Let me know if it does! I've read up a bit on the Vita version's performance, but I've not read anything about the PC's version.Exhuminator wrote:I've got the PC version of this, I'm hoping it runs better on PC.ElkinFencer10 wrote:Unfortunately the performance hiccups
Games Beaten 2017
- ElkinFencer10
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Re: Games Beaten 2017
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Re: Games Beaten 2017
Elkin, what you described sounds a lot like Persona 3-5 (especially 3 Portable) with a doubling down on the S.Links for progress.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
- laurenhiya21
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Re: Games Beaten 2017
ElkinFencer10 wrote:it can't seem to decide if it wants to be a visual novel or a JRPG.
Sounds like nearly every other Gust gameElkinFencer10 wrote: the music is absolutely fantastic.
Too bad about the translation though. Sounds like I would enjoy it anyway, but I can imagine that being a little distracting
- ElkinFencer10
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Re: Games Beaten 2017
Huh. Now that I think about it, it is a lot like Persona in that regard. I guess it's not as unique as I thought.MrPopo wrote:Elkin, what you described sounds a lot like Persona 3-5 (especially 3 Portable) with a doubling down on the S.Links for progress.
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- ElkinFencer10
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Re: Games Beaten 2017
Games Beaten in 2017 So Far - 126
* denotes a replay
January (10 Games Beaten)
February (12 Games Beaten)
March (6 Games Beaten)
April (9 Games Beaten)
May (14 Games Beaten)
June (10 Games Beaten)
July (20 Games Beaten)
August (9 Games Beaten)
September (14 Games Beaten)
October (7 Games Beaten)
November (15 Games Beaten)
126. Star Wars: Battlefront II - Xbox One - November 22

Star Wars: Battlefront II is a game that is shrouded in controversy, and rightly so - EA has structured this game's microtransactions in a way so blatantly greedy that it makes Joel Osteen look generous and selfless. Beneath the controversy and bullshit business practices, however, lies a game that one really ought to judge on its own merit independent from the predatory capitalist shenanigans of its publisher. This is especially true for us Star Wars fans as this is one HELL of a Star Wars game.

Pretty much the biggest complaint folks had with the previous Battlefront game (aside from just ripping the name straight from the first game in the series) was the complete exclusion of a single player campaign. Star Wars games have always been known for having narrative-heavy single player experiences, and for a Battlefront game to omit that just felt wrong. DICE realized that they screwed up in that regard, and they made sure to make up for that error in Battlefront II. The campaign isn't long - it even falls short of EA's promised six to seven hours if you're either good at the game or play on a low difficulty - but it's clear from every part of the experience that it goes for quality over quantity.

The campaign takes place between Return of the Jedi and The Force Awakens and shows the events after Emperor Palpatine's death and before the New Republic's final victory over the Galactic Empire. While you play as an array of major franchise characters in various missions, the main protagonist is Iden Versio, an Imperial special forces soldier in command of the elite and infamous Inferno Squad. To avoid spoilers, I'll keep it at that, but the fact that you play as an Imperial soldier and, over the course of the campaign, see multiple sides of the conflict between the Rebel Alliance and the Empire, gives the story a deep and compelling feel that even stands out among other Star Wars games.

I played on Xbox One X, and from what I've seen from DigitalFoundry and a few others, this is one of the games that shows off the One X's graphical superiority over the PS4 Pro. While the PC version, obviously, still looks the best, the One X has a few distinct visual advantages over the PS4 Pro. Whereas the PS4 Pro renders at 1440p and uses lower resolution textures than the PC's max settings, Xbox One X renders the game between 1800p and a full 2160p depending on what's going on in the scene as well as using the high resolution textures from the PC version's max settings. The only major difference between the One X version and PC version aside from locking 60 fps on PC is the shadow and lighting effects that PC does in better detail. Otherwise, you're pretty much getting a virtually identical version on Xbox One X. It's worth noting, however, that while the One X does maintain 60 fps probably 95% of the time (and even then never dropping below 50 or so), the PS4 Pro does seem to hold that 60 fps frame rate a bit more consistently than the One X.

In addition to the campaign, you've also got the obvious multiplayer. You know, that thing DICE and EA thought would be enough on its own to impress Star Wars fans. While I'll always be a sucker for single player and local co-op modes, I have to admit that DICE did an excellent job with the online multiplayer. It can take a little bit to find a match initially, but it's exceptionally addicting once you get going, and unlike the previous game, it doesn't just feel like Battlefield with a Star Wars mod. My favorite part of the previous Battlefront game was the starfighter combat, and they've gone all in with that in Battlefront II, giving you fighters to play and 24 player objective based games. I'm not particularly good at it, but that didn't stop me from having a ball. The ground combat is equally satisfying and features a whopping 40 players. Not only that, but it actually encourages you to play the objective in objective based matches.

