It's basically animation with too few frames. There's not enough video memory to store enough different tile graphics to make the animation smooth. Other PC Engine games use the technique quite smoothly and seamlessly. One other title that does this and fails even harder is Ninja Ryuukenden (Gaiden) on the PC Engine. They tried the same technique and botched it even worse. I think it is the one flaw in the best of the Ys III ports. Maybe you should go and play the SNES version to compare. That one has an interesting soundtrack and is harder, but has the smooth scrolling.Sarge wrote:Yeah, it's jerky scrolling, less "frame rate", as it were. Or, you could characterize it as differing frame rates between various elements. It still feels super-sketch to me.
Games Beaten 2017
Re: Games Beaten 2017
Re: Games Beaten 2017
I've definitely thought about giving the other versions an extended try one of these days. I know the SNES version is way harder, though, which is why I was thinking about the Genesis version instead. I've played both for short periods of time, at least.
Re: Games Beaten 2017
The Genesis soundtrack is also rather nice. There's no version of that game that isn't a fantastic auditory experience.
- noiseredux
- Next-Gen
- Posts: 38148
- Joined: Fri Nov 14, 2008 1:09 pm
- Contact:
Re: Games Beaten 2017
Alright, and if you want to read an overly long thing that I was writing while playing but also contains some major plot spoilers, see below...noiseredux wrote: 13. Guardians Of The Galaxy (Xbox One)
I realize I'm biased as a huge Guardians fan, but bravo. Might be my new favorite Telltale game. I fear it will be slept on and never see a sequel.
Re: Games Beaten 2017
Games Beaten 2017
The first 50:
Horizon Zero Dawn: The Frozen Wilds - PS4
Alienation - PS4
Forza Horizon 3: Blizzard Mountain - PC/X1
Destiny 2: Curse of Osiris - PS4
Doom VFR - PSVR *new*
Total: 55
Previously: 2016 2015 2014 2013 2012 2011 2010
I think playing and beating the newest Doom title was a hell of a way to kill some time on my birthday as the game is basically the realization of many of my childhood dreams about what video games could some day be. There are a good number of tense/intense battles in this one, which largely takes the forumla (and most of the mechanics) from the most recent (and excellent) Doom title...and offers an entirely new campaign with it! My only gripe is that it was a little shorter than I had hoped, but the bonus VR classic levels are a hoot and I can see going back to this one to play through more of it. I hope they add a leaderboard/high score arcade mode like they did with the other recent Doom title!
The first 50:
Alienation - PS4
Forza Horizon 3: Blizzard Mountain - PC/X1
Destiny 2: Curse of Osiris - PS4
Doom VFR - PSVR *new*
Total: 55
Previously: 2016 2015 2014 2013 2012 2011 2010
I think playing and beating the newest Doom title was a hell of a way to kill some time on my birthday as the game is basically the realization of many of my childhood dreams about what video games could some day be. There are a good number of tense/intense battles in this one, which largely takes the forumla (and most of the mechanics) from the most recent (and excellent) Doom title...and offers an entirely new campaign with it! My only gripe is that it was a little shorter than I had hoped, but the bonus VR classic levels are a hoot and I can see going back to this one to play through more of it. I hope they add a leaderboard/high score arcade mode like they did with the other recent Doom title!
