E3 2017
Re: E3 2017
Not really other than the creative Dreamcast. Their 8bit system, ok it's the master, who's the slave? The 16bit one, arrogant naming I guess...life from death? Perhaps their own fortunes on SMS? Game Gear was about as bland as a generic store brand cereal box stating the obvious. 32X was just confusing. SegaCD stating the obvious. Saturn, named after a car or a planet your take. Dreamcast was at least creative.Segata wrote:Sega had cool sounding names but told consumers nothing.
Re: E3 2017
I actually should just sit back and watch Tanooki and Segata duke it out, but I gotta jump in. I'm used to "Dreamcast" now, but I mean, really, it's kind of a stupid name. We put up with it because we love it.
Sega Master System is cool, because it implies superiority. Genesis is a great name as well (and it was the first true 16-bit console). Saturn works for me, too, because it's a planet not our own in outer space, and space stuff is cool. Game Gear has a more grown up sound that Game "Boy". I'm one of the biggest defenders of Nintendo around, but even I think Sega got most of their naming right.
Sega Master System is cool, because it implies superiority. Genesis is a great name as well (and it was the first true 16-bit console). Saturn works for me, too, because it's a planet not our own in outer space, and space stuff is cool. Game Gear has a more grown up sound that Game "Boy". I'm one of the biggest defenders of Nintendo around, but even I think Sega got most of their naming right.
Re: E3 2017
Nomad,Saturn,Genesis,Neptune were cool names.Tanooki wrote:Not really other than the creative Dreamcast. Their 8bit system, ok it's the master, who's the slave? The 16bit one, arrogant naming I guess...life from death? Perhaps their own fortunes on SMS? Game Gear was about as bland as a generic store brand cereal box stating the obvious. 32X was just confusing. SegaCD stating the obvious. Saturn, named after a car or a planet your take. Dreamcast was at least creative.Segata wrote:Sega had cool sounding names but told consumers nothing.
Re: E3 2017
Sega had badass names.
Own: Mega Drive, Saturn, Dreamcast, Playstation 1, Playstation 2, Playstation 3, Playstation 4, Playstation 5, PS Vita, Super Nintendo, Nintendo 64, Gamecube, Wii U, Game Boy Advance, DS, 3DS, Switch, Switch 2, Xbox, Xbox 360
Re: E3 2017
Neptune was a failed project that never made it. They also used the name Katana too if you remember. Cool is up to whoever sees it, but they were all over the place and either weird or generic as store brand goods at the grocery store.
Who needs all this expensive NERF stuff when the store brand Game Gear costs half as much?
Who needs all this expensive NERF stuff when the store brand Game Gear costs half as much?
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AppleQueso
Re: E3 2017
It all hinges on exactly what that fee is really. I'd heard around $200 last I looked which isn't too super bad, but I've also heard rumors of up to $1000 which would make it more expensive to list your game on steam than to buy a Switch devkit. Hopefully its on the cheaper end, we're a buncha poor as hell devs lol.noiseredux wrote:Even the new Steam system isn't prohibitive. Devs just have to put up some cash. It will be mostly biz as usual yeah.AppleQueso wrote:I don't really see the avenues going away, though it seems there has been a bit of a rolling back in some ways (Nintendo said they aren't going to open the floodgates quite as wide on the Switch as they did on the Wii U, and Steam just got rid of Greenlight in favor of a new program) but on the other hand, switch devkits are EXTREMELY affordable compared to the Wii U's, and frankly I think we are only going to see more high profile indie games in the future, not less.
Re: E3 2017
Valve announced the fee. It's $100. They stuck with the lowest number of their earlier speculative range.AppleQueso wrote:It all hinges on exactly what that fee is really. I'd heard around $200 last I looked which isn't too super bad, but I've also heard rumors of up to $1000 which would make it more expensive to list your game on steam than to buy a Switch devkit. Hopefully its on the cheaper end, we're a buncha poor as hell devs lol.noiseredux wrote:Even the new Steam system isn't prohibitive. Devs just have to put up some cash. It will be mostly biz as usual yeah.
Re: E3 2017
And part of this post at shamusyoung.com deals with the crap involved in starting a business, a necessary step to list with Steam. Probably a more prohibitive step than any $100 fee.
http://www.shamusyoung.com/twentysidedtale/?p=37495
http://www.shamusyoung.com/twentysidedtale/?p=37495