Star Wars Battlefront II could have been a perfect game if EA hadn't been the publisher. No matter how good the game is, though - and it is DAMN good - there's no erasing the sins of these egregiously money-gouging microtransactions. While the game's microtransactions have been disabled indefinitely (read: until gamers forget why they were pissed off about them), you can't just retcon that kind of bullshit. Charging a full $60 for a game and then treating the microtransactions as if it were a freemium game is unforgivable. That said, however, the game does feature a campaign that, at least in my opinion, is second only to Knights of the Old Republic in terms of storytelling and an online multiplayer that is truly addicting. Out of principle given the scam-esque controversy, I don't feel comfortable telling anyone to go buy this game new (although I'm not telling anyone they shouldn't; after all, I did it), but I will say that any fan of Star Wars needs to get this game, even if it's used a year down the line. For those who, like me, can't wait that long, just make sure you never use microtransactions when they're inevitably re-enabled. Don't just pass up on this one entirely, though; it's a legit Star Wars game.
* denotes a replay
January (10 Games Beaten)

Star Wars: Battlefront II is a game that is shrouded in controversy, and rightly so - EA has structured this game's microtransactions in a way so blatantly greedy that it makes Joel Osteen look generous and selfless. Beneath the controversy and bullshit business practices, however, lies a game that one really ought to judge on its own merit independent from the predatory capitalist shenanigans of its publisher. This is especially true for us Star Wars fans as this is one HELL of a Star Wars game.

Pretty much the biggest complaint folks had with the previous Battlefront game (aside from just ripping the name straight from the first game in the series) was the complete exclusion of a single player campaign. Star Wars games have always been known for having narrative-heavy single player experiences, and for a Battlefront game to omit that just felt wrong. DICE realized that they screwed up in that regard, and they made sure to make up for that error in Battlefront II. The campaign isn't long - it even falls short of EA's promised six to seven hours if you're either good at the game or play on a low difficulty - but it's clear from every part of the experience that it goes for quality over quantity.

The campaign takes place between Return of the Jedi and The Force Awakens and shows the events after Emperor Palpatine's death and before the New Republic's final victory over the Galactic Empire. While you play as an array of major franchise characters in various missions, the main protagonist is Iden Versio, an Imperial special forces soldier in command of the elite and infamous Inferno Squad. To avoid spoilers, I'll keep it at that, but the fact that you play as an Imperial soldier and, over the course of the campaign, see multiple sides of the conflict between the Rebel Alliance and the Empire, gives the story a deep and compelling feel that even stands out among other Star Wars games.

I played on Xbox One X, and from what I've seen from DigitalFoundry and a few others, this is one of the games that shows off the One X's graphical superiority over the PS4 Pro. While the PC version, obviously, still looks the best, the One X has a few distinct visual advantages over the PS4 Pro. Whereas the PS4 Pro renders at 1440p and uses lower resolution textures than the PC's max settings, Xbox One X renders the game between 1800p and a full 2160p depending on what's going on in the scene as well as using the high resolution textures from the PC version's max settings. The only major difference between the One X version and PC version aside from locking 60 fps on PC is the shadow and lighting effects that PC does in better detail. Otherwise, you're pretty much getting a virtually identical version on Xbox One X. It's worth noting, however, that while the One X does maintain 60 fps probably 95% of the time (and even then never dropping below 50 or so), the PS4 Pro does seem to hold that 60 fps frame rate a bit more consistently than the One X.

In addition to the campaign, you've also got the obvious multiplayer. You know, that thing DICE and EA thought would be enough on its own to impress Star Wars fans. While I'll always be a sucker for single player and local co-op modes, I have to admit that DICE did an excellent job with the online multiplayer. It can take a little bit to find a match initially, but it's exceptionally addicting once you get going, and unlike the previous game, it doesn't just feel like Battlefield with a Star Wars mod. My favorite part of the previous Battlefront game was the starfighter combat, and they've gone all in with that in Battlefront II, giving you fighters to play and 24 player objective based games. I'm not particularly good at it, but that didn't stop me from having a ball. The ground combat is equally satisfying and features a whopping 40 players. Not only that, but it actually encourages you to play the objective in objective based matches.