- PartridgeSenpai
- Next-Gen
- Posts: 3173
- Joined: Mon Dec 14, 2015 9:27 am
- Location: Northern Japan
Re: Games Beaten 2017
Partridge Senpai's 2017 Beaten Games:
Previously: 2016
1. Tales of Hearts R (Vita)
2. UPPERS (Vita)
3. Volume (Vita)
4. Overlord: Minions (DS)
5. Kirby: Planet Robobot (3DS)
6. Overlord II (PS3)
7. Overlord: Dark Legend (Wii)
8. La-Mulana (Remake) (PC)
9. Infamous: Second Son (PS4)
10. htol#NiQ: The Firefly Diary (Vita)
11. Blood Bowl (360)
12. Dead to Rights: Retribution (360)
13. Bioshock Infinite (360)
14. Bioshock Infinite: Burial At Sea Part 1 (360)
15. Bioshock Infinite: Burial at Sea Part 2 (360)
16. Singularity (360)
17. Seifuku Densetsu Pretty Fighter X (Saturn)
18. Ultraman: Hikari No Kyojin Densetsu (Saturn)
19. Donkey Kong 64 (N64) (repeat)
20. Song of the Deep (PS4)
21. Naruto Gekitou Ninja Taisen 3 (GCN)
22. Banjo-Tooie (N64) (repeat)
23. Wario Land (VB)
24. Yakuza HD Edition (PS3)
25. Yakuza 2 HD Edition (PS3)
26. Vanquish (PS3)
27. Watchdogs 2 (PS4)
28. Pikmin (Wii)
29. Pikmin 3 (Wii U)
30. Captain Toad: Treasure Tracker (Wii U)
31. Super Mario 3D World (Wii U)
32. Tales of Innocence R (Vita)
33. Super Mario Galaxy 2 (Wii)
34. Boing! Docomodake DS (DS)
35. Kirby Triple Deluxe (3DS)
36. Magicka 2: Learn to Spell... AGAIN! (PS4) (repeat)
37. Pokemon Moon (3DS)
38. Pokemon Black 2 (DS)
39. Pokken Tournament (Wii U)
40. The Binding of Isaac: Afterbirth + (Switch)
41. Dynasty Warriors: Gundam (360)
42. Saints Row (360)
43. Saints Row 2 (360)
44. Saints Row: Gat Out of Hell (PS3)
45. Shadow of Mordor (PS4)
46. Youkai Watch 2: Honke (3DS)
47. Youkai Watch Busters Shiroinutai (3DS)
48. Cave Story+ (Switch)
49. Youkai Watch Sangokushi (3DS)
50. Youkai Watch 3: Sukiyaki (3DS)
So after 215 hours, more than my entire time with the other 4 Youkai Watch games I've played COMBINED (they clock in a smidgen over 200 hours all together), I'm comfortable putting down Youkai Watch 3. God damn, WHAT A GAME. Needless to say, I REALLY liked this game. It continued the good trend that Sangokushi started and just kept it going and going and going.
The story is head and shoulders above any of the other main-series games. The main gimmick with the 3rd game's plot is that you have Keita (Nathan), along with Jibanyan and Whisper, moving to the USA and having wacky adventures there with a new Tom Sawyer-type friend while a new protagonist Inaho (who has no English-localized name yet, as far as I know) gets her own Youkai Watch and tags up with USAPyon to start their own detective agency! Each of them has their own 5 chapters all to themselves, with their stories occasionally linking up (you can't progress any further in one without going a bit further in the other), and each character having their own inventories, quests, and youkai collections. Then, once they both completely chapter 5, they of course meet and join up their collections and inventories to go through another 5 chapters.
The comedy and refernces are just off the wall. There was more than one time I couldn't help but burst out laughing just because of how off the wall or how on point the parodies were. Star Wars, X-Files, Indiana Jones, Slenderman, Twin Peaks, Terminator, just to name a few of the ones I can recall off the top of my head. On that same note, this game also has some really good messages it puts through its story. Things about not being ashamed of being a big nerd/otaku, that bad people can change for the better, that single-parent families are super normal and there's nothing wrong with them. Every element of the storytelling has improved so so much. You can really tell they took a 2-year gap between YW2 and this one, because the effort shows.
It also shows in places like the scads of content this game has. Just about the entire old map of Youkai Watch 2 is in this game, with the only exceptions I could find were that you cannot time travel to the past-main city and that the hell and heaven post-game gauntlet areas have been omitted (but replaced with another kind of smaller gauntlet. The America area and all the maps it has are freaking huge. Not quite as big and packed as the original Japanese map, but it's still a much larger improvement than just Kemamoto and Nagisaki in the 2nd game. This is like if past-Sakura Newtown actually had a huge amount of content to do in it and wasn't just huge and empty. It took me some 150 hours to even get around to finishing the main story, and that wasn't just from running around hunting impossible to find youkai, that was from doing side quests, doing the main story, and doing the incredibly improved new Busters Treasure Mode.
The stand-alone Youkai Watch Busters game that came out a couple years back doesn't hold a candle to how incredibly fun and expansive the Busters mode included alongside the main game is in Youkai Watch 3. Gone are the recycling of old maps and collecting of orbs for XP, and here to stay are procedurally generated maps of corridors and rooms filled with monsters, treasures, and traps, almost like a real-time mystery dungeon game. Couple that with a bunch of new youkai and big bosses to fight and an extremely improved loot system with no time wasting-crafting and you have a mode that is far far more fun and compelling to play even though youkai don't have a choice of moves to pick from and the story that runs through it is fairly shallow and nearly entirely separate from the main game's narrative.
