For our final project in Computer Sciences class, me 3 other guys decided to build an arcade machine in class. So far it's gone great, as we cut the wood on tuesday, built it on wednsday, and I did all the wiring thursday afternoon. it stull needs some paint and a wooden border around that computer monitor (we might get a bigger one first) as well as a lock on the coin door and rear maintenance door. when we planned it out we didnt realize how huge it would be! school finished friday and we have two weeks of classes left in january before the semester is over. because the thing is so big, within that time we have to unwire it (as this was our test), take it apart, rebuild it in the parking lot behind the art room, get the art class to paint it, dissasemble it and rebuild it in the school cafetiria, then rewire everything.

The unpainted cabinet assembled in the computer lab for a test run.

The control panel, with the layout designed after a Neo-Geo (order of colors subject to change, im not sure i got it right. shouldnt be too hard to switch though)

The coin door hanging open, lockless

Side view of cabinet

The back door is on hinges. We bought one of those bolts like on a gate that you use with a padlock, but we have yet to install it.

View from across the room (you can also see my guitar in there)
So, what do you guys think? any suggestions? ideas for the paint job? game suggestions? we are gonna put bomberman, street fighter 2 and metal slug in ther and rotate games every few days, any more ideas (I included a game select button just like a multi-slot neo-geo for that specific reasn). thanks in advance for any comments
