Buying an Arcade Game
- NathanBarnatt
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Buying an Arcade Game
Is $900 a good price for San Francisco Rush "The Rock" edition full sit down arcade game?
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- NathanBarnatt
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Re: Buying an Arcade Game
Scratch that I'm buying a Metal Slug arcade game for $200!!!!!!!!
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Re: Buying an Arcade Game
much better choice! How many slots is the MVS? Or is it just a single game setup? Regardless its 200 well spent
Re: Buying an Arcade Game
yeh, holy crap that's a better deal.
$900 isn't the most I've seen for a full size, sit-down cab, but $200's a steal on most decent cabinets, not to mention it's metal slug!
$900 isn't the most I've seen for a full size, sit-down cab, but $200's a steal on most decent cabinets, not to mention it's metal slug!
Consoles:GB, Virtual Boy, NES, SNES, N64, Gamecube, Sega Genesis+32x, Sega Saturn, Sega Sports Dreamcast, PS2+HDD+HD Advance, Xbox, XBOX 360
Re: Buying an Arcade Game
$200 for a Neogeo is a great price, $900 for a Rush is a bit of a ripoff. I bought a dual set Rush Alcatraz for $500 at auction - turned around and ripped someone else off for alot more, but he suggested the price.
- NathanBarnatt
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Re: Buying an Arcade Game
It's a single slot. And Metal Slug 1 I think. I'm going now to check it out/pick it up. Do you guys know if I could play newer carts on it? like games made in 1999? And what's Jamma and a Supergun?
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Re: Buying an Arcade Game
any mvs neo geo cart will fit in it and run. If you are buying a full arcade with monitor and everything you don't have to worry about jamma or supergun or anything like that. but...NathanBarnatt wrote:It's a single slot. And Metal Slug 1 I think. I'm going now to check it out/pick it up. Do you guys know if I could play newer carts on it? like games made in 1999? And what's Jamma and a Supergun?
jamma is the harness type on the actual arcade board.
a supergun is like a half step between a console and an arcade. It connects to the arcade board, and has output for your TV like a console, as well as inputs for individual arcade sticks. The advantage of the supergun is that it'll play just about anything jamma, while even though you could connect something like marvel vs capcom 2 to your arcade, you don't have enough buttons wired up and working on the cabinet. Superguns give you a little more versatility, but lack the actual cabinet feel.
Though- i could be wrong about all that. Those are my impressions of how everything works.
Re: Buying an Arcade Game
That's a great deal! some guy wanted to sell a empty MK arcade for same price,so I'm making my own instead.
Systems: Sega Dreamcast(x2), Sega Genesis(x2), Sega Saturn, Sega CD, Genmobile (portable Genesis), FC Twin, PSX, PS2(x2), GBA, SP, Xbox 360, N64, Showcase Arcade
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skate323k137
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Re: Buying an Arcade Game
nickfil is correct. JAMMA is a wiring standard, or a pinout you could say. If a cabinet is wired for JAMMA boards, any board with that pinout will attach. if more than 3 or 4 buttons per player are used, a "kick harness" is used to directly attach the extra buttons to the arcade board.
and yeah a supergun is like a home console for JAMMA boards, allowing hookup of home TV's and controls. If you've got an arcade cabinet, you probably don't need one.
and yeah a supergun is like a home console for JAMMA boards, allowing hookup of home TV's and controls. If you've got an arcade cabinet, you probably don't need one.

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