On that note, the way the main game is even played has be really radically revamped. Taking cues from YW Sangokushi, no longer are your youkai bound to a ring that you just switch around back and forth, but now are free to move, 3 at a time, around a 3x3 grid while your other 3 wait in reserves. Youkai standing directly in front of other youkai will draw attacks away from the ones standing directly behind them, and one standing side-by-side will do small supporting attacks when the other connected youkai does a real attack. Super-moves have also been totally changed to support this, with the mini-games to activate them now all new as well as their AOE's no longer universal, but specified to certain areas of the opponent's 3x3 grid (most of the time). There are a good few new de-buff removing mini-games as well, as well there being 3 levels of difficulty that debuffs can have (meaning they're more difficult to remove). Couple that in with the 200 or so new youkai and the 3 significant post-launch free expansions (one re-adding the Kemamoto area and the others mostly putting in new silly sidequests, adding new powerful youkai to recruit/fight, and expanding the Busters mode) and this game is just one giant pile of brand new that works really well to their benefit.
Verdict: Highly recommended. While it certainly doesn't have the finesse in its presentation and quality of writing that something like FFVI does, this is still probably my new favorite 3DS game ever, and near the top of my list for favorite RPG's ever. I can't think of any other that I've played that I've come even close to how much this one grabbed me. This is also head and shoulders in quality and quantity of any Pokemon game I've ever played. I'm really hoping this pushes Nintendo to up the ante in 8th gen, because I really liked most of the changes in 7th, but I think there's still more they could do to freshen up the series. Even if they don't, YW3 has certainly cemented me as a Youkai Watch fan.
Previously: 2016
1. Tales of Hearts R (Vita)
2. UPPERS (Vita)
3. Volume (Vita)
4. Overlord: Minions (DS)
5. Kirby: Planet Robobot (3DS)
6. Overlord II (PS3)
7. Overlord: Dark Legend (Wii)
8. La-Mulana (Remake) (PC)
9. Infamous: Second Son (PS4)
10. htol#NiQ: The Firefly Diary (Vita)
11. Blood Bowl (360)
12. Dead to Rights: Retribution (360)
13. Bioshock Infinite (360)
14. Bioshock Infinite: Burial At Sea Part 1 (360)
15. Bioshock Infinite: Burial at Sea Part 2 (360)
16. Singularity (360)
17. Seifuku Densetsu Pretty Fighter X (Saturn)
18. Ultraman: Hikari No Kyojin Densetsu (Saturn)
19. Donkey Kong 64 (N64) (repeat)
20. Song of the Deep (PS4)
21. Naruto Gekitou Ninja Taisen 3 (GCN)
22. Banjo-Tooie (N64) (repeat)
23. Wario Land (VB)
24. Yakuza HD Edition (PS3)
25. Yakuza 2 HD Edition (PS3)
26. Vanquish (PS3)
27. Watchdogs 2 (PS4)
28. Pikmin (Wii)
29. Pikmin 3 (Wii U)
30. Captain Toad: Treasure Tracker (Wii U)
31. Super Mario 3D World (Wii U)
32. Tales of Innocence R (Vita)
33. Super Mario Galaxy 2 (Wii)
34. Boing! Docomodake DS (DS)
35. Kirby Triple Deluxe (3DS)
36. Magicka 2: Learn to Spell... AGAIN! (PS4) (repeat)
37. Pokemon Moon (3DS)
38. Pokemon Black 2 (DS)
39. Pokken Tournament (Wii U)
40. The Binding of Isaac: Afterbirth + (Switch)
41. Dynasty Warriors: Gundam (360)
42. Saints Row (360)
43. Saints Row 2 (360)
44. Saints Row: Gat Out of Hell (PS3)
45. Shadow of Mordor (PS4)
46. Youkai Watch 2: Honke (3DS)
47. Youkai Watch Busters Shiroinutai (3DS)
48. Cave Story+ (Switch)
49. Youkai Watch Sangokushi (3DS)
50. Youkai Watch 3: Sukiyaki (3DS)
So after 215 hours, more than my entire time with the other 4 Youkai Watch games I've played COMBINED (they clock in a smidgen over 200 hours all together), I'm comfortable putting down Youkai Watch 3. God damn, WHAT A GAME. Needless to say, I REALLY liked this game. It continued the good trend that Sangokushi started and just kept it going and going and going.
