006 12:57 pm
- Location: West Palm Beach
Answers
1. The error I recieve from Nero when trying to burn is this exact message "One entry in the CUE file referes to track at position: 55:3:7. The position is not within the image file because the image file is smaller, so the image file does not match the .cue file"
2. Just got in C:\Panzer. File names are "PDS_CD4.BIN" and "PDS_CD4.CUE"
3. The size of the bin is 557,103 KB. Only got a bin and a cue file in the .rar.
4. Got it from Coolroms.com (http://www.coolrom.com/roms/saturn/p/) . I burned the first three disks fine and they seem to play well in SSF.
Oh yeah, I renamed the .bin and .cue ot the above names.
Thanks for the help guys. do you think I got a bad file?
2. Just got in C:\Panzer. File names are "PDS_CD4.BIN" and "PDS_CD4.CUE"
3. The size of the bin is 557,103 KB. Only got a bin and a cue file in the .rar.
4. Got it from Coolroms.com (http://www.coolrom.com/roms/saturn/p/) . I burned the first three disks fine and they seem to play well in SSF.
Oh yeah, I renamed the .bin and .cue ot the above names.
Thanks for the help guys. do you think I got a bad file?
It looks like your download was cut short. i ripped the original pd cd4 cd and it came out to ~646 megs, yours is 557. it looks like the cue sheet is calling for files past the file size of the bin and thats why you're getting an error.
try re-downloading it and see if you get the full thing this time.
try re-downloading it and see if you get the full thing this time.
- lordofduct
- Next-Gen
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- Joined: Sat Apr 01, 2006 12:57 pm
- Location: West Palm Beach
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nightwalker
- 64-bit
- Posts: 478
- Joined: Sat Dec 03, 2005 11:04 am
- Location: Puerto Rico, USA
Im gona ask a question in this post its kinda of the same thing...
I just made an account on underground gamer and downloaded the sega cd collection isos but i find out that the files are isos+mp3 so my problem is i can burn the image and play the game but i dont hear any music. I think my problem is that I need a .cue file the only problem is I dont know how to do that.
If anyone knows how to do this kinda file or has the sonic cd .cue file so I can have a reference it would be very appreciated.
I just made an account on underground gamer and downloaded the sega cd collection isos but i find out that the files are isos+mp3 so my problem is i can burn the image and play the game but i dont hear any music. I think my problem is that I need a .cue file the only problem is I dont know how to do that.
If anyone knows how to do this kinda file or has the sonic cd .cue file so I can have a reference it would be very appreciated.
- lordofduct
- Next-Gen
- Posts: 2907
- Joined: Sat Apr 01, 2006 12:57 pm
- Location: West Palm Beach
if you need to write a ton of cue sheets your best bet is to get 'sega cue sheet maker'
i know they have a copy over at SX... I would be surprised if Racket didn't have it here on his site as well.
Here is a direct link to the website with the software
You can also learn how to make cue sheets themselves... it is pretty simple. For instance look at this code:
Note the first track on the disk is data... the first track is always data on a mixed mode CD.
The first line states that you are accessing a FILE, then states the name of the file (you can include the directory, if not then the cue sheet must be located in the same folder as the files), then states the state of said data as BINARY as it is a data binary file (hence .bin... .iso are BINARY as well).
the next line is indented merely for readability. These following lines state what you are doing with this file. it states the track number, what mode it is in, then the index marker (where on the disk starting from the last bit of written data... or beginning of cd in this case...) then a postgap.
ALL mixed mode disks need a 2 second gap between the data track and all the following audio tracks. hence POSTGAP 00:02:00
You then follow this with all proceeding tracks.
start by stating the FILE being used, and what kind it is... in this case I wrote MP3 because that is what it is.
Then which track it will be on the CD and what mode it is in... in this case we want it in CDDA (Compact Disc Digital Audio)... stated with command AUDIO, this tells the program to convert the MP3 to stand CD audio.
Track 2 has the pregap because it is the track following the data.
Index again to state how far from the last written data point (in this case 0 seconds from the pregap).
All following track don't require and gaps...
As you can see in that code there.
------------
Here is a template I use. I just copy and paste the third paragraph of code over and over for all the audio tracks required and then just go and fill in the file names and alter the pasted Track numbers to match appropriately. Personally i don't like "Sega Cue sheet Maker' merely because I am stubborn.
Some games may not be in Mode1/2048, it is very rare you'll find them in Mode2 (Nights for Saturn is the only one I can think of off the top of my head), nor do I see them larger the 2048 size sectors that much.[/code]
i know they have a copy over at SX... I would be surprised if Racket didn't have it here on his site as well.