Star Wars Battlefront II could have been a perfect game if EA hadn't been the publisher. No matter how good the game is, though - and it is DAMN good - there's no erasing the sins of these egregiously money-gouging microtransactions. While the game's microtransactions have been disabled indefinitely (read: until gamers forget why they were pissed off about them), you can't just retcon that kind of bullshit. Charging a full $60 for a game and then treating the microtransactions as if it were a freemium game is unforgivable. That said, however, the game does feature a campaign that, at least in my opinion, is second only to Knights of the Old Republic in terms of storytelling and an online multiplayer that is truly addicting. Out of principle given the scam-esque controversy, I don't feel comfortable telling anyone to go buy this game new (although I'm not telling anyone they shouldn't; after all, I did it), but I will say that any fan of Star Wars needs to get this game, even if it's used a year down the line. For those who, like me, can't wait that long, just make sure you never use microtransactions when they're inevitably re-enabled. Don't just pass up on this one entirely, though; it's a legit Star Wars game.
Patron Saint of Bitch Mode
- Markies
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Re: Games Beaten 2017
1. Phantasy Star II (GEN)
2. Guitar Hero (PS2)
3. Adventures of Lolo (NES)
4. Animal Crossing (GCN)
5. Castlevania III: Dracula's Curse (NES)
6. Beyond The Beyond (PS1)
7. R.B.I. Baseball (NES)
8. Super Puzzle Fighter II Turbo (PS1)
9. GoldenEye: Rogue Agent (GCN)
10. Project Gotham Racing (XBOX)
11. Ristar (GEN)
12. Conker's Bad Fur Day (N64)
13. Crash Bandicoot (PS1)
14. Pikmin (GCN)
15. Syberia (XBOX)
16. Xenosaga Episode I: Der Wille zur Macht (PS2)
17. Tetris Plus (PS1)
18. Metropolis Street Racer (DC)
19. Darkwing Duck (NES)
20. Marvel Vs. Capcom 2: New Age of Heroes (PS2)
21. Ico (PS2)
22. Final Fantasy V (SNES)
23. Mega Man X (SNES)
24. Beyond Good & Evil (XBOX)
25. Beetle Adventure Racing! (N64)
26. Sonic Adventure (DC)
27. Giga Wing (DC)
28. Metal Arms: Glitch in the System (XBOX)
29. The Legend of Zelda: The Wind Waker (GCN)
30. Landstalker: Treasure of King Nole (GEN)
31. Soul Calibur II (GCN)
32. Destruction Derby 64 (N64)
33. Faxanadu (NES)
34. Sudeki (XBOX)

I completed Sudeki on the Microsoft XBOX this afternoon!
While searching for games for the XBOX, I knew that finding RPG's would be hard. The XBOX was not own for having a long list of RPG's and I had to be more open minded in finding games of that genre. With that in mind, I tried my first WRPG with Knights of the Old Republic and I fully enjoyed that one. While out looking for XBOX games, I came upon another RPG in the form of Sudeki. I had heard little about the game besides the genre. Deciding to take a chance, I finally ended up playing one of the lesser known titles with my initial XBOX haul.
Sudeki is split up with four characters. A knight and a cat lady who attack using melee combat and an alchemist and witch who fight using the first person perspective. The melee combat is very deliberate and takes a long time to get used too while I was easily able to jump into the first person combat. My main character was the witch as she could heal and I could manage the team while they went about and performed the combos without my assistance. When the four of them are fighting and everything is going smoothly, Sudeki really shines. It is a perfect single player MMO, much in the vein of FFXII. Combat is fast and furious, you are handed multiple amounts of quests with many of them collecting a ton of a single item and each person has their own role in the party. Each character is unique and even though the story is tried and true, it's fun watching the scenes and the little interludes between each scene.
I just wish you had a full party the entire game. Thanks to the story, the party is split up numerous times and you are forced to do single battles all the time. I don't remember any boss battles with the full party and those are some of the best fights in FFXII. Also, the graphics have this early 3D look that make it hard to tell if it is good or not. Everything looks to computer generated for my tastes. The voice talent is superb and the world looks beautiful, but the character models looks a bit primitive for the time.
With a short campaign and a rather underwhelming ending, Sudeki doesn't overstay its welcome. The game is only about 25 hours long, so it's a great smaller game. I think it is a hidden gem on the XBOX system and a truly engaging game. If you like MMORPG's or are a fan of FFXII, I would give Sudeki a shot. It pleasantly surprised me and was mostly a joy to play through the entire game.
2. Guitar Hero (PS2)
3. Adventures of Lolo (NES)
4. Animal Crossing (GCN)
5. Castlevania III: Dracula's Curse (NES)
6. Beyond The Beyond (PS1)
7. R.B.I. Baseball (NES)
8. Super Puzzle Fighter II Turbo (PS1)
9. GoldenEye: Rogue Agent (GCN)
10. Project Gotham Racing (XBOX)
11. Ristar (GEN)
12. Conker's Bad Fur Day (N64)
13. Crash Bandicoot (PS1)
14. Pikmin (GCN)
15. Syberia (XBOX)
16. Xenosaga Episode I: Der Wille zur Macht (PS2)
17. Tetris Plus (PS1)
18. Metropolis Street Racer (DC)
19. Darkwing Duck (NES)
20. Marvel Vs. Capcom 2: New Age of Heroes (PS2)
21. Ico (PS2)
22. Final Fantasy V (SNES)
23. Mega Man X (SNES)
24. Beyond Good & Evil (XBOX)
25. Beetle Adventure Racing! (N64)
26. Sonic Adventure (DC)
27. Giga Wing (DC)
28. Metal Arms: Glitch in the System (XBOX)
29. The Legend of Zelda: The Wind Waker (GCN)
30. Landstalker: Treasure of King Nole (GEN)
31. Soul Calibur II (GCN)
32. Destruction Derby 64 (N64)
33. Faxanadu (NES)
34. Sudeki (XBOX)