The story is head and shoulders above any of the other main-series games. The main gimmick with the 3rd game's plot is that you have Keita (Nathan), along with Jibanyan and Whisper, moving to the USA and having wacky adventures there with a new Tom Sawyer-type friend while a new protagonist Inaho (who has no English-localized name yet, as far as I know) gets her own Youkai Watch and tags up with USAPyon to start their own detective agency! Each of them has their own 5 chapters all to themselves, with their stories occasionally linking up (you can't progress any further in one without going a bit further in the other), and each character having their own inventories, quests, and youkai collections. Then, once they both completely chapter 5, they of course meet and join up their collections and inventories to go through another 5 chapters.
The comedy and refernces are just off the wall. There was more than one time I couldn't help but burst out laughing just because of how off the wall or how on point the parodies were. Star Wars, X-Files, Indiana Jones, Slenderman, Twin Peaks, Terminator, just to name a few of the ones I can recall off the top of my head. On that same note, this game also has some really good messages it puts through its story. Things about not being ashamed of being a big nerd/otaku, that bad people can change for the better, that single-parent families are super normal and there's nothing wrong with them. Every element of the storytelling has improved so so much. You can really tell they took a 2-year gap between YW2 and this one, because the effort shows.
It also shows in places like the scads of content this game has. Just about the entire old map of Youkai Watch 2 is in this game, with the only exceptions I could find were that you cannot time travel to the past-main city and that the hell and heaven post-game gauntlet areas have been omitted (but replaced with another kind of smaller gauntlet. The America area and all the maps it has are freaking huge. Not quite as big and packed as the original Japanese map, but it's still a much larger improvement than just Kemamoto and Nagisaki in the 2nd game. This is like if past-Sakura Newtown actually had a huge amount of content to do in it and wasn't just huge and empty. It took me some 150 hours to even get around to finishing the main story, and that wasn't just from running around hunting impossible to find youkai, that was from doing side quests, doing the main story, and doing the incredibly improved new Busters Treasure Mode.
The stand-alone Youkai Watch Busters game that came out a couple years back doesn't hold a candle to how incredibly fun and expansive the Busters mode included alongside the main game is in Youkai Watch 3. Gone are the recycling of old maps and collecting of orbs for XP, and here to stay are procedurally generated maps of corridors and rooms filled with monsters, treasures, and traps, almost like a real-time mystery dungeon game. Couple that with a bunch of new youkai and big bosses to fight and an extremely improved loot system with no time wasting-crafting and you have a mode that is far far more fun and compelling to play even though youkai don't have a choice of moves to pick from and the story that runs through it is fairly shallow and nearly entirely separate from the main game's narrative.
On that note, the way the main game is even played has be really radically revamped. Taking cues from YW Sangokushi, no longer are your youkai bound to a ring that you just switch around back and forth, but now are free to move, 3 at a time, around a 3x3 grid while your other 3 wait in reserves. Youkai standing directly in front of other youkai will draw attacks away from the ones standing directly behind them, and one standing side-by-side will do small supporting attacks when the other connected youkai does a real attack. Super-moves have also been totally changed to support this, with the mini-games to activate them now all new as well as their AOE's no longer universal, but specified to certain areas of the opponent's 3x3 grid (most of the time). There are a good few new de-buff removing mini-games as well, as well there being 3 levels of difficulty that debuffs can have (meaning they're more difficult to remove). Couple that in with the 200 or so new youkai and the 3 significant post-launch free expansions (one re-adding the Kemamoto area and the others mostly putting in new silly sidequests, adding new powerful youkai to recruit/fight, and expanding the Busters mode) and this game is just one giant pile of brand new that works really well to their benefit.
Verdict: Highly recommended. While it certainly doesn't have the finesse in its presentation and quality of writing that something like FFVI does, this is still probably my new favorite 3DS game ever, and near the top of my list for favorite RPG's ever. I can't think of any other that I've played that I've come even close to how much this one grabbed me. This is also head and shoulders in quality and quantity of any Pokemon game I've ever played. I'm really hoping this pushes Nintendo to up the ante in 8th gen, because I really liked most of the changes in 7th, but I think there's still more they could do to freshen up the series. Even if they don't, YW3 has certainly cemented me as a Youkai Watch fan.