Here is a direct link to the website with the software
You can also learn how to make cue sheets themselves... it is pretty simple. For instance look at this code:
Code: Select all
FILE "LUNARSSS_SCD.BIN" BINARY
TRACK 01 MODE1/2048
INDEX 01 00:00:00
POSTGAP 00:02:00
FILE "LUNAR - TRACK 02.MP3" MP3
TRACK 02 AUDIO
PREGAP 00:02:00
INDEX 01 00:00:00
FILE "LUNAR - TRACK 03.MP3" MP3
TRACK 03 AUDIO
INDEX 01 00:00:00
.... (taken out due to length)
FILE "LUNAR - TRACK 51.MP3" MP3
TRACK 51 AUDIO
INDEX 01 00:00:00
FILE "LUNAR - TRACK 52.MP3" MP3
TRACK 52 AUDIO
INDEX 01 00:00:00
Code: Select all
FILE "LUNARSSS_SCD.BIN" BINARY
TRACK 01 MODE1/2048
INDEX 01 00:00:00
POSTGAP 00:02:00
the next line is indented merely for readability. These following lines state what you are doing with this file. it states the track number, what mode it is in, then the index marker (where on the disk starting from the last bit of written data... or beginning of cd in this case...) then a postgap.
ALL mixed mode disks need a 2 second gap between the data track and all the following audio tracks. hence POSTGAP 00:02:00
You then follow this with all proceeding tracks.
Code: Select all
FILE "LUNAR - TRACK 02.MP3" MP3
TRACK 02 AUDIO
PREGAP 00:02:00
INDEX 01 00:00:00
Then which track it will be on the CD and what mode it is in... in this case we want it in CDDA (Compact Disc Digital Audio)... stated with command AUDIO, this tells the program to convert the MP3 to stand CD audio.
Track 2 has the pregap because it is the track following the data.
Index again to state how far from the last written data point (in this case 0 seconds from the pregap).
All following track don't require and gaps...
Code: Select all
FILE "LUNAR - TRACK 03.MP3" MP3
TRACK 03 AUDIO
INDEX 01 00:00:00
------------
Here is a template I use. I just copy and paste the third paragraph of code over and over for all the audio tracks required and then just go and fill in the file names and alter the pasted Track numbers to match appropriately. Personally i don't like "Sega Cue sheet Maker' merely because I am stubborn.
Code: Select all
FILE "*name of track*" BINARY
TRACK 01 MODE1/2048
INDEX 01 00:00:00
POSTGAP 00:02:00
FILE "*name of track*" MP3
TRACK 02 AUDIO
PREGAP 00:02:00
INDEX 01 00:00:00
FILE "*name of track*" MP3
TRACK 03 AUDIO
INDEX 01 00:00:00
-
nightwalker
- 64-bit
- Posts: 478
- Joined: Sat Dec 03, 2005 11:04 am
- Location: Puerto Rico, USA
THANK YOU!!!!!
Took me a while but i did it for sonic cd. Now I got 111 games to go hehe.
Thank you again now im gona try the cue sheet maker.
Edit:
OMG
How easy it is to use the cue sheet maker damn I went to all that hard work manually... well hehe at least I learned something new. Thank you Thank you 
Took me a while but i did it for sonic cd. Now I got 111 games to go hehe.
Thank you again now im gona try the cue sheet maker.
Edit:
OMG
-
nightwalker
- 64-bit
- Posts: 478
- Joined: Sat Dec 03, 2005 11:04 am
- Location: Puerto Rico, USA
This is getting frustrating....
I used the cue maker on sonic cd and worked. Burned the image using nero 6.6.1.8 (i think) using rackets instructions and the image burns fine but my sega cd only plays the cd like an audio cd and the same thing went with clockwork knight for the saturn (downloaded it from lordofduct ftp) its happening the same sh..... If its my freakin computer!!!!!!!! im gona thrash this mo........
Anyone got any suggestions
Btw my saturn plays all backups that I have tried examples of this are burning rangers, radiant silvergun, both nights and psychic killer taromaru.
Edit
Ok clockwork worked using dvd decrypter tried the same with mickey mania (
cant play it) and didnt worked.
Anyone got any suggestions
Btw my saturn plays all backups that I have tried examples of this are burning rangers, radiant silvergun, both nights and psychic killer taromaru.
Edit
Ok clockwork worked using dvd decrypter tried the same with mickey mania (