ePSXe is the best PS1 emulator, although its compatibility largely depends on which plug-ins you're using.laurenhiya21 wrote:And I'm using ePSXe to emulate.
A good ePSXe tutorial: https://fantasyanime.com/emuhelp/epsxe
ePSXe is the best PS1 emulator, although its compatibility largely depends on which plug-ins you're using.laurenhiya21 wrote:And I'm using ePSXe to emulate.
Awesome write-up! I really enjoyed reading this because aside from Silent Steel, the other Windows 95 pack-in game that's been on my bucketlist all these years is The Journeyman Project: Turbo! It equal parts fascinated, confused, and disturbed me.crazythink4 wrote:The Journeyman Project: Pegasus Prime!
Thanks!Key-Glyph wrote: Awesome write-up! I really enjoyed reading this because aside from Silent Steel, the other Windows 95 pack-in game that's been on my bucketlist all these years is The Journeyman Project: Turbo! It equal parts fascinated, confused, and disturbed me.
That’s certainly possible. My knowledge of the original and Turbo! are from having read HG101’s Guide to Classic Graphic Adventures, so it’s all second-hand.Key-Glyph wrote:From your description I'm thinking the remake won't be as satisfying a play for me as the Turbo version, though -- partly for the nostalgia factor, and partly because it seems like it's more convoluted without being any more fun or cool for the trouble? I guess I should really take a gander at what the game environments look and sound like to get a better feel for it myself.
They do indeed!Key-Glyph wrote: Do they still allow you to transport somewhere other than work in the first few minutes of the game? That was my favorite death. I was like, "Oh neat! I'm going to go to future Tokyo instead of work, yeah!" Then the game was like "DING, your timeline was unmade around you. Congrats on your death you delinquent."
Ah, the imaginations of youth! I have some BGMs of yore burned into my memory that still choke me up or give me shivers! That said, I’d suspect that this is like the old horror movie that you saw as a kid. Scary back then, but watching it today you’ll see a guy in a rubber suit.Key-Glyph wrote: I also remember the game explicitly telling me I should play in the dark with headphones on so that I wouldn't miss anything I needed to see or hear, but that after my first encounter with one of those eight foot tall terrors I was like, "NOPE!"
It’s definitely worth a go! I suspect it’s one of the better games of its type!Key-Glyph wrote:What an awesome game. Really left an impression on me, even despite my not getting very far in it.
I'd go with Myst: Masterpiece Edition if I were you. RealMyst changes up how you move, and it can really change how you approach the game. Since that wasn't how it was designed, I would avoid it.nullPointer wrote:Okay real talk people, as a first time player of Myst, which version would be the best one to start with (or alternately, which version is considered to be the 'definitive' cut)? I have both Myst Masterpiece Edition and Real Myst in my GOG library. I could also probably lay hands on the original release. And as a followup question, do all versions of Myst qualify for the Together Retro topic this month (i.e. do they all have live action FMV segments)?
My original plan was to play The Daedalus Encounter after A Fork in the Tale, but I think I might need a bit of a break from games consisting primarily of FMV segments.
(And sorry for the double post, I meant to ask in my previous quote)