Last edited by PartridgeSenpai on Sun Dec 24, 2017 1:01 am, edited 1 time in total.
I identify everyone via avatar, so if you change your avatar, I genuinely might completely forget who you are. -- Me
Re: Games Beaten 2017
1. Runbow - Wii U
2. Battlefield 1 - Xbox One
3. Until Dawn - PS4
4. Super Mario Sunshine - Gamecube
5. Titanfall 2 - Xbox One
6. Wario Ware, Inc: Mega Party Game$ - Gamecube
7. Pikmin 2 - Gamecube
8. Legend of Zelda: Breath of the Wild - Wii U
9. Dawn of War 2 - PC
10. Dawn of War 2: Chaos Rising - PC
11. Sonic Mania - PS4
12. Castlevania IV - SNES
13. Super Monkey Ball - GameCube
14. Yakuza 0 - PS4
15. Chu Chu Rocket - Game Boy Advance
16. Overcooked - PS4
17. Wolfenstein: The New Order - Xbox One
18. Steamworld Heist - Wii U
19. Steamworld Dig - Wii U
I recently picked up this double pack for the Wii U as Gamestop is thinning down their Wii U selection. I got it among ZombiU, Legend of Kay Anniversary, and Captain Toad, Treasure Tracker.
Needless to say these two Steamworld games were something special. I love the Steampunk robots and the future apocalyptic settings. I really enjoyed Heist and the 2D turn-based strategy they offered. Between the different classes, abilities, equipment, and upgrades, the gameplay really stood out. Additionally, the characters are all pretty cool and the artwork has an awesome vibe. Easily one of the better small developer games I've enjoyed recently.
Steamworld Dig also had a cool vibe to it. I was able to play through this in an afternoon and evening. It's another 2D game, but gave me Penguin Land (Super obscure SMS game) / Dig-Dug vibes. You go claim your uncle's mine, and dig through the depths searching for treasure, upgrading your character through the plot and upgrades you purchase in town. It gave me somewhat of a 2D Diablo / Torchlight game.
Each of these games I give a 9/10. They were super awesome. If you're looking for an affordable package of quality games, you can't go wrong here.
2. Battlefield 1 - Xbox One
3. Until Dawn - PS4
4. Super Mario Sunshine - Gamecube
5. Titanfall 2 - Xbox One
6. Wario Ware, Inc: Mega Party Game$ - Gamecube
7. Pikmin 2 - Gamecube
8. Legend of Zelda: Breath of the Wild - Wii U
9. Dawn of War 2 - PC
10. Dawn of War 2: Chaos Rising - PC
11. Sonic Mania - PS4
12. Castlevania IV - SNES
13. Super Monkey Ball - GameCube
14. Yakuza 0 - PS4
15. Chu Chu Rocket - Game Boy Advance
16. Overcooked - PS4
17. Wolfenstein: The New Order - Xbox One
18. Steamworld Heist - Wii U
19. Steamworld Dig - Wii U
I recently picked up this double pack for the Wii U as Gamestop is thinning down their Wii U selection. I got it among ZombiU, Legend of Kay Anniversary, and Captain Toad, Treasure Tracker.
Needless to say these two Steamworld games were something special. I love the Steampunk robots and the future apocalyptic settings. I really enjoyed Heist and the 2D turn-based strategy they offered. Between the different classes, abilities, equipment, and upgrades, the gameplay really stood out. Additionally, the characters are all pretty cool and the artwork has an awesome vibe. Easily one of the better small developer games I've enjoyed recently.
Steamworld Dig also had a cool vibe to it. I was able to play through this in an afternoon and evening. It's another 2D game, but gave me Penguin Land (Super obscure SMS game) / Dig-Dug vibes. You go claim your uncle's mine, and dig through the depths searching for treasure, upgrading your character through the plot and upgrades you purchase in town. It gave me somewhat of a 2D Diablo / Torchlight game.
Each of these games I give a 9/10. They were super awesome. If you're looking for an affordable package of quality games, you can't go wrong here.
