Segata wrote:It's sorta like Diablo. Diablo 1 and 2 are turn-based games where hundreds of turns happen in a frame. If the input is not tied directly to an attack and you need to wait, you're taking a turn.
See, to the computer there might be discreet turns, but those aren't really visible to the player. Interacting with those turns isn't really a thing. From the player perspective, Diablo isn't turn-based in the least. What's going on behind the scenes doesn't count a bit.