I completed Sudeki on the Microsoft XBOX this afternoon!
While searching for games for the XBOX, I knew that finding RPG's would be hard. The XBOX was not own for having a long list of RPG's and I had to be more open minded in finding games of that genre. With that in mind, I tried my first WRPG with Knights of the Old Republic and I fully enjoyed that one. While out looking for XBOX games, I came upon another RPG in the form of Sudeki. I had heard little about the game besides the genre. Deciding to take a chance, I finally ended up playing one of the lesser known titles with my initial XBOX haul.
Sudeki is split up with four characters. A knight and a cat lady who attack using melee combat and an alchemist and witch who fight using the first person perspective. The melee combat is very deliberate and takes a long time to get used too while I was easily able to jump into the first person combat. My main character was the witch as she could heal and I could manage the team while they went about and performed the combos without my assistance. When the four of them are fighting and everything is going smoothly, Sudeki really shines. It is a perfect single player MMO, much in the vein of FFXII. Combat is fast and furious, you are handed multiple amounts of quests with many of them collecting a ton of a single item and each person has their own role in the party. Each character is unique and even though the story is tried and true, it's fun watching the scenes and the little interludes between each scene.
I just wish you had a full party the entire game. Thanks to the story, the party is split up numerous times and you are forced to do single battles all the time. I don't remember any boss battles with the full party and those are some of the best fights in FFXII. Also, the graphics have this early 3D look that make it hard to tell if it is good or not. Everything looks to computer generated for my tastes. The voice talent is superb and the world looks beautiful, but the character models looks a bit primitive for the time.
With a short campaign and a rather underwhelming ending, Sudeki doesn't overstay its welcome. The game is only about 25 hours long, so it's a great smaller game. I think it is a hidden gem on the XBOX system and a truly engaging game. If you like MMORPG's or are a fan of FFXII, I would give Sudeki a shot. It pleasantly surprised me and was mostly a joy to play through the entire game.
- prfsnl_gmr
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Re: Games Beaten 2017
Nice to read your impression of Sudeki. I had a neighbor who loved that game and swore it was one of the best on the system. I picked up a copy on his recommendation, but I haven’t played it yet.
- ElkinFencer10
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Re: Games Beaten 2017
I've had a copy of Sudeki for a while as well but have never played it. I might have to throw it in my Xbox after reading your review!
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- Markies
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Re: Games Beaten 2017
prfsnl_gmr wrote:Nice to read your impression of Sudeki. I had a neighbor who loved that game and swore it was one of the best on the system. I picked up a copy on his recommendation, but I haven’t played it yet.
Definitely an underrated gem for the system! Climax Studios, the developer, had a rather interesting story. At first, they did ports for PS1 games from Blizzard and the Warhammer series. Later on, they did different versions for Silent Hill series, including the one on the Wii and PSP. Sudeki seems to be one of their few games that was completely developed by themselves without any other input.ElkinFencer10 wrote:I've had a copy of Sudeki for a while as well but have never played it. I might have to throw it in my Xbox after reading your review!
With the large party, the other characters don't use skill strikes, so that is why I chose the Mage. You could attack, watch your parties health and heal when necessary. Doing that is insanely fun as it shows the potential of the game.
It's not the greatest game in the world, but once I understood the game and what to do, I really enjoyed it. At 20-25 hours, it's not a long game and I think one worth playing. If you love more action games with RPG in the background, it's perfect along with the MMO style of world. Took me completely by surprise!
- Exhuminator
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Re: Games Beaten 2017
Congrats on finishing Sudeki. I played about halfway through many years ago, but it didn't hold my interest to the end. There were some things I liked about it though. Graphically it was fairly impressive for its time.
PLAY KING'S FIELD.