Re: Games Beaten 2017
Previous games:
December:
110) Faussete Amour (DUO) (5.0) (12/4) (3 hours)
111) Ys III: The Wanderer from Ys (DUO) (5.5) (12/7) (~5 hours)
112) Kaze Kiri: Ninja Action (DUO) (6.5) (12/9) (~1.5 hours)
Well, first off, the Duo is giving me fits with burns. I can never guess what's going to work right and what doesn't. Gonna try to track down a different burner, none of the four I've used so far have worked completely properly.
Still, it was enough to get me through Kaze Kiri. Apparently a quite rare game, this one tries to be a late-gen classic, but is a little too repetitive to really stake out hidden gem status.
So, at its heart, it's a 2D plane-scrolling beat-'em-up, much like Kung Fu or Vigilante. The game does a few things to differentiate itself, though; your hero has a lot of moves you can pull. Throwing kunai (which depletes your life, oddly enough), sword combos, a sliding kick, backflips, an aerial drop kick... there are a lot of ways you can use to take out your enemies. And really, the whole game revolves around that. Take out a certain number of enemies and you can continue forward to the end of the section. Sometimes that ends the stage; other times, there's a boss to defeat. These play out more like Street Fighter segments than a typical brawler. Still, there are a lot of ways to exploit the AI that makes it not too difficult. That aforementioned sliding kick is one of the best ways to get in and deal damage safely, particularly because you are invincible during the slide.
Unfortunately, there aren't enough enemy types or enough ways to really use that varied moveset. The stages themselves are a flat point-A-to-point-B affair as well, with no hazards to speak of to spice things up. For a game as smooth as this, I'd have loved to have seen a bit more creativity in the rest of the design. I almost think it could've been a sort of secret Strider-esque game in many regards, because I love all the stuff you can do.
It doesn't last all that long, but it's not a good sign when you're already a bit bored halfway through a 1.5 hour game. It's not bad, it just needed more meat on the bone.
110) Faussete Amour (DUO) (5.0) (12/4) (3 hours)
111) Ys III: The Wanderer from Ys (DUO) (5.5) (12/7) (~5 hours)
112) Kaze Kiri: Ninja Action (DUO) (6.5) (12/9) (~1.5 hours)
Well, first off, the Duo is giving me fits with burns. I can never guess what's going to work right and what doesn't. Gonna try to track down a different burner, none of the four I've used so far have worked completely properly.
Still, it was enough to get me through Kaze Kiri. Apparently a quite rare game, this one tries to be a late-gen classic, but is a little too repetitive to really stake out hidden gem status.
So, at its heart, it's a 2D plane-scrolling beat-'em-up, much like Kung Fu or Vigilante. The game does a few things to differentiate itself, though; your hero has a lot of moves you can pull. Throwing kunai (which depletes your life, oddly enough), sword combos, a sliding kick, backflips, an aerial drop kick... there are a lot of ways you can use to take out your enemies. And really, the whole game revolves around that. Take out a certain number of enemies and you can continue forward to the end of the section. Sometimes that ends the stage; other times, there's a boss to defeat. These play out more like Street Fighter segments than a typical brawler. Still, there are a lot of ways to exploit the AI that makes it not too difficult. That aforementioned sliding kick is one of the best ways to get in and deal damage safely, particularly because you are invincible during the slide.
Unfortunately, there aren't enough enemy types or enough ways to really use that varied moveset. The stages themselves are a flat point-A-to-point-B affair as well, with no hazards to speak of to spice things up. For a game as smooth as this, I'd have loved to have seen a bit more creativity in the rest of the design. I almost think it could've been a sort of secret Strider-esque game in many regards, because I love all the stuff you can do.
It doesn't last all that long, but it's not a good sign when you're already a bit bored halfway through a 1.5 hour game. It's not bad, it just needed more meat on the bone.
- PartridgeSenpai
- Next-Gen
- Posts: 3173
- Joined: Mon Dec 14, 2015 9:27 am
- Location: Northern Japan
Re: Games Beaten 2017
Ahh! Ack Senpai noticed me!Ack wrote:Congratulations, Partridge, on finally beating Youkai Watch 3!
Thank you, though, really
I'm gonna hold of on that one though, at least for now. I remembered the other day that I have Tyranny to play over the coming holiday break, and I'm SUPER stoked for that!!
I identify everyone via avatar, so if you change your avatar, I genuinely might completely forget who you are. -- Me

